r/flutterhelp • u/Original-Clue-1332 • 17h ago
OPEN Looking to build an App Store app that can actually attract users and generate income — what should I build?
Hey everyone,
I'm planning to build and publish an app on the App Store, but I'm stuck at the very first step: figuring out what app to actually build.
My main goal is to create something that can:
- Attract real users (not just friends and family downloading it out of pity 😅)
- Have a realistic path to generating income (ads, subscriptions, one-time purchase, freemium — open to any model)
- Be something I can realistically build and maintain as a solo dev / small team
A bit about me:
- I'm still learning to code (mostly beginner/intermediate level with Swift/basic app dev), so I'm looking for something achievable, not a huge project
- I can realistically dedicate around 10-15 hours a week to this
- I have zero marketing/growth experience — this would be my first time trying to actually promote something I built
I've seen a lot of "app idea" lists online, but most of them feel either way too saturated (another to-do list app, another habit tracker) or way too ambitious for one person to build and market alone.
So I'd love to hear from people who've actually shipped something:
- What kind of app idea worked well for you in terms of getting real users?
- Looking back, what's a niche or problem that's still underserved on the App Store right now?
- Any advice on validating an idea before spending weeks building it?
Appreciate any thoughts, even brutally honest ones. Thanks in advance! 🙏