r/beatsaber • u/vorxii • 10h ago
Modding made some sabers (:
I used the BambooLeader reesaber preset and turned it into this
r/beatsaber • u/BeatSaberOfficial • 6d ago

Hey players,
Update v1.44.2 is now available. With this release, Beat Saber has officially transitioned from Unity's legacy Built-in Render Pipeline to the Universal Render Pipeline (URP). This is the same upgrade that has been available on the public beta branch over the past months, and we want to thank everyone who participated in testing and provided feedback — your contributions were invaluable in making this transition as smooth as possible.
URP is a modern, flexible, and high-performance rendering solution that enables us to better customize and extend the rendering process to meet the needs of Beat Saber going forward.
This update also includes a number of bug fixes across platforms. Please see the release notes below for further details.
Known Issue:
- Level Editor - If the player leaves the headset idle and selects the play button while FPFC is not active, the editor will briefly load the level and then return to the editor view where the level will have disappeared and can no longer be interacted with. Reloading any difficulty from the difficulty select will cause the editor environment to continuously load.
Legacy 1.44.1_legacy build available.
See you on the leaderboards!
RELEASE NOTES:
[Meta Quest 3/3S]
- Added: Universal Render Pipeline (URP) replacing the legacy Built-in Render Pipeline
- Fixed: FPS drop when playing through various Coldplay songs for the first time
- Fixed: Lighting prop noticeably disappears while playing "Zombie" by YUNGBLUD in Solo or Party Mode
- Fixed: Arc trails clip through walls when playing "Zombie" by YUNGBLUD on Expert difficulty
- Fixed: Player will instantly fail the level when opening the Meta Dash menu in a multiplayer game
- Fixed: An Arc is not visible on approach and appears unconnected to any starting note block when playing "Bohemian Rhapsody" by Queen on Single Saber Mode on Expert difficulty
- Fixed: Campaign Map and Scroll Bar scroll down when the player stops scrolling up in the Campaign menu
- Fixed: Note blocks clip through walls when viewed in 360 and 90 Degree Mode for "Thunder" by Imagine Dragons
- Fixed: Notes skip forward toward the player at the 00:39 timestamp when playing "Spooky Scary Skeletons" on Expert+ difficulty
[Meta Quest 2]
- Added: Universal Render Pipeline (URP) replacing the legacy Built-in Render Pipeline
- Fixed: Laser light can be seen bleeding through the diamond asset above the player while playing "Stressed Out" multiple times during the level
- Fixed: FPS drop when playing through various Coldplay songs for the first time
- Fixed: Lighting prop noticeably disappears while playing "Zombie" by YUNGBLUD in Solo or Party Mode
- Fixed: Arc trails clip through walls when playing "Zombie" by YUNGBLUD on Expert difficulty
- Fixed: Player will instantly fail the level when opening the Meta Dash menu in a multiplayer game
- Fixed: An arc is not visible on approach and appears unconnected to any starting note block when playing "Bohemian Rhapsody" by Queen on Single Saber Mode on Expert difficulty
- Fixed: Campaign Map and Scroll Bar scroll down when the player stops scrolling up in the Campaign menu
- Fixed: Note blocks clip through walls when viewed in 360 and 90 Degree Mode for "Thunder" by Imagine Dragons
- Fixed: Notes skip forward toward the player at the 00:39 timestamp when playing "Spooky Scary Skeletons" on Expert+ difficulty
[Oculus Rift]
- Added: Universal Render Pipeline (URP) replacing the legacy Built-in Render Pipeline
- Fixed: Purchase is not recognised by the game and continuously loads when the player purchases a level or music pack in Song Selection
- Fixed: Application does not display in the same orientation as the player's reset view upon launch
- Fixed: Lighting prop noticeably disappears while playing "Zombie" by YUNGBLUD in Solo or Party Mode
- Fixed: Arc trails clip through walls when playing "Zombie" by YUNGBLUD on Expert difficulty
- Fixed: An arc is not visible on approach and appears unconnected to any starting note block when playing "Bohemian Rhapsody" by Queen on Single Saber Mode on Expert difficulty
- Fixed: Campaign Map and Scroll Bar scroll down when the player stops scrolling up in the Campaign menu
- Fixed: Note blocks clip through walls when viewed in 360 and 90 Degree Mode for "Thunder" by Imagine Dragons
- Fixed: Notes skip forward toward the player at the 00:39 timestamp when playing "Spooky Scary Skeletons" on Expert+ difficulty
Level Editor:
- Fixed: Audio cannot be heard regardless of the output upon the player removing the HMD throughout the Level Editor
- Fixed: Text overlaps when viewed on the Editor UI in the Level Editor
- Fixed: Player loses bordering UI and shortcut functionality for all menus after creating several difficulties with different environments
- Fixed: Lightshow starts using V1 events if certain events are copied to a color lane in F3
- Fixed: Player is able to place note blocks into other note blocks when selecting the "Flip" option from the Shift Menu
- Fixed: Player is unable to select "Enable Smoke" after un-selecting it and playing a song
- Fixed: No visible difference when selecting/un-selecting "Enable Smoke"
- Fixed: Inputting Sections and IDs value of 0 soft locks the Level Editor
[Steam]
- Added: Universal Render Pipeline (URP) replacing the legacy Built-in Render Pipeline
- Fixed: FPS drop when playing through various Coldplay songs for the first time
- Fixed: Lighting prop noticeably disappears while playing "Zombie" by YUNGBLUD in Solo or Party Mode
- Fixed: Arc trails clip through walls when playing "Zombie" by YUNGBLUD on Expert difficulty
- Fixed: An arc is not visible on approach and appears unconnected to any starting note block when playing "Bohemian Rhapsody" by Queen on Single Saber Mode on Expert difficulty
- Fixed: Campaign Map and Scroll Bar scroll down when the player stops scrolling up in the Campaign menu
- Fixed: Note blocks clip through walls when viewed in 360 and 90 Degree Mode for "Thunder" by Imagine Dragons
- Fixed: Notes skip forward toward the player at the 00:39 timestamp when playing "Spooky Scary Skeletons" on Expert+ difficulty
Level Editor:
- Fixed: Audio cannot be heard regardless of the output upon the player removing the HMD throughout the Level Editor
- Fixed: Text overlaps when viewed on the Editor UI in the Level Editor
- Fixed: Player loses bordering UI and shortcut functionality for all menus after creating several difficulties with different environments
- Fixed: Lightshow starts using V1 events if certain events are copied to a color lane in F3
- Fixed: Player is able to place note blocks into other note blocks when selecting the "Flip" option from the Shift Menu
- Fixed: Player is unable to select "Enable Smoke" after un-selecting it and playing a song
- Fixed: No visible difference when selecting/un-selecting "Enable Smoke"
- Fixed: Inputting Sections and IDs value of 0 soft locks the Level Editor
r/beatsaber • u/BeatSaberOfficial • Aug 21 '25

Hey players, we just released Beat Saber update v1.40.9 with Unity version 6000.0.40f1. This update delivers fixes across all platforms, along with numerous improvements and new features for the Level Editor. If you encounter any issues, please don't hesitate to contact us in the comments below or via the support email [email protected].
Please note that this is a “quality of life” update and does not include new music or feature content.
RELEASE NOTES:
[Quest 3]
- Added: Automatically swap selected controller when current controller is deactivate
- Fixed: Saber position shifts backward for one frame
- Fixed: Some songs with notes spawning earlier than usual have their first few note hit and miss sound effects muted or much quieter
- Fixed: The color of the Menu floor will change when leaving, failing or completing a song in ‘Solo’ or ‘Party’ Mode
- Fixed: Songs from the Metallica Music Pack will not be ordered alphabetically if the user searches for ‘Metallica‘ in the ‘All Songs‘ or ‘Favorites‘ menu
- Fixed: The message shown is incorrect when the user applies a filter in the Favorites tab that results in no matching songs
- Fixed: The leftmost text is partially hidden when viewing the Filter Parameters menu in any game mode
- Fixed: The Leftmost Text appears to be cut off when viewed in the Graphics Menu
- Fixed: Song preview continues to play from the point selected after the user has left the ‘Practice Mode’ screen
- Fixed: Score difference panel displayed even when ‘Advanced HUD’ is toggled off
- Fixed: Frame rate will drop considerably while playing "Lustre" on Expert+ difficulty
- Fixed: If a teen account redeems a music code with explicit lyrics before setting parental controls, the code redeems successfully and access is granted
- Fixed: Footprints in playerspace don’t change colour correctly
[Quest 2]
- Added: Automatically swap selected controller when current controller is deactivated
- Fixed: Saber position shifts backward for one frame
- Fixed: Some songs with notes spawning earlier than usual have their first few note hit and miss sound effects muted or much quieter
- Fixed: The color of the Menu floor will change when leaving, failing or completing a song in ‘Solo’ or ‘Party’ Mode
- Fixed: Songs from the Metallica Music Pack will not be ordered alphabetically if the user searches for ‘Metallica‘ in the ‘All Songs‘ or ‘Favorites‘ menu
- Fixed: The message shown is incorrect when the user applies a filter in the Favorites tab that results in no matching songs
- Fixed: The leftmost text is partially hidden when viewing the Filter Parameters menu in any game mode
- Fixed: The Leftmost Text appears to be cut off when viewed in the Graphics Menu
- Fixed: Song preview continues to play from the point selected after the user has left the ‘Practice Mode’ screen
- Fixed: Score difference panel displayed even when ‘Advanced HUD’ is toggled off
- Fixed: If a teen account redeems a music code with explicit lyrics before setting parental controls, the code redeems successfully and access is granted
- Fixed: Footprints in playerspace don’t change colour correctly
[Oculus Rift]
- Added: Automatically swap selected controller when current controller is deactivate
- Fixed: Saber position shifts backward for one frame
- Fixed: Some songs with notes spawning earlier than usual have their first few note hit and miss sound effects muted or much quieter
- Fixed: The color of the Menu floor will change when leaving, failing or completing a song in ‘Solo’ or ‘Party’ Mode
- Fixed: Songs from the Metallica Music Pack will not be ordered alphabetically if the user searches for ‘Metallica‘ in the ‘All Songs‘ or ‘Favorites‘ menu
- Fixed: The message shown is incorrect when the user applies a filter in the Favorites tab that results in no matching songs
- Fixed: The leftmost text is partially hidden when viewing the Filter Parameters menu in any game mode
- Fixed: The Leftmost Text appears to be cut off when viewed in the Graphics Menu
- Fixed: Song preview continues to play from the point selected after the user has left the ‘Practice Mode’ screen
- Fixed: Score difference panel displayed even when ‘Advanced HUD’ is toggled off
- Fixed: Multiple tabs do not load when selected across all game modes
- Fixed: Frame rate will drop considerably while playing "Lustre" on Expert+ difficulty
- Fixed: If a teen account redeems a music code with explicit lyrics before setting parental controls, the code redeems successfully and access is granted
- Fixed: Footprints in playerspace don’t change colour correctly
Level Editor:
- Added: ‘Recorder’ feature
- Added: FPS limit for Beatmap Editor when headset is not connected
- Added: ‘Delete’ level button
- Added: Custom selection window
- Added: Custom keybinds
- Fixed: After the user changes the Colour ID or RGB values, the Colour Wheel and Shader markers
- Fixed: After pressing Play, the selected UI settings are not applied
- Fixed: When first selecting the ‘Light v2’ tab, the blue colour is highlighted even though it is non-functional
- Fixed: When using certain environments, the individual light tabs in the group info extend beyond the right edge of the screen
- Fixed: If a custom song has no title, the Favorites and All Songs lists fail to load
- Fixed: While editing in the Lights V2 tab, some text is displayed incorrectly and gets clipped
- Fixed: Inside the 'Copy Difficulty' settings, the player is able to start and stop the song they are editing
- Fixed: When using 'Split' too close to existing partitions, the numbers will overlap
- Fixed: In the Panic 2.0 environment, the names of Multiple Group Event Info individual settings extend beyond their boxes
- Fixed: When Arcs are connected to diagonal Dot Notes, their directions are displayed incorrectly
- Fixed: When creating a new Difficulty, the blue dot does not appear above the back arrow in the song Settings Menu
- Fixed: Bombs that have already been placed appear as notes when selected
- Fixed: The difficulty titles are misaligned with their checkboxes on the 'Copy From Difficulty' screen
- Fixed: Newly created Levels do not appear in the 'Last Modified' row
- Fixed: 'Use Color Override' will activate and deactivate unexpectedly when switching color tabs
- Fixed: When adding obstacles to a beatmap and entering Test Mode, the Pause Menu appears inside the obstacles
- Fixed: Dropdown boxes will open and clip through the Save Changes screen in the ‘Song Settings Menu’
- Fixed: When the user scrolls forward into stage elements, the wall placement preview remains visible
- Fixed: When deleting color schemes in the Color Scheme Mode, the Color Scheme list does not automatically scroll up
- Fixed: When a player selects the ‘Copy‘ button on a difficulty in a custom beatmap, then switches to a different custom beatmap, the ‘Copy‘ button appears functional but does not work as expected
- Fixed: The translation options in the ‘Group Info‘ menu do not work when selected
- Fixed: The camera position set in ‘Edit’ mode persists across saves and when returning from the ‘Settings’ screen
- Fixed: Unexpected text appears on multiple ‘Lights Lane’ names when using the 'Fall Out Boy' environment
- Fixed: Open drop-down menus persist when returning back to the Level Editor Settings menu
- Fixed: Droplists in the Level Editor menu don't close after the user exits the screen
- Fixed: Aliasing is observed when viewing blocks
- Fixed: The ‘Copy’ button remains selectable but loses functionality if the user deletes the beatmap they were trying to copy
- Fixed: When the player drags the white lines to change BPM and Beats values, using Ctrl+Z to undo does not restore the previous values
- Fixed: The player is unable to select the scroll bar and scroll by dragging the mouse when changing the environment
- Fixed: ‘Screen Resolution’ changes will not be saved when exit
- Fixed: ‘Directional Arrows’ appear mirrored when the ‘Mirror Quality’ is set to High in the Tutorial
- Fixed: A long loading symbol with no warning message displays when the user selects a ‘Custom Song’ without any beatmap difficulties saved in ‘Solo/Party Mode’
- Fixed: Reaching triple digits causes the last number to be cut off when in the group event mode
- Fixed: The player is unable to click and drag the scroll bar to navigate in the ‘Keyboard Shortcuts’ section
- Fixed: ‘Settings’ do not save after selecting the ‘Exit’ button
- Fixed: The beatmap will freeze if the user’s headset disconnects from the PC and reconnects after being returned to the ‘Meta Home’ menu during gameplay
- Fixed: Player will become stuck if they attempt to open a custom beatmap with missing or corrupted files
- Fixed: Bookmark is not saved when loading the same beatmap where the bookmark was create
[Steam]
- Fixed: Saber position shifts backward for one frame
- Fixed: Some songs with notes spawning earlier than usual have their first few note hit and miss sound effects muted or much quieter
- Fixed: The color of the Menu floor will change when leaving, failing or completing a song in ‘Solo’ or ‘Party’ Mode
- Fixed: Songs from the Metallica Music Pack will not be ordered alphabetically if the user searches for ‘Metallica‘ in the ‘All Songs‘ or ‘Favorites‘ menu
- Fixed: The message shown is incorrect when the user applies a filter in the Favorites tab that results in no matching songs
- Fixed: The leftmost text is partially hidden when viewing the Filter Parameters menu in any game mode
- Fixed: The Leftmost Text appears to be cut off when viewed in the Graphics Menu
- Fixed: Song preview continues to play from the point selected after the user has left the ‘Practice Mode’ screen
Fixed: Score difference panel displayed even when ‘Advanced HUD’ is toggled off
- Fixed: Footprints in playerspace don’t change colour correctly
Level Editor:
- Added: ‘Recorder’ feature
- Added: FPS limit for Beatmap Editor when headset is not connected
- Added: ‘Delete’ level button
- Added: Custom selection window
- Added: Custom keybinds
- Fixed: After the user changes the Colour ID or RGB values, the Colour Wheel and Shader markers
- Fixed: After pressing Play, the selected UI settings are not applied
- Fixed: When first selecting the ‘Light v2’ tab, the blue colour is highlighted even though it is non-functional
- Fixed: When using certain environments, the individual light tabs in the group info extend beyond the right edge of the screen
- Fixed: If a custom song has no title, the ‘Favorites’ and ‘All Songs’ lists fail to load
- Fixed: While editing in the ‘Lights V2’ tab, some text is displayed incorrectly and gets clipped
- Fixed: Inside the 'Copy Difficulty' settings, the player is able to start and stop the song they are editing
- Fixed: When using 'Split' too close to existing partitions, the numbers will overlap
- Fixed: In the Panic 2.0 environment, the names of ‘Multiple Group Event’ info individual settings extend beyond their boxes
- Fixed: When Arcs are connected to diagonal Dot Notes, their directions are displayed incorrectly
- Fixed: When creating a new Difficulty, the blue dot does not appear above the back arrow in the song Settings Menu
- Fixed: Bombs that have already been placed appear as notes when selected
- Fixed: The difficulty titles are misaligned with their checkboxes on the 'Copy From Difficulty' screen
- Fixed: Newly created Levels do not appear in the 'Last Modified' row
- Fixed: 'Use Color Override' will activate and deactivate unexpectedly when switching color tabs
- Fixed: When adding obstacles to a beatmap and entering Test Mode, the Pause Menu appears inside the obstacles
- Fixed: Dropdown boxes will open and clip through the Save Changes screen in the ‘Song Settings Menu’
- Fixed: When the user scrolls forward into stage elements, the wall placement preview remains visible
- Fixed: When deleting color schemes in the Color Scheme Mode, the Color Scheme list does not automatically scroll up
- Fixed: When a player selects the ‘Copy‘ button on a difficulty in a custom beatmap, then switches to a different custom beatmap, the ‘Copy‘ button appears functional but does not work as expected
- Fixed: The translation options in the ‘Group Info‘ menu do not work when selected
- Fixed: The camera position set in ‘Edit’ mode persists across saves and when returning from the ‘Settings’ screen
- Fixed: Unexpected text appears on multiple ‘Lights Lane’ names when using the 'Fall Out Boy' environment
- Fixed: Open drop-down menus persist when returning back to the Level Editor Settings menu
- Fixed: Droplists in the Level Editor menu don't close after the user exits the screen
- Fixed: Aliasing is observed when viewing blocks
- Fixed: The ‘Copy’ button remains selectable but loses functionality if the user deletes the beatmap they were trying to copy
- Fixed: When the player drags the white lines to change BPM and Beats values, using Ctrl+Z to undo does not restore the previous values
- Fixed: The player is unable to select the scroll bar and scroll by dragging the mouse when changing the environment
- Fixed: ‘Screen Resolution’ changes will not be saved when exit
- Fixed: ‘Directional Arrows’ appear mirrored when the ‘Mirror Quality’ is set to High in the Tutorial
- Fixed: A long loading symbol with no warning message displays when the user selects a ‘Custom Song’ without any beatmap difficulties saved in ‘Solo/Party Mode’
- Fixed: Reaching triple digits causes the last number to be cut off when in the group event mode
- Fixed: The player is unable to click and drag the scroll bar to navigate in the ‘Keyboard Shortcuts’ section
- Fixed: ‘Settings’ do not save after selecting the ‘Exit’ button
- Fixed: Player will become stuck if they attempt to open a custom beatmap with missing or corrupted files
- Fixed: Bookmark is not saved when loading the same beatmap where the bookmark was create
r/beatsaber • u/vorxii • 10h ago
I used the BambooLeader reesaber preset and turned it into this
r/beatsaber • u/Jordan_s_z • 7h ago
Currently I can beat most base game songs on expert but basically any more than like 5 NPS or 7 stars I haven't been able to finish. Are there any maps (modded or base game) that are particularly good for skill development? (and also just like good map suggestions in general)
r/beatsaber • u/pinkrose3000000 • 5h ago
or do i imagine the master with a mask like rina's if he was human (rina from love live)
r/beatsaber • u/a3lupo • 9h ago
if anyone is reading the body text, hello! I’m not part of this community, but I would love to have y’all’s input in this. 😄
r/beatsaber • u/LowExplanation2122 • 14h ago
I wanna record without a green screen on mobile preferably since my PC isn’t that good but I can use it. I don’t have a greenscreen and I’ve modded my quest 3 so what can I do to record myself.
r/beatsaber • u/DragonStarGaming • 17h ago
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Hey everyone!
We are hosting the WAWWA Summer Tournament, a casual 16-player single-elimination tournament designed for players who are newer to competitive Beat Saber or just looking for a more laid-back tournament vibe. (You don't have to be brand new to join, but there is a rank cap!)
📌 Tournament Details
⚔️ Match Format
📝 How to Sign Up
You can view the rules, map pools, and register here:
👉 https://beatkhana.com/tournaments/WAWWA/general
Note: A few people have experienced technical glitches when signing up on BeatKhana. If you run into any issues registering, just shoot me a DM here on Reddit (or on Discord at AetheriosLIVE) and I will get you added manually!
The video at the top of this post is a sneak peek of the round 1 map pool
r/beatsaber • u/izayagenesis • 18h ago
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This used to work fine, but I built a new pc, and when I installed this, it stopped working. It will only track vanilla beat saber. When I turn on the maul it wont move them.
How do??
r/beatsaber • u/manbamtan • 1d ago
Recently I've been playing a lot of songs made from Bytrius and he has Alot of good maps from bands I like. I was wondering if there other mappers that map mainly metal bands or anything similar?
r/beatsaber • u/CaterpillarLive4868 • 1d ago
How am I doin?
https://beatleader.com/u/thepeanut
Hardest pass by star: Ascension to Heaven (10.46*)
Hardest pass in my opinion: Galaxy Collapse (9.36*)
r/beatsaber • u/Difficult-Jacket-221 • 23h ago
Why did this happen?
r/beatsaber • u/SuspiciousWash9433 • 1d ago
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around 5 months ago, i was on quest 2 and decided to trade it for a Rift CV1, i think im doing pretty good, but what's yalls' opinions on it?
NOTE: original play was with Slower Song, but i sped it up to regular speed
r/beatsaber • u/Dragon-Destroyer825 • 1d ago
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So i've been playing mods for a while now, and haven't done much OST, but recently I decided to play some, and I am doing HORRIBLY.
The first video is a modded map I am working on, and the second is just FBC, but in FBC im messing up in easy spots, and if you watch, I clearly go to hit the blocks, but miss. This is happening to me in maps as easy as LUDICROUS+.
I'm wondering if any mod players have this experience, or anyone knows anything about this, because google isn't giving a clear response, and I would like to know that it's not just me (or it is and I need to just sight read better)
VIDEO #1 - part of Berzerkerz' Warfare 345
VIDEO #2 at 0:45 - Final Boss Chan
r/beatsaber • u/Chairsarefun07 • 1d ago
I need help figuring out how to install it because when I play beat saber on PCVR, it gets lag spikes and it's frustrating. I know it requires either BS_Utils or BSML, but I don't know how to install those either :(
r/beatsaber • u/Hoellenmann • 2d ago
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Any suggestions on a lvl 18 I could do?
r/beatsaber • u/ERROR_USER_REDACTED • 1d ago
I just beat be there for you from the second volume of beatsaber. (Psvr2) what songs should I try next until I can comfortably beat expert plus.
r/beatsaber • u/Dramatic-You772 • 1d ago
What do I play after ghost on expert the thing I was using to get better said I should try beating spin eternaly on expert+ but I think that is too big of a difficulty step does anybody know what map would be good to try to beat next
r/beatsaber • u/Cheapmousepad • 2d ago

TLDR I am confused how does Beatleader prestige work
Returning player I guess, never realy left but stopped playing ranked.
Ive noticed the prestige bar and have no idea how to gain XP. Is it only on ranked maps? Is it PP based, weighted PP?
It says "Prestige 0" then also "539:4100 to level 73" does this mean im level 72, but haven't ranked up since its added?
Thanks for any help. My beat leader as a reference.
r/beatsaber • u/Any-Local-3125 • 2d ago
I recently got MBF for my quest and I’m locked to OST 7 and under, I was wondering if there was a way to get to the most recent patch or atleast one with OST 8? Thanks.
r/beatsaber • u/LowExplanation2122 • 2d ago
I have had my meta quest for about a week and just got mods on with better song search so what songs are fun. Please know that I’m only good enough to do hard mode in the regular unmodded beat saber songs like Heavy Weight so could also use some tips and songs to play for fun.
r/beatsaber • u/No_Price_3299 • 2d ago
r/beatsaber • u/Past-Medicine1255 • 2d ago
Just looking for some people who wanna play. Gets boring playing by myself