r/VTT Nov 30 '25

Question / discussion VTT overview

37 Upvotes
VTT overview

Are you looking to find the right Virtual TableTop for you? Before posting a question, use this post to read about available Virtual TableTops.

Are you the creator of a VTT that's not already listed? Please, add a description about your VTT in the same format as the other descriptions.

To all other people, please don't add any comments. I want this post to be clear, with VTT descriptions only. Questions about a specific VTT can be asked in their own subreddit. Mods, please delete any unnecessary comments.

Virtual TableTops:

In development:


r/VTT 1d ago

New tool Dort VTT Update — Per-room dungeon styles, 300+ props, multi-scene tabs, token conditions & combat tracker

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9 Upvotes

Hey everyone! Following up on my last post (dungeon drawing + generator) — here's what's new in Dort since then.

Styled dungeon rooms Each room can now have its own material. Procedural floors — wood plank, cobblestone, tiled, Penrose mosaic, metal panels, organic membrane, corrupted, mud, grass, snow, sand — and matching wall styles (stone, brick, wood, panel, organic…).

Built-in props A new Props panel with top-down objects — furniture, containers, nature, siege gear, bones & skeletons, tech, corrupted scenery, floor decals. Search by name or tag and drop them straight onto the map at their real size, no uploading needed. Placement mode drops one per click (right-click rotates 90°), Ctrl+wheel rotates, Alt+wheel resizes, and random angle/size sliders scatter each drop for natural variation.

Multi-scene tabs Scenes are now tabs above the map. The GM sees all of them; players only see the ones made available to them and can switch freely. You can also summon players — pull everyone to a scene and center their view on a point.

Combat tracker Turn order with drag-to-add combatants, mark-as-acted so Next Turn skips them, and full initiative scripting (if/else, variables, dice — e.g. 1d20 + dex_mod) sharing the character-sheet scripting language.

Token conditions A curated set of tabletop conditions (poisoned, stunned, blinded, frightened, defeated, paralyzed and more) with icons, shown next to a combatant's name and on the token. Optional per-status duration in rounds that auto-clears. Conditions (and lighting) live on the character, so they stay in sync across every scene.


Would love to hear your thoughts! Happy to answer any questions.

Dort is a free and open-source virtual tabletop. Feedback and bug reports welcome!

https://dort.ekiwookie.ninja/


r/VTT 1d ago

New tool Fiz um VTT brasileiro gratuito para D&D, com combate automático e aventura solo

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0 Upvotes

r/VTT 1d ago

Foundry VTT [Commercial] TDS Codex – A Modern Knowledge Management Module for Foundry VTT

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0 Upvotes

r/VTT 2d ago

Question / discussion Great suggestions for your VTTs!

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0 Upvotes

r/VTT 2d ago

Question / discussion How much do you a currently pay for your primary Virtual Tabletop (VTT)?

0 Upvotes

I'm doing market research for a tabletop gaming startup, and we're trying to decide what software features we can afford to provide. We're not developing a VTT, but we think that VTT subscriptions should give us a good first estimate of what to expect for budgeting purposes.

We're a small, bootstrapped company, and we appreciate all the help we can get. Thank you!

214 votes, 4d left
I don't play online
I play online but don't pay for a subscription
$4.00-$5.99/month
Less than $4/month
$6.00-$7.99/month
$8.00/month or more

r/VTT 2d ago

New tool [commercial] I built a web app for prepping and running D&D 5e campaigns. It's just launched with a free tier available

0 Upvotes

I've just released an app I've been working on to hopefully help people with a lot of the juggling of apps and tabs for various things when running a session, WyrldWeaver.

The short version of what it does:

\- Campaigns & lore — a home for your world's history, factions, locations and notes, all tagged and cross-linked. Set an "active campaign" and the whole app scopes to the world you're actually running.

\- Actors — a roster of every PC, NPC, monster and deity with full 5e stat blocks. Pull creatures straight from a built-in compendium of 1,250+ SRD entries (monsters, spells, items) and drop them in with stats pre-filled.

\- Combat tracker — the part I'm most happy with. Auto-rolled initiative, temp HP that absorbs damage correctly, automatic concentration checks with the DC worked out for you, death saves, lair-action reminders at init 20, reinforcements you hold in reserve, and a graveyard/revive. It writes the whole fight into your session notes as it goes.

\- Sessions & quests — live, timestamped note-taking by category (combat, roleplay, loot, plot, etc.), quest tracking wi and a searchable history ofevery past session.

There's a Workshop mode for prep and a Table mode for live play, so spoilers stay off the table.

It's D&D 5e only right now. The free Initiate tier is genuinely free, no credit card, you can try, it just caps how much history you keep. Paid tiers add higher limits and a few tiny AI features like importing characters from D&DBeyond and auto-generating session recaps (I didn't want AI to be used for anything creative).

Would genuinely love feedback from other DMs. Discord link is in the app.

👉 [wyrldweaver.com](https://www.wyrldweaver.com)


r/VTT 3d ago

Cauldron VTT Cauldron v4.1 has been released

1 Upvotes

Version 4.1 of the free and open source Cauldron VTT has been released. This release brings the following new features:

  • Improved token hand-over support:The UI no makes it easier for a DM to handover a token to a player. There is also some automation, like when a token with a certain name has been handed over to a player and a token on another map with the same name, it's automatically handed over when the DM switch to that map.
  • Clear For of War option added to zone: You can now place a zone on a map that clears the Fog of War for the players, no matter where they are. You can use it to, for example, reveal a destination area or a mountain top.
  • Star Wars 5e rule system added: Cauldron now has support for the free Star Wars 5e rule system, which uses the D&D 5e rules.
  • Map copy option added: You can copy a map and its constructs from one of your another adventures to your current adventure.

Download the latest version from GitLab or create a free account at the Cauldron VTT website.


r/VTT 5d ago

Question / discussion Does anybody Know where can i find Eastern inspired Figurine tokens

6 Upvotes

im Currently running a ghost of Tsushima inspired game and ive come to the roadblock that there is little to none Eastern inspire figurine tokens, Does anybody know of an artist that has done these works before?


r/VTT 4d ago

Question / discussion Looking for group to play a one shot of Mothership

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1 Upvotes

r/VTT 4d ago

Foundry VTT Our group is building a Foundry VTT module that turns D&D 5e item prompts into usable items

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0 Upvotes

r/VTT 6d ago

Foundry VTT [PF2E] PF2e Rules Browser — browser-style tabs, history and search for all your compendium rules, no more window cascades

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1 Upvotes

r/VTT 7d ago

Fantasy Grounds Against the Darkmaster FG Module Sale!

4 Upvotes

Hi everyone! The premium module for Against the Darkmaster on Fantasy Grounds is on sale!

https://forge.fantasygrounds.com/shop/items/498/view

(You need to be logged in to see the discount)

FG and the ruleset are both free, so you can try this awesome TTRPG at no cost!

https://forge.fantasygrounds.com/shop/items/497/view


r/VTT 7d ago

New tool Built a Cairn 2e mobile character sheet in 3 minutes

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11 Upvotes

Rollplay Creator Tools is a drag & drop character sheet creator. Aka you will be able to create, from web, a mobile character sheet without any code at all. This project has been our main focus (me & my husband’s) for the past four years, so no, this is not made overnight with AI. We like to play different ttrpgs (we tried dnd, fallout, dune, mothership, cairn) & we didn’t have good enough tools, so we built some. After many years of work & rework, we are finally gathering our courage to also share it with the world. Anyways, it’s out there now. Use it, ignore it, break it, but tell us how you did it :)))
www.daydreamteam.com


r/VTT 7d ago

Art Assets (tokens/maps) Lady Boyle's Last Party from "Dishonored" by MapleMapsDnD | [Battle Map] [No AI] [OC] [Art] [maps] [commercial]

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16 Upvotes

r/VTT 7d ago

Question / discussion What makes a VTT special?

0 Upvotes

I'm currently on the path of creating my own VTT (really, a website which houses the TTRPG I created), but after searching for VTT inspiration, it feels like a lot of what I'm running into is a saturated environment that offers (what feels like) the same thing.

What VTT are you currently using, and what keeps you using it? What makes the VTT you're using special?


r/VTT 7d ago

New tool [MAPS] 20Realms in the works

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0 Upvotes

I’m building a 3D VTT called 20Realms and I’m starting with campaign building because that’s the most important part of a campaign is the board and looks to things I think.

Was wondering what things people are always running into as an issue or inconvenient obstacle when playing in person or on a VTT online anywhere.

I want this to be super cool and fun for people to use and I’ve been building it with a friend for 5 months now.

Thoughts?


r/VTT 8d ago

Question / discussion Recruiting 4 Players (TTRPG)

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12 Upvotes

r/VTT 8d ago

New tool Making a daggerheart vtt (sort of) for my friends in unreal engine.

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0 Upvotes

r/VTT 9d ago

Foundry VTT Day off work? Time to remake a class from scratch!

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6 Upvotes

For reference, yes I own the class and I've used an importer to get some stuff injected as a base for my actual game, but frankly it wasn't working with the automation I had in place.

Safe to say it's gonna take me a while to get all midi-QOL stuff sorted but it'll be worth it!

Anyone who's attempted this before will know the struggle lmao


r/VTT 9d ago

Foundry VTT Character Viewer for Foundry VTT — free foundryVTT mod for 5e offering self-hosted mobile character sheets.

0 Upvotes

Character Viewer is a free, self-hosted mobile companion for Foundry + dnd5e. Players run a real phone/tablet sheet in the browser, PIN login, live sync with your world. Data stays on your host. No subscriptions here!

Built because Foundry on a phone (especially iPhone) is rough, and I got tired of “just pay for x or y mod” being the answer.


Get it

Manifest (Install Module):
https://github.com/trevorgetsthejobdone-code/5eMobileCharacterViewer/releases/download/1.0.0/module.json

Release / zip:
https://github.com/trevorgetsthejobdone-code/5eMobileCharacterViewer/releases/tag/1.0.0

Requires: Foundry v12–v13 (verified on 13), dnd5e 5.x, self-hosted Foundry.


Quick start (DMs)

  1. Install from the manifest, enable it in your world
  2. Mark actors as owned by the right player accounts in Foundry
  3. Stand up cv-server (super simple — instructions in module settings)
  4. Grab PINs from the pins window in settings
  5. Players hit:
    http://YourFoundryHost:30000/modules/character-viewer/packages/cv-app/login.html
  6. They enter their PIN and you’re good

Why bother

  • Phone-first sheet instead of pinching Foundry to death
  • PIN login — no Foundry account on the phone
  • Live sync while you’re in the world as GM
  • Self-hosted — your data, your machine, no monthly cloud tax
  • Full enough to actually play from the companion: rolls, spells, gear, rests, level-up, shops, chat

Players get

Access

  • 4-digit PIN login
  • Character picker / switch between owned PCs
  • Mobile tabs + swipe, dark/light theme
  • Add-to-home-screen friendly
  • LAN out of the box; HTTPS/public via reverse proxy (documented)
  • Sign out on shared devices

Sheet

  • Collapsible stats strip (HP, saves, conditions, etc.)
  • Tabs: Actions, Skills, Magic, Gear, Bio, Shop (when open)
  • Editable notes synced to Foundry

Combat / play loop

  • Edit HP & Temp HP (+5 / -3 works)
  • AC, resists, immunities, vulnerabilities, conditions
  • d20 rolls (abilities, saves, skills, tools, attacks, damage) + adv/dis where it applies
  • Rolls show in the companion feed and Foundry chat

Actions / skills / magic

  • Attacks, features, actions from detail cards
  • Skill mods + rolls
  • Prepare/unprepare, cast, slots, upcast prompts
  • Learn-from-scroll requests (Wizard / Arcane Trickster) → GM approve/deny

Gear & money

  • Search/filter inventory
  • Equip/stow, attune/unattune, use/consume
  • Edit gold on the sheet

Rests, leveling, bastions

  • Short / long rest through dnd5e
  • In-app level-up wizard when you’re due (same path as Foundry; HP rolls land in chat)
  • Bastion facilities + orders if your world uses them

Shopping & chat

  • Shop tab when the DM opens a shop — browse, cart, checkout
  • Read/send Foundry chat; companion rolls attributed to you

Not this tool: map, tokens, initiative — still Foundry.


DMs get

Host / companion

  • Bundled cv-host / cv-server in the zip
  • One-time setup script (Win/Linux), optional autostart
  • On/Off + start/stop from module settings
  • Bridge status while you’re GM on the host
  • LAN on 8787; /cv-ws reverse proxy docs for internet

Access control

  • Per-Foundry-user PINs, copy login URL, regen, sync
  • Players only see actors they OWN

Table tools

  • Shop manager: folders → roll stock by rarity → price → open/close for the party (Token Controls / Actors menu too)
  • Distribute Coin — even split across selected PCs
  • Spell-learn Approve/Deny in chat (gold + scroll + spell on approve)
  • Action economy helpers in combat
  • Sheet/rolls/shops/level-up/bastion all run through your bridge while you’re in-world

Listing status

FVTT declined putting this on the mod browser because they want players on Foundry’s own UX — which is unusable on more than half of phones. So I'm just sharing the manifest directly.

MIT.


r/VTT 9d ago

New tool The world of Mortumus, the MMO my brother and I are building. Every zone here exists because someone in-world is hiding something.

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0 Upvotes

r/VTT 9d ago

New tool The world of Mortumus, the MMO my brother and I are building. Every zone here exists because someone in-world is hiding something.

0 Upvotes

My brother and I are building an indie MMO together, and early on we hit a problem I imagine a lot of DMs and worldbuilders know well: trying to plan a world over Discord screenshots. One of us would sketch something, screenshot it, the other would mark it up in paint, send it back, and within a week nobody knew which version was current.

So we built ourselves a shared map canvas. You paint zones onto a grid, drop markers and labels, add dungeon layers underneath the overworld, and the key part is that it's live. Two or more people on the same map at once, seeing each other's cursors, painting together in the browser. It ended up working so well for planning our game that we cleaned it up and released it free for anyone.

A few honest details so you know what it is and isn't. It's a planning and sketching tool, not a map art tool, so if you want gorgeous painterly maps, Inkarnate does that better. This is for the layer underneath: agreeing on the layout of a region with your co-DM, blocking out a dungeon level by level, marking where the towns and encounters go. It's self-hosted, which sounds technical but genuinely isn't, you download one file, double-click it, and share the link with your group. No accounts, no subscription, no cloud, your maps live in plain files on your own machine. It works on tablets at the table too.

It's completely free, we just take optional donations that go toward our game. Happy to answer any questions about how we built it or how people are using it.

Live demo you can try right now, no download: demo.mortumus.com

Site and download: blueprint.mortumus.com

Disclosure: I'm one of the two developers.


r/VTT 10d ago

New tool I got tired of dumb dice rollers, so I built a rules-aware shared roller for 18 different TTRPG systems.

2 Upvotes

Hey everyone,

Full VTTs like Foundry or Roll20 can be overkill if you're just doing Theater of the Mind over Discord. But generic Discord dice bots and simple web rollers are frustrating in the other direction, they just spit out raw numbers. You still have to do the mental math yourself for Shadowrun glitches, PbtA mixed successes, Call of Cthulhu hard/extreme successes, and so on.

So I built DiceFlex to sit in the middle: a free, rules-aware dice engine with a shared live-room web UI (nice for streaming or keeping open on a second monitor). Instead of [ 4, 2, 6 ], you tell it what system you're playing and it resolves the actual mechanics for you.

It currently supports 18 systems, including:

  • D&D 5E / Pathfinder / Starfinder
  • Shadowrun (limits, exploding 6s, glitches)
  • Powered by the Apocalypse (mixed successes/misses)
  • Call of Cthulhu (regular/hard/extreme, fumbles)
  • Savage Worlds, World of Darkness, Fate/Fudge, Genesys/FFG
  • DCC, GURPS, Shadowdark, Traveller, Mothership, Delta Green, Forged in the Dark, Cortex

One thing worth calling out for anyone running games with people they don't fully trust: every roll is resolved server-side, the actual randomness happens on the back end, not in your browser. So there's no client-side JS a player could crack open and edit to fudge their rolls in a shared room, which is a problem I've personally run into with a group before.

Discord integration is in development and should be rolling out soon.

It's completely free. I mostly built it for my own table, but figured folks here who like lightweight setups over a full VTT might get some use out of it. Curious what you think of the UI screenshots below.

Link: diceflex.com

Screencap: https://imgur.com/a/0v8lL6U


r/VTT 10d ago

Question / discussion VTT Desires

0 Upvotes

Hey all,

I’m currently building a virtual tabletop for D&D games. Curious what your biggest issues are with the current offerings. Too expensive? Too complicated? Too little customization? Missing features?

Please hit me with your biggest desires!