r/hytale • u/DarkIcedWolf • 12h ago
Discussion I gotta praise Simon and the team for not being a direct competitor to MC.
People, rightfully so, have always wanted a competitor to their bigger more prevalent franchises. You see this with the click bait of “____ IS A XYZ KILLER!” Although people just want more of XYZ, it usually kills a lot of discussion about a game, especially when you don’t do anything to set yourself apart.
This usually doesn’t matter, as long as you have something to set yourself apart it’ll be more likely to succeed. However, many devs want to be a replacement or a competitor themselves and that shit sucks. From xDefiant with COD to Splitgate and their shitty ass comparisons they made themselves. It’s usually super hard to get away and not let the consumer determine features or how the game should be because of positive or negative reception.
Hytale has been a breath of fresh air when it comes to this. They aren’t listening to everyone, they aren’t giving a reason to compare them to MC even though many have and continue to do so. They’re doing their own thing, it reminds me a ton of how electrical vehicles have always tried to compete with Tesla yet some of the most prolific people working at Rivian or other startups aren’t trying to directly compete. It’s awesome, I think we need more people willing to do their own thing and improve on a formula and I think Hytale will be one of the few “clones” to do so.























