r/WWII 4h ago

Discussion The WWII Engine is underrated

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18 Upvotes

Visuals & Atmosphere

​Console Filter: The console version's distinct visual filter breathes entirely new life into the aesthetic.

​Engine Foundations: Despite sharing a foundational engine lineage with other Call of Duty titles, this game successfully avoids the floaty, disassociated gameplay feel found in entries like Infinite Warfare or Black Ops 3, establishing a much tighter connection to the action.

​Movement Mechanics

​Dolphin Diving: Platform discrepancies affect mechanics; only the PC version allows players to execute a dolphin dive and instantly stand back up without fatigue, provided they time it right without needing Stamin-Up.

​Gunplay & Animation

​Responsiveness: Bullet impact feels exceptionally punchy and responsive—enhanced by the hit markers—creating a level of engagement superior to most titles in the franchise.

​Animation Quality: The animations remain remarkably clean and smooth for a game released prior to Modern Warfare (2019).

​Audio & Sound Design

​Map Integration: The sound design intricately weaves together atmospheric elements, brilliantly mixing techno-inspired sound effects with the grim horror of World War II.

​Standout Examples: Excellent execution can be heard in details like the Shadowed Throne sizzlers or unlocking the hilt in The Final Reich.


r/WWII 19h ago

Video The Shadowed Throne Round 70 Speedrun (Sub 2 hours) Now Cons [Road to 100]

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10 Upvotes

Currently typing this while in the same game at 72 hopefully everything goes well should expect atleast 2 hours more if drops are right


r/WWII 4h ago

Discussion What did you think of The Shadowed Throne ?

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3 Upvotes

Overview & Context

Pros:

​Misunderstood Gem: The Shadowed Throne is heavily misunderstood, largely due to the intricate mechanics surrounding its Easter egg. Every playthrough highlights its underlying quality despite facing severe resource constraints—operating with a skeleton crew of just 10 developers compared to the 50 who worked on The Final Reich.

​Development History: Evidence of altered plans is clear, such as Jefferson’s muted intro lines, pointing away from the map's original trajectory (rumored to have been set in Egypt).

​Visual Storytelling: While the franchise's use of muted colors is often criticized, this map incorporates subtle traces of vibrant gold. Historically grounded, this contrast serves as a striking symbol of Berlin's profound degradation.

​Pros

​Efficient Mechanics & Loadouts: Offers unique ways to optimize steps—such as using a heavy melee attack with Fully Loaded to regenerate 70 rounds for the Wunderbuss, making Camouflage the optimal ability for the radio step over Freefire.

​Compact Design & High Reward: Despite its small, tight layout, it packs a massive workload with an incredible payoff for completing the sword quest.

​Melee Weapon Gimmick: The implementation of custom melee weapons is phenomenal and missed in later maps like The Frozen Dawn (though the weapon-placement progression layout mirrors classic setups).

​Atmospheric Throwbacks: Features a brilliant theater homage that evokes nostalgia for maps like Kino der Toten and Shadows of Evil.

​Cons:

​Technical Inconsistencies: Interacting with the safe and tuning the radio knobs on a controller is painfully inconsistent, compounded by blurry textures on the radio dials.

​Boss AI Glitches: The boss can easily bug out during phase transitions, failing to enter attack mode unless players get close enough to force a reset.

​Engine & Spawn Bugs: Suffers from buggy, poorly optimized spawn placements and power-ups occasionally getting stuck out of bounds.

​Easter Egg Friction: The quest design is overly tedious for anyone simultaneously attempting high-round runs.


r/WWII 1h ago

Question What's your highest waves?

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Upvotes

I recently decided to go for some high waves on the final reich, as previously my highest wave was 51 on gröesten haus. I managed 82 on the final reich. I'm interested to hear everyone else's highest waves!