r/esp32 6h ago

Hardware help needed Esp32...we need more power captain!?!

1 Upvotes

*AI trigger warning* I've not done any coding since i finished university many many years ago (we're talking PIC chips and 555's)

But I had an idea for a project and thought I'd give this "vibe coding" a shot... It's not perfect and i understand the hate but hell I'm impressed with how much ai has come on in such a short space of time.

Anyway...to the problem in hand: I have project that requires an esp32 with a i2s dac & amp to play files from an SD card selected by an rfid reader and tags. I can get each individual part to work on its own but when assembled as a whole the rfid reader stops working. The all powerful Claude seems to think there's not enough power to go round causing the card reader to brown out? The card reader is the only thing drawing power from the 3v3 line everything else is directly from the 5v line.

How do I get more power through the esp? I thought about running the chip from 5v 3 amp psu directly through the vin...but I'm reading that if I do that I shouldn't then connect it to a computer/psu via usb...but that means I then lose access to the serial monitor for reading the rfid tag data?

The only other way I can think to do it is to give the rfid reader a separate 3.3v voltage regulator? But I'd much prefer to just increase to power available to the esp as a whole?

Thanks for reading and any help appreciated :)


r/esp32 21h ago

Hardware help needed Does this board have a VIN or 5V?

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0 Upvotes

I bought a 2 pcs ESP32 set from Amazon for a university design project and I need the Bluetooth feature. I need to connect this esp32 to an led and a passive buzzer for a prototype and chatgpt is saying to make the buzzer louder, connect its red wire to the VIN instead of 3V3.

In the Amazon product's images, the VIN is located to the left of the USB, at the very bottom below 1 of the 2 GND. In the 2 pieces that I received however, it doesn't say VIN it says VN. I have 2 VN, 0 VIN on both boards. This is causing errors whenever I upload the code to light up the led and buzz the buzzer but it works perfectly fine when I use 3.3V for both. Can someone explain what's going wrong? How do I fix this?


r/esp32 3h ago

Hardware help needed I can't connect/run nodeMCU esp32s v1.1 30 pins to TFT 2.8 240x320, ILI9341

0 Upvotes

Hi everyone, I'm completely new to ESP boards and electronics in general, so I’ve been trying to figure out how to get everything connected. I couldn't find any helpful videos on YouTube, so I turned to Gemini and ChatGPT. Even though they guided me through the wiring and I got it connected, my screen is just showing a solid white backlight. I'm completely stuck and can't seem to get any of the example codes to run. Any advice?


r/esp32 5h ago

I made a thing! A simple internet radio on a ready-made cube with OS free from me

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0 Upvotes

Hi everyone,

Funny confession for this group: I’ve been soldering since I was six. This project was about doing the opposite. Zero soldering, zero jumper wires - you buy a ready all-in-one cube (M5Stack Core2) and software does the rest of the job I wanted done: a standalone internet radio.

The idea went a bit further though. I wanted anyone in the world to be able to buy the cube and install the whole system straight from the browser - a few minutes, one button, no toolchain, no specialist knowledge. That part works today: Chrome or Edge, a USB-C cable, done. It plays through its own speaker or a Bluetooth one, keeps a local white/pink/brown noise generator for when the network dies, and there are no accounts, no cloud, nothing phones home.

One honest disclaimer: the firmware and the site are in English, but the station catalogue is Polish for now (218 stations, each one verified with a real connection, not a scraped list), so for most of you this is more a curiosity than a daily driver. The sources are landing on GitHub soon, GPL. The plan from there: ports to other M5Stack cubes first, then other vendors’ hardware if it works out - and I figure “only Polish stations” is exactly the kind of problem a community fixes in a weekend.

If you want to look at it: https://fiedoruk.pl/open-radio-en.html


r/esp32 21h ago

Hardware help needed Soldering 2 things to one 3.3v pin

4 Upvotes

Im making a graphing calculator for a project. I'm using an esp32 s3 board (16mb flash, 8mb psram) with an ILI9341 3.2 inch screen and card KB v1.1 for the keyboard. The screen takes 2 3.3v (one for screen, one for backlight). The cardKB also takes a 3.3v. One more 3.3v pin than the board has. So I'm wondering if I'm able to solder 2 things to one 3.3v pin and it'll be fine


r/esp32 17h ago

I made a thing! We turned our little desktop companion into a music controller 🎵

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73 Upvotes

Hey everyone!

We've been building Ditto based on ESP-CLAW, and just added a feature we've been wanting for a while: desktop music controls.

Now Ditto can sync with the music playing on your computer, so instead of reaching for your keyboard or switching windows, you can just interact with Ditto.

So far it can:

  • Show the current album artwork
  • Tap the screen to play/pauseac
  • Touch the side to skip tracks

It's a pretty simple feature, but it's made Ditto feel a lot more useful on our desks while we're working or studying.

We're still playing around with new ideas, so if there's anything you'd like to see on a little desktop companion like this, we'd love to hear it. Feedback and feature suggestions are always welcome! 🐾

Source code, pcb gerbers, schematics, and setup instructions are up:

code: https://github.com/espressif/esp-claw/tree/master

hardware: https://oshwhub.com/esp-college/project_cnyfhxqz


r/esp32 10h ago

I BLINKED MY FIRST LEDD HURRAY🥳🥳

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504 Upvotes

This a video of me blinking my first led on esp32!!!

Unfortunately my laptop was my brothers so I had to use Arduino droid because there was no driver in laptop. Could you believe it?

And I didn't have administrator permission so I couldn't install😭


r/esp32 7h ago

Hardware help needed How can I protect a capacitive soil sensor outside

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73 Upvotes

Hi all,
I am going to use this kind of sensor on a ESP32 LoRaWan board.
Got everything working for now, but I'm going to use it in the garden outside. I can put the esp in a casing, but the sensor is going to be put in the soil.
So how do I protect the electronics on the sensor from the weather? I've been searching on the web, but until now with no useful results.
Anyone ideas?


r/esp32 16m ago

I made a thing! I built a standalone flight radar on a $35 ESP32 touchscreen. No soldering, no subscriptions, installs from the browser. Open source.

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Upvotes

For the past days I have been building esp32flight: a desk flight radar that runs entirely on a Waveshare ESP32-S3 Touch LCD 7 (800x480, about $35). You plug in USB power, flash it from a browser tab, connect it to Wi-Fi on the touchscreen, and it shows every aircraft around you. No Raspberry Pi, no dongle, no accounts, no API keys required. MIT licensed.

What it shows

- Live aircraft within a configurable radius (10 to 250 NM), refreshed every 8 s, up to 80 aircraft with the nearest kept first

- Airline logos (1300+ bundled), aircraft type, registration with country flag, squawk, ADS-B category

- Routes: origin and destination with city, country flag and local airport times, progress bar, ETA and estimated local arrival time

- A spotter line: where to look in the sky (compass + elevation angle) and a flyover prediction ("passes you in ~3 min at 1.2 km")

- Aircraft photos (planespotters.net), commercial flight numbers (FR4238 instead of RYR638T) with an optional free FlightAware key

- Weather in the header plus the raw METAR from the nearest station

Views

- Flight list + detail panel, ambient auto-cycling mode with a mini map, radar view with a real map background, and a session stats view (hourly chart, top airlines, daily records)

- Full-screen route map with great-circle arc, swipe pan and zoom, flight trails

- Map screensaver after idle: full-screen map of your area with every aircraft, your observation circle, clock and weather; tap a plane to see where it is heading

- Night mode (backlight off during quiet hours), 7 color themes, English and Polish UI

Data

- Free community ADS-B APIs (airplanes.live, adsb.lol) with automatic failover, or your own dump1090/readsb receiver as a source with internet fallback

- Routes are cross-checked against the aircraft's actual position, so stale database entries get rejected instead of displayed

- Bundled OurAirports database (8000+ airports), map tiles with an on-device cache

Alerts and integrations

- Push notifications to your phone via ntfy.sh (free, no account): emergency squawks, watchlist aircraft, predicted flyovers

- Watchlist with gold highlighting; military and notable heavies (A380, AN-124, C-17...) are always highlighted

- MQTT with Home Assistant auto-discovery, generic JSON webhooks (Node-RED, n8n)

- Alert history stored on flash and browsable in the web panel

Web panel

- Live Leaflet map with trails and country flags, flight table, session and 30-day stats, spotting history with CSV export

- Full device configuration with per-field help, OTA firmware updates from the browser (locked by default, armed from the device)

- Documented HTTP API: live state JSON, config, logs, Prometheus /metrics, even a /screen.bmp live screenshot endpoint

- Optional password protecting the panel and the whole API

Install

Browser installer (Chrome/Edge): https://theqkash.github.io/esp32flight/

Source: https://github.com/theqkash/esp32flight

Happy to answer questions. If you have your own RTL-SDR receiver, this thing turns it into a proper desk display in about five minutes.


r/esp32 7h ago

I made a thing! "Smart" Fireplace

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8 Upvotes

So I was recently gifted a fireplace and entertainment center from family. As I was sitting on the couch too far away from the remote, I got the idea "Hey wouldn't it be cool to control this with Alexa?"

Since this was a project that built on other things that I've done in the past, (namely coralling a Roomba vacuum cleaner with an IR "wall" and using the ESPAlexa library to control a smart relay with voice commands) I figured I'd build on those.

I got a chance to learn about and work with transistors and sniffing IR remote codes, as well as using the Fauxmo library to create multiple "devices" for Alexa to recognize and control. I had some trouble building on ESPAlexa to recognize multiple devices, thus learning about Fauxmo.

Right now the logic is a little janky for some of the functionality but thought it'd be cool to show as a stepping stone for me and future projects. But as is, I can turn it on and off, control heat with a slider, cycle through flame intensity, and power the sound.

I won't be building a custom pcb or thinking about long-term use, just thought it'd be a fun & fast way of keeping up on some dusty skills and to show someone


r/esp32 8h ago

I built a custom 16-bit fantasy game console with custom CPU/PPU emulator, chiptune audio and compiler

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23 Upvotes

I’ve been building my own C-like compiler in Python for a while now. Eventually, I thought to myself, "Why don't I use it to compile to my own custom instruction set?" I had an unused ESP32 lying around from an old project and figured it would be fun to make it run on the hardware and build some games.

Well, things escalated quickly. With the help of Claude to speed up the architecture design and documentation, it evolved into a complete, cross-platform 16-bit fantasy console ecosystem.

Currently, the hardware version runs on two ESP32-S3-N16R8 chips: one handles the CPU emulator and audio, and the other is a dedicated PPU emulator.

Here are the technical specs of what I ended up building:

CPU: A custom 16-bit CPU (8 registers, 64 KB space), emulated entirely in C++.

Toolchain: A complete C-like compiler (Lexer, Parser, IR, Register Allocator, .rom).

PPU: Strongly inspired by the NES-2C02. It features tile, sprite, and text layers, hardware scrolling, and its own dedicated VRAM.

APU: A 4-voice chiptune synth (2 pulse + triangle + noise). It supports instrument macros, vibrato/slides, a song sequencer, and comes with an MML (text-to-song) compiler.

One of the things I'm most proud of is the zero source drift. There are three ways to run the engine (Native CLI, WebAssembly for the browser, and ESP32 hardware). A single game ROM runs bit-identical across all three of them.

I also put together a chapter-by-chapter walkthrough that teaches you how to build a complete side-scrolling mining game from a completely blank screen, just to show how the whole pipeline works.

On the hardware side, as you can see it's all still on a breadboard right now. I'm pretty green with the electronics side of things, so I haven't locked in a final build yet  at some point I'd like to move it onto perfboard or a proper PCB, but I'm genuinely not sure what makes the most sense. I also want to add more modules as I go (an SD card for ROM/save storage is next on the list, probably more after that). Very open to suggestions if anyone's walked this path before.

The whole project is 100% open-source with zero dependencies. You can check it out here: https://github.com/hamxxaa/toy-compiler-custom-emu16


r/esp32 8h ago

I made a thing! PoC: Bluetooth keyboard controlling Retro Voxel Space Comanche-like render on ESP32-C3 / ESP32-S3 Supermini

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14 Upvotes

This is a voxel-space renderer running on an ESP32-C3/S3 Supermini with an ST7789V display, controlled by a BLE Bluetooth keyboard (a classic bluetooth keyboard cannot be used due to ESP32-C3/S3 limitations).

https://github.com/juanmpd/ESP32C3-Supermini_VoxelSpaceWKeyboard

As usually, I'm using a pin assignment that allows me to plug-and-play the display directly over the microcontroller on a protoboard without any cables at all, or to solder it directly on its belly without any wiring (except for the BackLight control if supported by the TFT display).

It's been compiled with VisualStudio Code with the PioArduino extension, using the Lovyan display and NimBLE-Arduino libraries.

The project demonstrates the use of a BLE keyboard to control the device, and the rendering of a terrain with shadows using the Voxel Space technique.

Using a BLE keyboard to control a device such the ESP32-C3 or ESP32-S3 is probably a completely useless thing to do, but I'm a bit stubborn and I didn't stop until achieving it... It was quite difficult to get to work, and it may even still have some flaws... But it is more than enough for me in its actual state.

About the Voxel engine, I previously adapted a simpler pascal demo (see PoC: Retro voxel landscape render with ESP32-C3 Supermini : r/esp32), but later I stumbled upon great Sebastian Macke's VoxelSpace project (see s-macke/VoxelSpace: Terrain rendering algorithm in less than 20 lines of code) where he shares some javascript code to run a demo very like the original Comanche 1992 Novalogic game. So, I couldn’t resist attempting an adaptation for the ESP32-C3 / ESP32-S3.

Compared to my previous pascal-derived version, it looks far more realistic, as it is four times larger and wider, and shows shadows. But it so requires far more memory, which did not fit in the scarce ESP32 main memory, so I ended up storing 2Mb of data in flash, and that makes it run slower than my previous demo.

Key points:

  • As previously, the adaptation of the code includes using fixed point arithmetic instead of float.
  • Computations using parallelization in case of ESP32-S3
  • 2Mb of Terrain and color data stored in flash memory (requires board_build.partitions = huge_app.csv)

r/esp32 14h ago

Hardware help needed Noise and consistent lines on OV5640 camera with Seeed Studio ESP32S3 Sense

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8 Upvotes

So, I've been working on this diy toy camera project and this noise/pattern persisting in my image captures has had me scratching my head.

It is a OV5640 sensor paired with Seeed XIAO ESP32S3 Sense. Powered by a 2000mah LiPo wired to the board. Did not experience the issue with the OV3660 the board came with by default

The problem is in darker scenes: noisy, consistent lines. The lines sit in the same place shot to shot. Dark frame attached to see the extreme of what I mean. The other shot is a relatively dim lit desk space, but you can see the lines and noise more prominent along the left side.

Couldn't find a definitive solution from my online research. One common theme I found though is it could be either power or heat related.

What I've done to try mitigate:

  • reduce / cap the gain ceiling
  • reduce sensor XCLK below 20mhz
  • reduce the capture resolution (to QXGA max)
  • reseating the ribbon cable, to not much improvement

Is this just a limitation with the sensor and board? Any insights appreciated.


r/esp32 21h ago

Board Review 2.8 inch touch display with ESP32-S3 + audio

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5 Upvotes

The manufacturer is Freenove. This module supports mini-jst battery connector, so I added a solid 3000mAh. It has 2 buttons on the back side, it also has a rgb-led at the same side. The touch is working with ILI**** library. It comes with several cables and a usb-c to usb-a. The components are soldered precisely and are visible with quality. I used the source code of XiaoZhi voice assistant (Chinese) from the official github repository. It performs well in recognizing speech and delivering natural voice in various options. Wanted to turn it into a device capable of making voice calls and send sms over LTE/4G. Maybe first I will try to modify the source code to use the frontier pro model of alphabet with voice chat API. Somehow I have to integrate the frontend to the backend to functionally run the heavy task on the more powerfull system and only send the processed end file to the small board. I have access to high-end compute power with a noble latency located in the Netherlands [Milan and Thüring GPU architecture]. Running the server apart makes the frontend light and less in power consumption. If you have experience in similiar projects; feel free to share your opinion. The user manual I used: [ https://docs.freenove.com/projects/fnk0104/en/latest/fnk0104/codes/xiaozhi/AI_Voice_Assistant_Based_on_XiaoZhi_AI.html ].