r/falloutsettlements • u/wagner56 • 39m ago
r/falloutsettlements • u/Figerally • 17h ago
[VIDEO] Country Crossing House Repair with Pillar-glitch Technique
Enable HLS to view with audio, or disable this notification
Taking what I've learned so far I have begun construction of the Country Crossing Settlement. This is a video demonstrates the base repair of the Country Crossing house. You can use some paintings to patch the two gaps in the walls to finish sealing the room, and then build off from this base quite easily.
r/falloutsettlements • u/sosik111111 • 1d ago
[Modded] Warwick Homestead Industrialized
r/falloutsettlements • u/NoLavishness2333 • 17h ago
[Oberland] Any idea what mod added this?
Bit of a weird one, but does anyone know what mod is adding this military dock (albeit without the landing pad) at Oberland Station?
Another military installation has been added at Outpost Zimonja, which I presume is from the same mod. Don't get me wrong, I like them and am using them, but I have absolutely no idea what mod has added this and when I do post my Zimonja build, I want to credit the mod for the bit I didn't build.
Thanks!
r/falloutsettlements • u/hhmCameron • 3h ago
Discussion Is there away to set up a weapon display wall and have the settlers, provisioners, and other mobs take the weapons?
r/falloutsettlements • u/Additional_Report969 • 13h ago
[Abernathy] 10-Item Challenge (5 mandatory pieces). 2 hours to build, 4 hours to edit, all just to be completely demolished a few hours later (video coming soon) :D
Enable HLS to view with audio, or disable this notification
r/falloutsettlements • u/Dramatic-Chemistry91 • 1d ago
[PC] Taffington Boathouse water farm
Tried to subvert the laws of physics with the main building over the water (not using glitches). Yes, this settlement is affiliated with the Minutemen.
r/falloutsettlements • u/fliteska • 19h ago
[IMPORTANT PLEASE READ]
Welcome to the r/falloutsettlements Weekly Questions Thread! The purpose of this thread to keep the sub focused on builds. Any questions you have about mod recommendations, general settlement queries.
**Posts involving "Where should I build?" or "What should I build?" outside of this post will be removed. Please remember to reply to the poster of a comment to ensure it is easy to follow.**
Feel free to join Living Wasteland on Discord to discuss more about Fallout: https://discord.gg/zUSVRj3ssa
This thread will be pinned for a whole week and a new thread will be posted next week.
r/falloutsettlements • u/depthcharge73 • 1d ago
[PC] WIP Barge Settlement pics at Spectacle Island [modded]
Happy Tuesday! Here are some WIP pics from my Barge Settlement expansion for part 2 of a Spectacle Island build. Looks like it wants to expand up the beach to the house and warehouse. Thanks for taking a look!
Part 1: https://youtu.be/qZJJGdw8cdk
r/falloutsettlements • u/schmungis • 1d ago
[VIDEO] Place Everywhere Object Rotation Guide
r/falloutsettlements • u/Alex_Portnoy007 • 1d ago
[WIP] [WIP} Proof of concept: Power Armor display - where should I build this?

I made a five story display for my power armor. Floors 2-5 have elevator access, the first floor is a step-up thing. I haven't installed lighting - this is just a mock-up - but, with vault power available to all floors, that shouldn't be an issue.
- 1st floor: Brotherhood PA, 1 set each, all 7 ranks (Initiate to Elder)
- 2nd floor: X-01 (I don't have X-02)
- 3rd floor: T-51, all paint sets
- 4th floor: T-60, all paint sets
- 5th floor: T-45, all paint sets + Overboss Armor
Not making room for Trash Raider PA. It's gonna be scattered around on the ground as if its wearers were killed in it.
I built this at the Red Rocket, but I'm looking for a more suitable location. I don't think Vault 88 has the vertical build space (it would be six stories high) and, unfortunately, I've already built up the Starlight Drive-In. Nevertheless, throw your ideas here!





r/falloutsettlements • u/CampingKip • 2d ago
[XSX] Post-Apocalyptic Treehouse
High above the tangled woods of Skyline Valley, Deviant Cat turned a weathered treehouse of scrap wood and stubborn hope into the coziest hideaway this side of the wasteland. While the storm churned and growled beyond the branches, lantern light glowed warm through the windows, daring the apocalypse to do its worst. https://wasteland.construction/skyline-treehouse/
r/falloutsettlements • u/Figerally • 3d ago
[Vanilla] Elevating Graygarden and Repairing Oberland
This is a combined post because neither settlement really got built up. Well okay the Graygarden elevator was a pretty big task but I havn't really changed anything else besides putting in some defenses.
r/falloutsettlements • u/StarNearby6851 • 3d ago
[Vanilla] I came up with a way to make a car seat chair in fo4
i like using junk objects that you can pick up and bring to your settlements and using a car seat i found out i can make an actual chair out of it. dunno if anyone else came up with this before me but i discovered this independently
r/falloutsettlements • u/Additional_Report969 • 3d ago
[COMPLETED] Final work for my #CubeChallenge3x3x3 entry
Enable HLS to view with audio, or disable this notification
r/falloutsettlements • u/Baity010 • 4d ago
[Modded] Automated iron mine and steelworks at Tenpines Bluff
.
r/falloutsettlements • u/SissyLyons • 4d ago
[PC] Brothehrood lf steel Recon squad Vindex Mission report
Brotherhood of Steel Mission Brief
Unit: Recon Squad Vindex
Deployment Date: October 1st, 2287
Operational Area: The Commonwealth
Approach Route: Northwestern Commonwealth, avoiding the Glowing Sea
Mission Objective
Recon Squad Vindex was dispatched from the Capital Wasteland to investigate the loss of contact with the Brotherhood’s two previous Commonwealth expeditions: Recon Squad Artemis and Recon Squad Gladius and restablish contact or determine reason for loss there of
HOLOTAPE DESIGNATION: VINDEX FIELD RECORD 03
RECORDED BY: INITIATE DANIEL RICE
DATE: OCTOBER 9, 2287
LOCATION: NORTHWESTERN COMMONWEALTH
AUDIO QUALITY: SEVERELY DEGRADED
[The recording begins with a burst of static. Wind moves across the microphone. Somewhere nearby, metal creaks beneath intense heat. A warning alarm sounds faintly in the background.]
[Several seconds of strained breathing.]
Initiate Daniel Rice… Eastern Brotherhood of Steel.
Recon Squad Vindex.
[He coughs heavily, struggling to catch his breath.]
I’ve transmitted this message across every Brotherhood frequency and every open channel I could reach.
I doubt it matters.
Our communications array is damaged, and I don’t know how far the signal is carrying. Maybe nobody’s listening. Maybe this never leaves the crash site.
[A sharp inhale. He coughs again.]
So I’m recording this for the official record.
Recon Squad Vindex successfully reached the Commonwealth. Our mission was to locate the two previous Brotherhood reconnaissance teams sent into this region—Recon Squad Artemis and Recon Squad Gladius—and determine their current status.
If they were still operational, we were to establish contact.
If they weren’t…
[Brief silence. Fire crackles behind him.]
We were supposed to find out what happened to them.
We followed the assigned approach route and avoided the irradiated region identified in previous reports as the “Glowing Sea.” Knight Turner brought us into the Commonwealth from the northwest.
Everything was proceeding according to plan.
Then the complications started.
[Daniel takes several shallow breaths.]
We were hit without warning.
Rocket strike against the Vertibird. I counted two detonations—one near the starboard engine and another beneath the rear fuselage.
Paladin Cole ordered Turner to put us on the ground immediately.
Although…
[A weak, humourless breath that almost becomes a laugh.]
It seemed that was already where we were going.
Turner fought the controls for as long as he could. I remember the engine screaming. Warning lights everywhere. Foster shouting something from the co-pilot’s seat.
Then we hit.
Hard.
[Several seconds pass. Daniel coughs violently.]
The Vertibird was destroyed on impact. Most of our equipment and supplies were lost with it. The fuel lines ruptured, and the aircraft was already burning by the time I regained consciousness.
Knight Michael Turner was killed on impact.
He never left the pilot’s seat.
Field Scribe Thomas Foster…
[Daniel stops, breathing unevenly.]
The tough old bastard climbed out of the burning co-pilot’s compartment himself. His side of the Vertibird took the worst of the impact. I don’t know how he was still moving.
Paladin Cole was badly injured, but he was standing. His power armour had been compromised along the left side, and several internal systems had failed.
Knight Mitchell survived as well. Her T-60’s left leg actuator was heavily damaged. She could barely move without dragging the entire leg behind her.
I thought the crash was the worst of it.
I was wrong.
[A distant metallic pop is followed by another warning tone.]
They came out of the trees and surrounded the wreckage.
I don’t know who they were. Raiders, mercenaries… something else. Their equipment was too organised for ordinary scavengers, and they knew exactly where we had fallen.
Whoever they were, it was clear they hadn’t come for the Vertibird.
They wanted us dead.
They opened fire before issuing any demands.
Paladin Cole took the rear position. He was already bleeding inside his armour, but he stayed on his feet and tried to organise the defence.
Mitchell, Foster and I held the front.
[His voice shakes.]
Foster was the first to fall.
He was trying to reach the emergency transmitter. He had to leave cover to get to it, and he was too exposed.
They cut him down before he reached the wreckage.
I tried to move towards him, but Mitchell pulled me back.
She said he was gone.
[Daniel coughs and draws a trembling breath.]
Paladin Cole eliminated the attackers coming from the rear. All of them.
But his injuries were too severe.
When I reached him, he was slumped against the inside of the Vertibird. His armour had locked around him. There was blood beneath the seals, and his fusion core was beginning to overheat.
The core is still inside the wreckage.
It’s entering meltdown slowly. I don’t know how much time I have before containment fails.
[A low mechanical alarm continues beneath his words.]
Mitchell and I were the only ones left.
She could barely walk, but she held the line.
We killed enough of them that the survivors finally withdrew into the woods. I don’t know whether they were retreating or just waiting for another opportunity.
Mitchell kept putting herself between me and their fire.
Every time they had a clear shot at me, she stepped into it.
Her armour took everything.
When the shooting stopped, she remained standing for several seconds.
Then she collapsed.
[Daniel’s breathing becomes ragged. There is a long pause before he continues.]
I tried to open the armour.
The release mechanism wouldn’t respond. The chest plate had fused shut, and the frame was completely locked.
I tried the manual release.
I tried cutting through the seals.
I tried everything Foster taught me.
She was still alive when I reached her.
I could hear her breathing inside the helmet.
Then…
[His voice breaks. Another long silence follows.]
Then I couldn’t.
They’re all gone.
Turner. Foster. Paladin Cole. Knight Mitchell.
It’s just me now.
[Daniel breathes slowly, forcing his voice to steady.]
But the mission remains active.
I will locate Recon Squad Artemis and Recon Squad Gladius. I will determine what happened to them, and I will recover whatever Brotherhood personnel, intelligence and technology remain.
I will honour my duty.
I will complete the mission for them.
[A distant sound causes Daniel to stop. Fabric and equipment shift as he appears to raise his weapon.]
The mission will be completed.
Initiate Daniel Rice…
Recon Squad Vindex…
Signing out.
[The recording continues for six seconds. Daniel’s strained breathing remains audible, along with the rising warning from the Vertibird’s fusion core.]
[Recording terminated.]
Hey guys hope you like my little storytelling feedback would be appreciated.
r/falloutsettlements • u/CastleClown • 4d ago
[XSX] Longfellow’s my favourite beach side gaff
Enable HLS to view with audio, or disable this notification
Longfellow’s of Far Harbour is a bit bleak, but it’s on its own island and when the fog breaks it’s rather nice.
r/falloutsettlements • u/CharlesUFarley81 • 4d ago
[PS5] Created CAMP inspired by The Green Mile
Enable HLS to view with audio, or disable this notification
Wait til the end. It may be too soon.
r/falloutsettlements • u/mandawgs • 5d ago
[VIDEO] Bone Swamp Camp build :)
Enable HLS to view with audio, or disable this notification
I took inspiration from a couple of videos from YouTube and I wanted to build something that was scary and fun for new players in the Appalachia wasteland of fallout 76.
My Camp is near vault 76, so all the new players in level 20s will run into something memorable and cool when they pass by my base lol I also give them very cheap chems, stims and more :) my base is for the community to enjoy !!
I do apologize about the poor quality video but the better quality is on YouTube which is linked down below.
Also, I'm not an expert at the slow recording and movements of the camera, this is my first time doing that and it hurts my fingers with the controller on PlayStation LOL but, I hope you can see the quality and detail that I put into it.
My base is called bone swamp and I hope you all enjoy!! :)
Here's the link to the YouTube video:
https://youtu.be/2kJYeIqN9xo?si=KXaz_cTTH68KRHdf
Or just search up: Fallout 76 Bone Swamp Camp build
r/falloutsettlements • u/Figerally • 5d ago
[Jamaica Plain] Jamaica Plains Outpost
This isn't a settlement so much as a waypoint for this area. Basically got all of two settlers. A supply line guy connecting to Starlight Drive and a "caretaker."
Feel free to drop a suggestion for the upper floor area. At the the moment I am thinking of maybe moving the glue farm up there and making a greenhouse.
r/falloutsettlements • u/Middle-Bluejay-1620 • 5d ago
[XSX] Red Rocket
I was going to make Red Rocket into a hotel/resort oasis but those trash piles sure are annoying me. I feel like I might have to reroute my idea of the hotel before the Sanctuary city idea I had in my head.
r/falloutsettlements • u/fishandchips1323 • 6d ago
[PC] Irish Pride Shipyard Settlement Update
r/falloutsettlements • u/Tori517 • 5d ago
[Tenpines Bluff] Commonwealth Republic - Tenpines Farm




















Under the guidance of Minuteman General Jen Ural, a number of allied settlements north of the Charles formed the Commonwealth Republic. One of these settlements, led by the Lake family, was Tenpines Bluff.
A few months after the formation of the Republic, Tenpines Bluff has been transformed into a bustling farm, supplying a number of nearby Republic settlements.
I have renamed 3 of the settlers at this location. The two original settlers that can be found at Tenpines Bluff before they join the Minutemen have been renamed to Anne and Peter Lake. The settlement's chef/bartender has been renamed to Cook-Cook.
This is my first time building a settlement with a higher level of detail, and I found it really fun! Must of taken about 10 hours of building time (ignoring all the time taken gathering/buying the resources!)
Flag is the Croup Manor flag from Blue's Minutemen Flag Pack. The main other mods used were Workshop Rearranged, cVc Dead Wasteland and Creative Clutter.