r/carmageddon 8h ago

Carmageddon 1 Whoa, this is great news for Carmageddon 1 fans...

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55 Upvotes

An independent remake of Carma 1 as an open world game. I love the graphic feels, without losing touch with the original but...evolved! I've always imagined something like this.

Gameplay (i think?) demo: https://www.youtube.com/watch?v=k7GC9aKL7Do


r/carmageddon 3h ago

Discussion Cargo weight affects suspension in Concrete Carnage: Scrapheap

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16 Upvotes

Hi guys! I'm working right now on the suspension system for my game.
The weight of the cargos you haul affects the suspension, tires and handling of a truck, but not only that, if you carry too much weight you will also be slower. Cargos give you more credits at the end of the race and some can be explosive if you shake them too much.

So it's not necessary to haul cargos to win a race, and you can get a lot of credits by crushing peds too.

Anyway, if you have any ideas to customize this system let me know. Maybe hauling other types of cargos than a simple crate?

Wishlist on Steam: https://store.steampowered.com/app/4913000/Concrete_Carnage_Scrapheap/


r/carmageddon 4d ago

Modding Carmageddon Max Damage Overhaul mod 1.6 crashes with pedestians enabled

13 Upvotes

Got game in steam to play career with overhaul mod (and got 100% save in vanilla before installing the mod). And this is impossible for me, game crashes on level load. I'm able to launch freeplay race with pedestrians disabled even with max amount of opponents (11 in overhaul, but game will crash on max graphics settings) and game runs perfectly. With lowest graphics settings, 0 opponents and peds enabled - game crashes with visual c++ error, sometimes in doesn't say anything.

Experimental beta patch enabled, game launches in normal mode and not carMODgeddon, PC runs windows 10, windows 7 compatibility mode enabled, overhaul is the only mod installed, all mod files are sitting in ZAD folder, nvidia gpu, not amd, visual c++ 2015 redistributable installed, I don't even get to see pedestrians. Drivers in cars are missing too. Interesting part - pirated version of the game doesn't crash and I was able to finish 1st race in career.

How do I play overhaul mod v1.6 career mode on steam?

Edit: race launches in career and with pedestians enabled and doesn't crash on race start... in trumped-up mode. Still crashes after race is finished as soon as opponent wrecks are shown. No career progress is saved.

Edit #2: problem solved - always update your NVIDIA drivers, even if the game is 10 years old and your old drivers are 3 months old. Thank you microsoft for your useless misleading c++ runtime errors


r/carmageddon 6d ago

Discussion Quick sneak peek of my physics and damage system on Concrete Carnage: Scrapheap

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54 Upvotes

Hi guys! I'm glad to see your enthusiasm about Concrete Carnage: Scrapheap. I'm not going to post all of my dev log here, but for the first ones who checked out the Steam page of my game I would like to share this first small video. It's a sneak peek of the damage and physics system. You can see the body deformation of the car (and a bit of the truck) and the messy result at the end.

Don't mind the engine sound of the car, I didn't work on it yet, but other sounds like impacts, tires and springs are what you will hear in the final game.

Wishlist and follow Concrete Carnage: Scrapheap on Steam: https://store.steampowered.com/app/4913000/Concrete_Carnage_Scrapheap/

I will share some screenshots of future maps and more physics fun. Finally, I would like to ask if you would like to have a map like my test map: unrealistic but just a fun playground with no more purpose (with textures of course!)?


r/carmageddon 8d ago

Technical Help Artifact or game bug???

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1 Upvotes

r/carmageddon 9d ago

Discussion Concrete Carnage: my Carmageddon-inspired game with trucks, Steam page now live!

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81 Upvotes

Hey everyone, a few weeks ago I shared some screenshots of my project here. A lot of you showed interest, so I figured this was the right place to share the update first.

The Steam page for Concrete Carnage: Scrapheap is now live!
https://store.steampowered.com/app/4913000/Concrete_Carnage_Scrapheap/

For those who missed the first post, my game is a post-apocalyptic truck racing game directly inspired by the original Carmageddon from 1997.
You can also check the trailer in 4K on the Youtube channel :
https://www.youtube.com/watch?v=huYR0ZTQau0


r/carmageddon 11d ago

Fan art Porker II (PG edition)

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43 Upvotes

r/carmageddon 11d ago

Fan art cooking up something special

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28 Upvotes

r/carmageddon 14d ago

Discussion it has officially been ten years since the last Carmageddon game.

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77 Upvotes

Carmageddon: Max Damage, was initially released on July 8th, 2016.

it was also the only racing game in history to feature political figures to run over.

and I must admit, I only ran over the trump ones.

how did you enjoy this game? do you still play it?


r/carmageddon 14d ago

Carmageddon Max Damage Carmageddon: Max Damage - KVN SpeedDemon / Overhaul v1.6 Release Trailer

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39 Upvotes

r/carmageddon 15d ago

Gameplay Yes, quite literally a cow room

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22 Upvotes

r/carmageddon 18d ago

Carmageddon 2: Carpocalypse Now Genuinely how it feels to finish this game:

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83 Upvotes

Holdin' out for a hero!


r/carmageddon 21d ago

Discussion What should the Carmageddon Franchise do going forward.....if it should do anything?

20 Upvotes

This is something that has been on my mind since Rogue Shift came out, a game that has had a polarizing reaction in the community (I'm on the "I REALLY don't like it" side), and with the game not doing well at all, it makes me wonder what the series could do in a future game going forward to bring the series back? Or alternatively.....should the series be allowed to rest for good.

Look, as much as we love the earlier titles, that style of game may not hold up well to modern audiences in a highly competitive landscape, and it's very likely the old formula isn't going to work anymore. So I do wonder what the Carmageddon franchise could do to spice things up without losing the core of what made the series fun to begin with. Maybe it could be doing more with the characters and the world, or evolving the gameplay in some way to make it able to compete with contemporary games. I feel there are many ideas the series could do evolve the series without losing what made the early games popular to begin with. And it's not like new ideas aren't a bad thing, the concept of an event driven Carmageddon with roguelike gameplay is a neat idea on paper.

Rogue Shift ultimately was an attempt to modernize the series, but unlike other successful reboot attempts, they basically threw away everything that made these games have a fanbase in the first place, no matter how niche it may be, and didn't really provide anything new that was substantial to draw in new fans. I mean besides the loss of the series' dark/crude humor, dystopian setting and open world gameplay, the game lacked personality with it's bland zombie setting and zero characters (even compared to older games), had mid gameplay that got old and repetitive fast, and the poor handling on launch was just icing on the cake (seriously, for a game that tried so hard to be a serious racer in a franchise that was never a serious racer, good car controls should be the #1 thing to get correct right out of the gate, no amount of post launch patching will fix that).

But I also wonder if maybe Carmageddon just doesn't have a place in the modern gaming landscape anymore, especially with how the satire and carnage doesn't have the same bite as before, not to mention with how cynical the world, and media in general overall, has become. Running people over with a car isn't as novel to people as it once was, and sadly the series doesn't have as much staying power as other franchises, especially with it not having any characters that really stand out in comparison to other games. I genuinely thought Max Damage would be the end of the series for a long time, and made peace with that, but after seeing what we got when they tried rebooting it, there is a cynical, asshole part of me that wonders if Max Damage SHOULD have been the end of the series......

I love these games, but I do believe that if any future entries can't innovate without at least keeping the spirit of the classic games, then maybe it's time to let Carmageddon rest for good and let it be a find relic of the 90s......

Sorry for the depressing post that may or may not be poorly worded, but this is something that has been on my mind lately and I wanted to get these thoughts out to fellow Carmageddon nerds.......

Feel free to discuss in the comments, please just keep things civil.


r/carmageddon 22d ago

Fan art Been working on a stop motion film heavy inspired by carmageddon

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58 Upvotes

been working on it for the last mouth for my school media project


r/carmageddon 22d ago

Carmageddon 2: Carpocalypse Now "Truly a halfwit, aren't you Harry?"

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42 Upvotes

Fell for the oldest trick in the book!


r/carmageddon 24d ago

Carmageddon Max Damage How are you supposed to play Carmageddon Max Pack correctly? Handling is too difficult?

5 Upvotes

I just got this game off of GOG, having fond memories of it as a kid in the late '90s, and am excited to play it. I installed the guy's mod off of Github and dove in - it looked and played well.

However, I quickly realized it's either really hard or I'm not playing it right. The big problem I'm having, as others have noted, is the handling. It feels less like you're driving the car and more like you're fighting to control it to go where you want to go. It's quite frustrating when the core mechanic to the game isn't just racing, but trying to specifically navigate your way into squashing people - when that precise navigation feels difficult you're left wondering what you're doing wrong.

I figured there would be some way to upgrade your handling, but that doesn't seem to be the case. I also can't figure out how to unlock more cars. I figured perhaps it would happen naturally I continued to play, but I'm having quite a bit of difficulty on the second track (the one with the loop-de-loop). Which led me to wonder: am I playing this game wrong? Is there something I'm missing? Perhaps it's just an issue with retro game design and you're supposed to bash your head against it, in which case maybe I should just jump to the sequel (have they fixed handling there)?

Perhaps you're just supposed to grind away at the first track until you can upgrade your car (does any of the three main stats help with handling)? Or perhaps I need to learn the courses better to speed through them quickly and get a better car with better handling?

Any advice would be appreciated. Thanks!


r/carmageddon 26d ago

Fan art Here comes my favorite ladydriver (Fanart by me)

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84 Upvotes

r/carmageddon 26d ago

Carmageddon Max Damage Best car to build up on Max Damage?

3 Upvotes

r/carmageddon 27d ago

Carmageddon 1 IDK how I feel about this one.

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52 Upvotes

Wanted to make something spooky but not sure how it turned out or how I feel bout it.


r/carmageddon Jun 22 '26

Carmageddon TDR 2000 How to make analog triggers work in TDR 2000?

7 Upvotes

For me they work only as on/off buttons.


r/carmageddon Jun 21 '26

Carmageddon 1 How to run C1 on modern devices?

7 Upvotes

I remember using nGlide to use 3D rendering and have higher resolutions the last time I played.

It was quick and easy to set up, but I forgot to take notes on how to do it and now I can't find a guide on how to set it up.

If someone has set up C1 on a modern computer recently, please share how.

Install Carmageddon

Download and install nGlide

(... but how to get C1 to use nGlide ?)


r/carmageddon Jun 20 '26

Memes Hypernova vs Ant

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49 Upvotes

[Junkyard Jive - Cuphead OST] I found the song very fitting.


r/carmageddon Jun 19 '26

Discussion straight up cultural appropriation

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53 Upvotes

"how do you do fellow carmageddons?" this challenge might be fun but im kinda sick of rogue shift pretending its anyway close to the classics


r/carmageddon Jun 20 '26

Discussion I could see this being a part of a new Carmageddon game

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29 Upvotes

with javelin spikes coming out the fog lights like on the KVN Toucan


r/carmageddon Jun 16 '26

Discussion How would you feel about a "Black" version of Carmageddon?

18 Upvotes

Carmageddon but darker, edgier, and with horror undertones similar to Twisted Metal: Black.

The plot would have philosophical themes about feeding the machine that is the automobile and how it has enslaved humanity or something like that.

What do you all think?