https://reddit.com/link/1v4bm8m/video/3uygi8t6mzeh1/player
Oye belter fans!
So I spent a lot of my holiday on improving the Belter Charts and finally got around to recording a showcase video.
This is for you and for me, the fans. It is not official thing in any way.
But I hope you will enjoy it and spread the word. Also comment here, because the awesome comments from the community are what kept me going. I love it and thank you all!
What's new since launch (whole busy month, beltalowda):
Stories:
- Seven canon story scenarios, from the Cant's last haul to the Ring flotilla: Epstein's last flight, Julie's last run, Miller's ride to Eros, the Io dash, and Eros making its move. Flight stories put you in the seat with a scripted comm log; watch stories lock the camera on the body while history plays out.
- Spoiler gate: tell the chart how far you've read (book one through six) and it hides the rest. Menus, events, and stories all respect it.
The system got crowded:
- Ambient traffic layer: procedurally generated ships flying real lanes between Earth, Mars, Ceres, Tycho, and the Belt. Faction-tinted transit arcs, hoverable ship names, deterministic (scrub the clock, same ships fly again). Toggle it from the timeline.
- Port districts on Ceres and Eros: warm dock lights and structures that spin with the rock.
- Tycho and Anderson stations with real models, spinning drums, window lights, and running beacons.
Real hulls:
- The Rocinante, the Canterbury-type hauler, the Donnager, and Epstein's yacht are now actual 3D models (community CC-BY models, credited in-app).
- Epstein-drive plumes per engine: exhaust grows with the burn, mach diamonds on the torches. The Donnager burns on all four nacelles.
Worlds worth looking at:
- Earth got a live day/night terminator that tracks the real sun, city lights, an atmosphere rim that only glows on the lit limb, and a cloud layer that drifts independently of the surface.
- Close-up focus and ship zoom.
Quality of life:
- Bring your own soundtrack: load audio files for your ride, cached also for the next time.
- Ride speed controls and a rebuilt ride HUD.
- New timeline speeds, a proper loading screen with shader pre-compile, and smoother keyboard flight.