r/TypicalColors2 16h ago

Shitpost annihilator had swap teams with demoman

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2 Upvotes

annihilator its the good demoman


r/TypicalColors2 5h ago

Studio Creation hello im new to tc2 and made this flanker cosmetic does this go against workshop guidelines?

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40 Upvotes

r/TypicalColors2 2h ago

Shitpost Is this the 9th class everyone keeps talking about???

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4 Upvotes

r/TypicalColors2 3h ago

Announcement Workshop guidelines

3 Upvotes

NOTE: I know I'm very late to this, but these rules come directly from Krystal. Please don't ask why things are the way they are. This is also apart of the rules post.

The point of this is to help keep both the team and what class you are playing as identifiable as possible. On first glance users should be able to tell what class it is and what team they are on just by quickly looking over them.

All Class:

  • Do not change skin color.
  • Do not change hair color.
  • Try to avoid using similar hair styles.
  • Do not change the pant color of a class.
  • Make sure designs are as team friendly as possible.
  • Do not remove vests or gloves.
  • Do not change colors of a classes gloves.
  • Do not add more than one glove to classes with only one.
  • You may replace but not remove: Vests, Gloves, and Belts
  • (If you do, it must still be associated with the class, so color and material is very important.)
  • No memes.
  • No jokes.
  • Keep in mind the class information above, this should be the starting point of any cosmetic.

Flanker:

  • Must have form of backpack.
  • Hair is Brown
  • Ear Piece (Optional)
  • One glove must be wrappings.

Trooper:

  • Must have form of belt
  • Must have form of facial hair.
  • Hair is gray (Bald by default.)

Arsonist:

  • Must have form of gasmask.
  • Must have form of Harness.

Annihilator:

  • Must have form of vest.
  • Must have form of facial hair.
  • Hair is red / orange.

Brute:

  • Must have form of vest.
  • Must have form of beard.
  • Hair must be long in some way.
  • Hair is light brown.

Mechanic:

  • Must have form of suspenders / overalls.
  • Should have form of goggles.
  • Hair is brown.

Marksman:

  • Must have form of vest.
  • Must have form of facial hair.
  • Hair is black (Bald by default)

Doctor:

  • Must have form of glasses.
  • Must have form of backpack (Medpack)
  • Do not remove stethoscope.
  • Hair is brown.

Agent:

  • Must have form of vest.
  • Ear Piece (Optional)
  • Hair is black.

These guidelines do not impact the chances of a cosmetic being added, rather if accepted changes may be made to the final product to better reflect these rules.


r/TypicalColors2 23h ago

Studio Creation sacred markiplier cube is officially coming to chillfort XVI (v16)

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8 Upvotes

r/TypicalColors2 23h ago

Bug/Glitch I struggle to heal or cloak

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14 Upvotes

I just wanna see if it's only me because I don't see anyone else talk about it but whenever I play, I struggle with cloaking and any of the healing beam weapons, I have to sit and spam the button for it to work or it just never does and it's a major inconvenience that's lead to me getting killed multiple times. is there anyway to fix or avoid this or am I just gonna have to deal with it? (Not the best video example, but the only clipped instance and sometimes it's worse than that)