r/dndnext • u/Slaine06 • 8h ago
5e (2024) Current State of VTTs and Opinions
I've been playing D&D with the same group for years, always around a real table. Recently I moved to another city for a while, so we're looking at VTTs like Roll20 and Foundry to keep the campaign going.
I've watched a bunch of videos, and maybe I'm missing something, but... why are they all so complicated?
When we play in person, we basically use character sheets, pencils, dice, and our imagination. That's it. Then I open a VTT and I'm greeted with dozens of buttons, menus, automation settings, effects, macros... it feels more like learning a new piece of software than sitting down to play D&D.
Are all these features actually things people use? Or is it just feature creep over the years?
One thing I also don't really enjoy is the amount of automation. I don't want every attack and spell to be a button that automatically rolls everything for me. I actually like looking at my character sheet, adding the modifiers myself, and rolling the dice. For me that's part of the game, not something that needs to be optimized away.
I also have mixed feelings about things like spell VFX, animated maps, and dynamic lighting. They look impressive, don't get me wrong, but I feel like they also take away a bit of what makes tabletop RPGs special. I enjoy imagining what the fireball looks like, or picturing the hidden room in my head, instead of having everything shown to me.
Maybe I'm just old-fashioned.
Are there any VTTs that are closer to the experience of sitting around a real table? Something more streamlined, with a clean UI, minimal automation, and just the essentials?
Or is there simply no demand for that, and most people actually prefer feature-rich VTTs? I'm a software developer, so part of me is wondering whether it's worth building something like this, or if it's just a niche idea that only appeals to me.