r/construct 19h ago

Made In Construct The Importance of Post-Processing (Construct3 Showcase)

Thumbnail
youtu.be
11 Upvotes

Made a video comparing what my Construct3 game looks like with and without all the fancy post-processing effects. All effects on display are native to C3, no plugins used.


r/construct 4h ago

New Release 🎮 I made my first Construct 3 platformer – Jungle Adventure Obby. Feedback appreciated!

0 Upvotes

Hi everyone! I made a short platformer game in Construct 3. It takes around 5 minutes to finish. I'd really appreciate any feedback on the gameplay, controls, or level design.

Game: https://sakshamraghav056.itch.io/jungle-adventure-obby


r/construct 3h ago

🎮 I made my first Construct 3 platformer – Jungle Adventure Obby! Looking for honest feedback

0 Upvotes

Playable Link:

https://sakshamraghav056.itch.io/jungle-adventure-obby

Platform:

PC (Browser) – HTML5

Description:

Hi everyone! I recently created my first platformer game called Jungle Adventure Obby using Construct 3. The game is a short browser-based adventure where you jump across platforms, avoid dangerous obstacles, dodge lava and traps, and reach the finish line. It is designed to be easy to learn while still offering a fun challenge. A complete playthrough takes around 5–10 minutes, so it is quick to try.

I am looking for honest feedback about the controls, level design, difficulty, and overall gameplay experience. If you notice any bugs, have suggestions for improvements, or think something could be more enjoyable, please let me know. Your feedback will help me improve the game and create even better projects in the future. Thank you for taking the time to play and share your thoughts!

Free to Play Status:

☑ Free to play

☐ Demo/Key available

☐ Paid

Involvement:

I am the solo developer of this project. I designed the game, created the gameplay mechanics, handled the programming in Construct 3, tested the game, and published it on itch.io. This is one of my first complete games, and I am excited to learn from player feedback and continue improving my game development skills.