r/minecraftsuggestions 10h ago

[Blocks & Items] Allow cushions inside transparent full blocks

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1.1k Upvotes

Right now full blocks are not valid supporting blocks for cushions. This means cushions can't stay inside them and will break, unlike when inside non-full blocks (like fences, stairs, chests, etc.).

There are transparent blocks that are considered full. I propose allowing cushions inside such blocks:

  • glass blocks (including stained and tinted);
  • copper grates;
  • leaves;
  • mangrove roots;
  • ice, frosted ice;
  • slime block;
  • beacon;
  • spawners (monster and trial), vault.

To show the potential of cushions inside transparent blocks, I came up with a few designs, shown in the images. I believe this addition will allow for even more creative applications.

You can support this idea on the Minecraft Feedback website: https://feedback.minecraft.net/hc/en-us/community/posts/47205915769997-Make-the-cushions-not-break-if-it-s-in-a-transparent-block

(I'm not the one who made this suggestion on the feedback website, just wanted to spread the idea.)


r/minecraftsuggestions 12h ago

[Mobs] New Mob - Crows

21 Upvotes

It actually surprises me that the only bird mob in the game are chickens and parrots, while we have multipple mammals, fishes, and even arthropods. So, I wanted to suggest a new bird mob, that being the Crow.

Crows are Neutral mobs that can be found in every Overworld biome, are about the size of a Cave Spider, and spawn in groups of 4-8 members. They can, and often will, pick up items using their beak, and they have various behaviour patterns that depends on what players do or don't do. They are also afraid and avoid carved pumpkins.

Normal Behaviour

When no players are nearby, Crows would simply perch on trees, peck on leaves, make crow noises, and/or fly around the area.

Once a Crow detects a nearby player, it and the other Crows of its group becomes aware of them. Once they are aware of a player, Crows will watch their everymove. If the player does not interact with the aware Crows, they will eventually become bored and continue their regular routine, though they will occasionally stare over at the player for a few seconds.

Befriending A Crow

Players can get close to Crows and they wouldn't fly away from them. If a player has a food or a mineral on their hand, Crows will slowly follow them. Feeding a crow with any food will increase their "Friend" meter. Giving a mineral to a Crow by right clicking a crow with a mineral in you hand will also increase the Friend meter. Once a Crow's Friend meter is full, they will become Befriended by the player that filled that meter.

Befriended Crows are like pets, except they can't be commanded by the player to sit still or to move. However, Befriended Crows will always follow the player unless they physically can't, in which case they will just sit idly until they are able to follow their friend again.

When a player is in combat, their Befriended Crows will fly in the air, circling them. Every 3-5 seconds, a Befriended Crow will make a choice on whether or not they will do nothing or they will perform a swoop attack, where they will charge at the hostile mob nearest to the player, dealing moderate damage, and then quickly flying away and will circle the air again, repeating the cycle.

When a Befriended Crow performs a swoop attack on a hostile mob, the mob they attacked will focus their attention, and thus their attacks, on the Crow for a short while. This distraction, while short, can be lengthened by the swoop attacks of other Befriended Crows. A Befriended Crow has an equal chance to do nothing or to perform a swoop attack.

Befriended Crows can be given either a helmet or a sword by the player. Helmets increases the health of a Befriended Crow, while swords increases their attack damage.

Finally, if a player has any Befriended Crows and they went to sleep, when they wake up, they will find that a number of items based on the number of their Befriended Crows have appeared at the foot of their bed. These items range from fairly common to very rare, and are randomly selected by the game.

Hurting A Crow

If a player attacks a crow or feeds it poisonous food like pufferfish or spider eye, but does not kill it, the Crow and nearby Crow will become Wary. Wary Crows will avoid players they are wary about, and will not follow them even if they have something that Crows like in their hands. Additionally, whenever a Wary Crow meets a non-Wary Crow that has not been Befriended, the non-Wary Crow becomes Wary as well. If a Wary Crow does bot despawn, it will lose its Warryness over time.

Killing a Crow

If a player kills a Crow, every nearby Crow will become hostile, and will try to attack the player. Hostile Crows fight similarly to Befriended Crows, circling around their target in the air, and deciding if they will do nothing or if they will perform a swoop attack. These swoop attacks can not "distract" players like it distract mobs, but it can apply a new effect called Feathered, which puts a bunch of black feathers on their screen, messing up their vision. The Feathered effect lasts for 8 seconds, but fortunately, once a player loses the Feathered effect, there is a 26 second cooldown before they can become Feathered from swoop attacks again.

Killing a Crow will make them drop a Black Feather, an item that can be used as a replacement for feathers in recipes. Additionally, killing a Crow has the chance to give a Bad Omen to the player that killed the Crow.

Crows and Wolves

Sometimes, a group of Crows will spawn alongside a group of Wolves. The birds and mammals are Friends with one another, and they will hunt together. The way they hunt is actually very unique (and is mostly different from how their real life versions hunt together).

First, the Crows will find the nearest "prey" mob. Once they do, they will make a caw that signals their Wolf friends to come to their current position. Once their Wolf friends are close to them, the Crows will perform a swoop attack on the chosen prey. These swoop attacks forces the prey mob to focus on the Crows, which can be long enough for the Wolves to jump in for the kill. Once the Wolves have killed the chosen Prey mob, they and the Crows will gather on the sight of the death of their prey, simulating the Wolves and Crows feeding together.

If a Wolf that is friends with a Crow becomes hostile to a player, their Crow friends will become hostile to that player as well, and vice versa. If a player tames a Wolf that is friends with a Crow, one of the Crows will become Befriended to the player that tamed the Wolf, and vice versa.

And that's all for my suggestion for Crows. What do you guys think?


r/minecraftsuggestions 14h ago

[Plants & Food] there should be more sniffer plants with more unique uses.

16 Upvotes

it bugs me that not only does the sniffer only have two flowers, they have no use besides decoration or alternate crafting recipes for existing dyes. so, heres a few other plants I had ideas for:

Lavender

-can be brewed into a potion of calming.

-gives the "calming" status effect for three minutes.

-calming: temporarily pacifies hostile and neutral mobs. (either until aggrivated again or until the potion wears off). additionally, when a player uses it their natural regeneration takes effect sooner and decreases the "you may not rest now, there are monsters nearby" radius.

-four lavender and one potent sulfur can be crafted into one potent lavender.

-when placed in water, potent lavender functions the same as potent sulfur, only it gives calming instead of nausea.

eyestalk

-a two block tall flower that looks sort of like a sunflower with an eye of ender.

-the eye closes when looked at.

-the eye closing can trigger observers.

lotus fruit

-a fruit that fills four hunger bars and gives the "lotus curse" status effect for eight minutes.

-lotus curse: effected players will not regain hunger from any food besides lotus fruits.

-can be used to make dark purple dye

prismarina

-a blue and green flower that looks similar to prismarine.

-can be crafted into prismatic dye

-prismatic dye can be crafted with any two colors of dye to make shifting prismatic dye.

-shifting prismatic dye changes between the two colors, similar to prismarine blocks.

ashen sapling

-can be used to grow an ashen tree.

-ashen trees have black logs and planks with light grey leaves.

giant lilypad

-a lilypad that takes up 3X3 blocks

-is an entity instead of a block

-while on water, will float in whatever direction has the most weight on it.

rubberleaf

-a large dark green leaf that can be attached to the side of a wall.

-functions like a combination between a dripleaf and a shelf mushroom.

-entitys bounce of it and take no fall damage. after an entity lands on it, it dips down briefly.

flareroot

-a small flower with an orange bulb.

-when an entity walks through it, it lights up briefly.

-can be used to make a potion of glowing.


r/minecraftsuggestions 10h ago

[Combat] Sneaking while holding a spear should let you use your shield

8 Upvotes

Right now, it's impossible to use a shield in your off-hand while a spear is in your main hand. This makes an already weak weapon even more situational. My suggestion is to let you bring your shield up even with a spear in hand when sneaking, instead of activating the spear's charge attack.


r/minecraftsuggestions 4h ago

[Blocks & Items] The staff, a new offhand tool for mobility

7 Upvotes

We already have a shield in Minecraft, which is primarily offhand and helps with defense. Totems alongside shields play a role in defense later game. There’s a lot of room for unique additions when it comes to offhand items, and I feel purely defensive items are cool but miss the mark of an interesting gameplay choice.

That’s why I’m suggesting the staff, an item similar to a cane or walking stick. The staff aids in mobility rather than defense. It is crafted with 3 iron ingots in a row vertically and 1 diamond to the side of the top ingot, an upside down L shape. I chose this recipe because it’s between the shield and totem in progression and will behave as so.

It is a 3d modeled item like a shield or trident which the player holds as a walking stick. It deals 3 hp and has 512 durability. It has a passive use and an active use.

The staff passively prevents walking status conditions. If in any way the players walking may be altered by something they’re stepping on or through, it’s prevented as long as they remain on a flat surface. Walk through shallow water, cobwebs or powdered snow easily. It doesn’t prevent statuses when, say, falling onto these blocks or being submerged by them. 1 durability drains every 5 ticks.

Like the shield, there’s also an active ability on right click in java or jump in bedrock. It’s a grapple ability. It allows you to do a super jump/air jump. Face an air or transparent block within your attack range of 3 blocks. If it’s above a solid block, you perform the grapple to the top of that block. It uses durability of length reached+1.


r/minecraftsuggestions 7h ago

[Magic] New potion effect: Breathlessness

7 Upvotes

Breathlessness is a new negative potion effect that makes it more difficult for the players to replenish their air bubble. Normally it takes 15 seconds to fully replenish all 10 of your air bubbles with Breathlessness 1 you would need 15, with Breathlessness you would need 20 seconds and with Breathlessness 3 you would need 25 seconds. To get this potion effect you would need to brew a potent sulfur block. Breathlessness could also be an effect an underwater hostile mob could have


r/minecraftsuggestions 3h ago

[General] Minecraft Earth 2.0

4 Upvotes

The suggestion is for Mojang to make a sequel to Minecraft Earth.

The biggest thing that made Minecraft Earth fail was the pandemic - which is over.

The second biggest thing that made it fail was poor monetization - Microsoft could get extra income by making contracts with business to get a kickback whenever a Minecraft Earth player played in their physical store.

Third, they over promised - they shouldn't have said the game will have live views of nearby players' builds without a timeline to build it.


r/minecraftsuggestions 5h ago

[Mobs] Thought on my mob idea

2 Upvotes

Cuddle Bomb: Cuddle Bombs can be found in large caves and abandoned mineshaft. They are docile until the player gets within a 10 block radius of the cuddle bomb, in which they will become hostile. The Cuddle Bomb moves when the player moves, but if the player stays still for too long the cuddle bomb will charge. If the player lets the cuddle bomb attack them, the cuddle bomb will attach or 'cuddle' itself to the player, significantly slowing the player down. The player only have 5 seconds to get the cuddle bomb off before it explodes on them, dealing 8 hearts of damage if you dont have armor, 7 hearts of damage if you have leather armor, and 5 hearts if you have iron armor and above. Since the cuddle bomb explodes on you, it also does a lot of blast damage to your armor unless you have blast protection. Like creepers, cuddle bombs can be ignited by right clicking with flint and steel.The cuddle bomb has 10 hearts so the same amount as the player. If the cuddle bomb is killed, it has a chance to drop the cuddle arm, which basically acts like a grapple hook. It can be stretched 10 blocks, but with the new long reach enchantment specifically for this item, it can stretch to 20 blocks. The cuddle arm can also steal items from mobs if its thrown at them. Example a bone or bow from a skeleton and a rotten flesh from a zombie.


r/minecraftsuggestions 13h ago

[Blocks & Items] Pebbles and stone miller

1 Upvotes

I build alot so I often get excess slabs, stairs, walls, pressure plates. I also have an addon where you can craft a full block from 4 stiars or from 2 slabs but sometimes you don't have enough of either.

You can use wooden products as furnace fuel while you can smelt down copper, iron, or gold into nuggets so why can't you crush stone products into pebbles or cobbles which you can then craft into the full block?

This miller block can crush stone into gravel and sandstone into sand and concrete back into concrete powder.


r/minecraftsuggestions 7h ago

[Magic] New Sword Enchantment: Killing a mob with the sword has a 1/12 chance for the mob to drop their spawn egg. Would be great for so many reasons.

0 Upvotes

One reason would be the various redstone farms than need certain mobs to work. This sadly includes villagers, as killing enough villagers to get the number of spawn eggs you need to start a new village doesn't really bear thinking about. Endermites. Skeletons/Zombies/Creepers etc whenever (and wherever) you need them. There would be a chance of babies, as it is (I believe) with the regular spawn egg in creative.

This would be the rarest enchantment in the game. I need ideas on how it should be obtained!Also, what should the enchantment be called?