r/arcanum Jun 09 '26

Resource Arcanum QoL and Fixes that works together

52 Upvotes

Greetings

i decided to make a list for Cataloguing purpose

been working on it since 2022 "new era for Arcanum" idk i was ambitious for no reasons

idea was to basically make nexus page for the game, provide the fixes in 1 package and

create matching modding framework for most people who would use Nexusmods for arcanum

that way it would be much easier to get mods to work together and all people to have "the same game" - important for troubleshooting mods and bugs, and exploits

List of mods (load order):

  1. Unofficial Arcanum Patch 2.0.2 - https://terra-arcanum.com/drog/uap.html
  2. Universal Setup for UAP - https://www.nexusmods.com/arcanumofsteamworksandmagickobscura/mods/4
  3. Crafting Manuals Cover - https://www.nexusmods.com/arcanumofsteamworksandmagickobscura/mods/1
  4. Let my Dog use the Train - https://www.nexusmods.com/arcanumofsteamworksandmagickobscura/mods/3
  5. Dumb Dialogue Fixes - https://www.nexusmods.com/arcanumofsteamworksandmagickobscura/mods/16
  6. Considerable Weapon Mod - https://www.nexusmods.com/arcanumofsteamworksandmagickobscura/mods/8
  7. Justified Flow Distruptor - https://www.nexusmods.com/arcanumofsteamworksandmagickobscura/mods/18
  8. Arcanum Improved Description (CWM Compatible) - https://www.nexusmods.com/arcanumofsteamworksandmagickobscura/mods/13
  9. F - man Mods Catalogue Spider Speed Fix - https://www.nexusmods.com/arcanumofsteamworksandmagickobscura/mods/23
  10. Instant Exit and Teleport Fix (Aid compatible) - https://www.nexusmods.com/arcanumofsteamworksandmagickobscura/mods/14

How does the Package Play:

its stable Arcanum, not much different from UAP alone (which is already base for a lot of players)

Game just load faster and there is far less stability errors

all items and spells are described, dumb dialogues are accommodated better

People no longer downgrade QI Shield 200 durability into Flow Distruptor with 20 durability

You can carry all the ammo you want and give 500 arrows or bullets to a companion without worries

Note:

i m not the best in doing UNPAID customer support to a game i don't profit from or online conversations in general so please be patient or try on your own when things get bad

Have Fun Playing the game


r/arcanum Jul 05 '22

Resource The Arcanum Fandom Wiki

78 Upvotes

I'm not sure if many people know, but there is a Fandom wiki for Arcanum. There is a ton of info available there, mostly geared for Official 1.0.7.4, but still useful for other fan mods as well. Editors and contributors are always welcome of course.

The Front Page has links for beginners and advanced players alike:
* The Official Manual and the Official Strategy Guide
* Getting Started/Character Creation
* Locations of The World
* Magick
* Technology
* Races
* Skills
* Followers/Characters/NPCs
* Builds and Custom Rollplay
* Mods & Patches

Swing by if you like, and provide feedback when you wish!


r/arcanum 10h ago

Off-Topic Quests, reputation, rumors are implemented as well as a diary UI

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109 Upvotes

Now almost everything is tracked and updated during the gameplay.

Again, repo of this project is on Github.


r/arcanum 1d ago

Humor Sogg on a political gig

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120 Upvotes

r/arcanum 1d ago

Help 2nd try playing thru

18 Upvotes

Currently in Tarant, lvl 8 full mage build with Virgil in party. Kinda just wondering what I should be doing. Are there early game staffs i ought to get? Or should i just keep questing?

Im also looking for good money making that isnt Rizguys key exploit lol.


r/arcanum 1d ago

Character Showcase New Journey: Only Dwarfs run

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43 Upvotes

Race: Dwarf

Background: Run away with the Circus (recommended by community member)

Starting points: 2 point DEX , 2 point Melee , 1 Point Herbology ( crash site offers a lot of plants)

Shop: Fine steel dagger ( with this high STR this is very potent starting weapon)

Alignment: Lawful Good ( no evil quests , no killing NPCs for profit or quest items)

Rules: no exploits , no stealing , no picklocks (profit only ny selling loot or crafting) , no INT potions abuse

Idea and Strategy behind the run: We go on journey to save our brothers from Black Mountain clan being party of dwarfs . Me and Magnus we start wee crafting business at Tarant crafting Flow Specktrometers and sell it for 200 gold profits (mats required around 70 ) , it's not much but it's honest work. I level Magnus manually so he is the Blacksmith in our party , when me I personally go for Therapeutics (again suggestion by community member). Such a tech party involves serious leveling so I do every good quest and every exra area like Tarant closed sewers and Ashbury haunted castle , so far I spend most of the time crafting and look for bargain but to be fair is so fun when I actually play the game instead of rushing it.


r/arcanum 2d ago

Discussion First playthrough, tips on builds?

20 Upvotes

I’ve played both fallout 1 and 2 and without a doubt my favorite build was jinxed unarmed for the cheer hilarity of it all. What’s a good build for this game that’s fun but also usable, not looking for meta and don’t want to struggle, just a good fun build with maybe a bit of humor (I’ve heard something about grenadier being fun). I’m ok with some weird strats.


r/arcanum 3d ago

Help How to find V? Spoiler

15 Upvotes

I'm just after Dark Elves village and Virgil left. I look around the Internet a little so I found him in thieves guild's basement in Caladon. But I wonder, what is a genuine way to find him? Like, will a subject of him come up during the main quest at some point, or...

EDIT I know he's gone to Caladon, I think he himself mentions it (or is it my Mandela effect). I mean, how to 'discover' that Theives Guild is the right place to look.

EDIT2 Ok, I know. Caladon crime ring and the Onion are mentioned in the newspaper about the murder of Virgil's brother.


r/arcanum 4d ago

Help Beginner to the game - what are some gameplay tips I should be aware of?

17 Upvotes

I remembered this game existed and got in the mood to try some old school crpg gaming. Bought the game, played for a little bit but felt like my character was rather weak.

So, I want to try and ask for non-spoilery gameplay advice. I wanted to try something like a black necromancer with either good charisma and persuasion or good thieving, preferably both but with the starting skill points I got I imagine it’s best to stick to one. Thought leaning into a black knight or antipaladin route in the future, but wanted to get y’all’s opinion.

Is there any way to better manage fatigue? What spells are useful enough that I should grab them even if they aren’t total fits? Basically, how do I not suck in fights?


r/arcanum 5d ago

Humor Leaving HG Island be like:

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45 Upvotes

r/arcanum 6d ago

Fan Content "Oh, it's all so elven..." (art by me)

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100 Upvotes

r/arcanum 5d ago

Character Showcase The Tragic Death of Liam Cameron | Arcanum: Of Steamworks and Magick Obscura

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31 Upvotes

r/arcanum 6d ago

Help Is there any way to re-spec?

14 Upvotes

I'm usually suspicious of re-specing but I really don't like how my backstabbing build is turning out (it's my third playthrough).

I know it should be a murder machine by mid-late game but the issue is that, deep down, it's just esentially another oonga boonga Melee build with some assassin flavor to it. Also, it's a bit annoying that Prowling is governed by PE, because it means having to spread points between Melee + Backstabbing + Prowling + DX + PE for the build to become online

Normally I would just start a new playtrough but the trash mobs in Arcanum can get exhausting extremely quick and we all know it... So I'd much rather re-spec mid game just one time


r/arcanum 7d ago

Character Showcase Meta magic is useless in-game, and you can't pass the mystery quest with meta magic spells

22 Upvotes

Beast approach for solving it is probabl y level 4 whine necromancy. Anyway... the school beeing useless, and it being called meta, could it be, that the uselessness is supposed to lie outside the game, in some way? That's the idea I was going to share.

I am aware that it qualifies as "schizo" but rest assured, I am not trying to entertain you.


r/arcanum 7d ago

Character Showcase Arcanum CE Restored + UAP — Modern Campaign Multiplayer Working

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157 Upvotes

I haven’t posted much lately because I wanted to get this far enough that I could show something real and playable.

I’ve been expanding Arcanum Community Edition, or Arcanum CE, into a project called Arcanum CE Restored. Over the past few months I’ve added major new CE systems, and recently I built a completely different multiplayer system from the one found in the original game.

Stock Arcanum multiplayer was limited to separate, short multiplayer modules. You created a new character, couldn’t play through the real Arcanum campaign, couldn’t use normal campaign saves, and had no persistent co-op experience across the full game.

In CE Restored, a friend joins the host’s actual single-player campaign as a persistent second character. That character can level up, keep their equipment and progression, and potentially be used with different friends or public servers in the future.

The client keeps their own level, stats, health, fatigue, inventory, equipment, map, journal and character progression. They can fight alongside the host using real animated combat, trade with merchants, loot containers, use the world map, enter interiors and smaller maps, travel through normal Arcanum locations, and follow the host into custom Module Expansion content.

I also created a spectator mode that lets someone watch a friend or host play.

*I died during my travel after killing Virgil and loaded a different save if you are wondering why he appears in the video later.

The video shows:

  • Separate host and client game windows
  • Merwin’s own character sheet, inventory, map, journal and equipment
  • Real client-controlled combat
  • Multiplayer chat
  • Mutual MP Follow, allowing either player to automatically follow the other
  • World-map travel and random encounters
  • Travel through the actual Arcanum campaign
  • Tarant ship travel into my Module Expansion content
  • Both players entering the custom Private Quarters
  • Storage and inventory interaction
  • Both players returning together

I’ve successfully traveled with the client from Tarant to Shrouded Hills, then to Ashbury, and through every original Arcanum multiplayer module while fighting encounters along the way. Interior transitions such as mines, passages, sewers, buildings and temple areas are also working.

The host owns the campaign, quests, saves and major story decisions. The friend joins as a real player-controlled companion who can explore, fight, shop and manage their own character. They can disconnect whenever they need to—or be kicked or banned if necessary—and the host can continue the same single-player campaign normally. Module Expansion Mod allows you to travel to every module inside the Arcanum map, something that is not not allowed in stock Arcanum. You can use the Tarant ship captain to travel to every module and your new Private Bedroom/Quarters to sleep and store items in between quests.

Arcanum CE Restored is much larger than the multiplayer work. It currently includes:

  • A built-in Mods menu
  • Drop-in zip mod support
  • Easy mod enable/disable
  • Safe mod removal with backup
  • Restart Game from inside the Mods menu
  • Paged mod lists
  • CE Settings
  • Optional patches such as Followers on a Train, increased carry weight,buy equipped items and more
  • Xbox controller support
  • Character Expansion with slots 13–19
  • Vollinger Voice Lines by Dar_Duck, featuring more than 130 new human-recorded lines
  • Improved debugging and diagnostics
  • UAP 2.0.2 integration work
  • Native in-game high-resolution support

This is still a private Beta V1 development build, not a release announcement. Combat and campaign travel are working, but I still need to test more weapons, spells, maps and edge cases. I would say the first multiplayer beta is roughly 85% complete.

The first test version will be shared through the Arcanum Modding Discord.Discord# 395779353356664833

I appreciate the community support as always. Let me know what you think or what features you would like to see.


r/arcanum 8d ago

Fan Content hobotech

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288 Upvotes

r/arcanum 7d ago

Character Showcase New Start: Stealth Archer (Tech)

14 Upvotes

Race: Human - I think is a well round race for bow user

Background: Raised by orcs - Compound and Pyrotechnic bow requires 10 STR and Perception bonus is also good for early Prowling. Charisma penalty is fine because stealth runs are mostly solo runs I don't want to manually level Virgil or other followers to max Prowling

Starting points: 1 Dex , 2 Bow , 2 Prowling , good option is 1 point Herbology because you can start with a lot of healing salves in the starting zone or sell them for early profit

Shop: I just buy a Bow and as much Arrows as possible

Idea for this run is picking enemies 1 by 1 without alarm the rest enemies from the group. Bows are really unique playstyle due to to their Expert mastery which shoots 2 arrows at once for 1 arrow cost , they are silent , they have high range and you can't hurt yourself if critically fail (you just miss). Only downside is not much tech bows and part of the fun is to upgrade your weapon to better one , when here you technically start with bad bow , buy Compound bow in Tarant and craft Pyrotechnic bow after Black Mountain clan


r/arcanum 9d ago

Resource High-Quality Townmaps by Jen The Town Witch

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75 Upvotes

A while ago, Jen The Town Witch created a set of high-quality maps of Arcanum locations and published them on Flickr, but the site no longer allows full-size downloads, so I uploaded them to Google Drive NexusMods: Full-Scale Location Maps by Jen The Town Witch.

If anyone knows of a place where we can publish images up to 200MB, please let me know.


r/arcanum 9d ago

Discussion Optional turn-order bar?

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60 Upvotes

In debug mode, I have the enemies' turn order displayed at the top of the screen. I'm wondering whether I should make this feature optional (off by default) and add it to the final version 🤔

Again, link to the project: https://github.com/Suvitruf/unity-arcanum.


r/arcanum 10d ago

Help Gar is missing?

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42 Upvotes

First playthrough here, wanted to recruit Gar but he's missing? I've already killed Bates if that matters


r/arcanum 11d ago

Off-Topic Working on UI in Arcanum Unity port: implemented character window

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192 Upvotes

Again, repo of this project is on Github.

Now I can level-up, spend points to attributes, learn spells and use them. Also it persist between runs (global save system). Basic sound-system was also implemented. Yeah, there some issues with UI art scaling and positioning, but not critical for now, I'm going to fix it later 😅

There are several subsystem remain to implement. After that I'll try to make playable demo.


r/arcanum 10d ago

Help Save Editor in 2026

5 Upvotes

Was anyone able to run this thing on Win11?

I really hate to start a new game...


r/arcanum 11d ago

Discussion Last Day: Evil Trio Mages

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52 Upvotes

Evil playthrough is quite short to be fair , after you join the Dark Elves not much to do , you have really unique encounter with Elder Joachim in Caladon and VIrgil has evil dialogue with him . I decide to join Kerghan but endgame cinematic was quite short (still worth to see it because is something somehow unique ). I would say evil playthrough is one time experience , I don't think if I ever do it again . Good , neutral or mixed alignment decisions runs are quite more enjoyable


r/arcanum 11d ago

Help Problem with Magnus

13 Upvotes

It's my first time playing, and I think I messed up by going for a brute-force, low-intelligence character lol.

I heard Magnus is a good choice for this stage of the game since he's a dwarven blacksmith, so I tried to recruit him. I saw he didn't like me, so I drank an intelligence potion and dumped all my points into Beauty just to see if anything would change. He still won't talk to me, any suggestions?


r/arcanum 12d ago

Help I have beaten this game 2 times... and I still forget how to fix the pixel glitches

7 Upvotes

As per title. The UAP 2.0.2 always gives me those strange pixelated glitches, and I always have to find an external fix.

And the next playtrough in the next year (this is my third one), for some reason I ALWAYS forget how to fix it. So, how do I fix it? LMAO