r/joinsquad • u/Bosnjak93 • 16h ago
Suggestion Game mode idea: Siege
I had an idea for a custom layer/mode called Siege that basically forces a 360-degree meat grinderfight.
The Layout:Instead of a linear map, it uses the existing map assets by giving the attackers all 4 main bases around the edges of the map at the same time. The defenders have no main base; they just start in the exact center of the map with a massive pile of build/ammo supplies and 5 cap points. Four points form a square perimeter on the corners, and one "Core" point sits dead center.
The Mechanics: Tickets: Defenders start with 1000 tickets, but losing a corner point instantly drops them by 40. Attackers start with only 325 tickets, so they have to move fast. Gating: Attackers can’t touch the center Core point until they capture at least 3 out of the 4 corner points. The Core HAB: Defenders spawn on a special center HAB that cannot be proxied by nearby enemies, but the attackers can still physically shovel it down or C4 it if they breach the center. Armor: Defender vehicles spawn at the center and have a hard cap of 2 respawns max. To make holding the perimeter matter, every time the defenders lose a corner cap, their vehicle respawn timers get way longer. They have to build their own repair stations using their starting supplies. No Off-Map Artillery:Commander artillery and airstrikes are completely disabled for both sides so the center doesn't just get flattened by a magic button. Instead, defenders are the only ones allowed to build basic mortars. To counter this, attackers have to use the sandbox and set up TOW/ATGM emplacements on surrounding hills/rooftops to snipe defender armor and suppress the center. The Final Stand:If the attackers manage to cap the Core point, defender respawns turn off completely. Any defenders still alive have one final chance to clear the point and re-cap it to turn spawns back on. If they die, attackers win. Defenders win if they bleed the attackers' 325 tickets to zero.
Why this would break the meta (especially on maps like Tallil):If you put the Core point in the Tallil Aircraft Hangars, it turns into a massive bunker fight. Because running across the open desert against surrounding attacker TOWs and defender mortars is suicide, running on foot isn't an option. Attackers would be forced to actually run proper mechanized infantry using Bradleys, BMPs, and Strykers as literal battle taxis to smoke the desert, suppress the bunkers with autocannons, and drop squads directly onto the caps.
Let me know what you guys think or how you would balance it.

