r/SimpsonsHitAndRun Sep 18 '21

Official Download the game here! (Read comments for more info)

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34 Upvotes

r/SimpsonsHitAndRun Jun 19 '26

Official Subreddit policy on sharing Simpsons Hit and Run APKs

14 Upvotes

The links to download the Simpsons Hit and Run APKs that have been distributed on this subreddit have NOT been found safe to download by the Mod Team, we recommended using the APK from this git repo here https://github.com/Carlox33/The-Simpsons-Hit-and-Run-Android where you must use assets from your own game download.

We would also like to make clear the APK port was vibe coded, and that alone questions the ports integrity as a whole, so download and play at your own risk.

https://github.com/Carlox33/The-Simpsons-Hit-and-Run-Android

Thank you for your cooperation )


r/SimpsonsHitAndRun 2d ago

Technical Hit & Run on the Anbernic Rotate

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6 Upvotes

The Android version seems to run the smoothest. Only issues are the button pattern is different, so it takes some getting used to, and I can't seem to find a way to map the camera right/left, and the automatic camera is kinda slow.

The GameCube version works pretty good (the RVZ version that is). Controls are in a better position, and I can map the csmera to the shoulders. The game does have some slow down though,...so its a bit of a compromise with the Android version.

The PC version ran smoothly on Winlator 11 Final, but had some visual glitches.


r/SimpsonsHitAndRun 2d ago

Modding Are there any other mission mods that use the fully connected map similar to the "Fully Connected Map: Full Game Plus" mod?

3 Upvotes

r/SimpsonsHitAndRun 4d ago

Modding The Simpsons Game 2007 Xbox 360 to PC Port/Recomp is out now for testing!

65 Upvotes

This has been a long time coming. I've been working on and off, researching video game recompilation, and I've now fully recompiled the game's CPU instructions to native PC code. There's still a lot of work left and some known issues, but it's up and playable.

Repo:

https://github.com/YesterMester/TheSimpsonsGameRecomp

Known issues — no need to report these individually, I'm already aware:

Missing characters/entities for a few seconds after a level loads (a quick workaround is in the repo's README)

Audio crunching — set your audio buffer to the smallest setting for the best experience

Performance drops in some areas

Main menu UI flickering

Run into anything else? Open an issue here:

https://github.com/YesterMester/TheSimpsonsGameRecomp/issues

Pull requests are welcome!

https://github.com/YesterMester/TheSimpsonsGameRecomp/pulls

Roadmap:

Native GPU rendering

Fixing known issues

Modding support

More patches, launcher improvements, and more


r/SimpsonsHitAndRun 4d ago

Video Simpsons Hit & Run, But My Friends Are Hunting Me

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13 Upvotes

Deleted old post because the previous link didn't embed properly.

My friend just posted his first Simpsons Hit and Run video featuring online multiplayer and though you all would appreciate it here.


r/SimpsonsHitAndRun 4d ago

Modding How do i mod simpson hit and run on a switch?

5 Upvotes

I have tryed to post this into the official switch modding community but the moderator still bans my mesaages

Basically what i would need is to extract every content of the files named blablabla.imim from the mod, nothing more, but of course this format isnt supported. But i cant simply get my files, as i don't know how

Please help and have a good day


r/SimpsonsHitAndRun 5d ago

Technical Guide on how to Grab your save data from browser version of game.

5 Upvotes

I wanted to be able to take my browser version of the game specifically this one

shar-wasm.cjoseph.workers.dev

and move it to another laptop or just save it in general. I will admit I used AI to help me get this one as I’m only proficient in Python and can do a little c++ but am absolutely brain dead with JAVA

Open up your dev tools on browser for windows this is (F12) and in console paste this code. (Disregard the /// that’s just for formatting)
/
/
/
(async () => {
try {
const dbName = "save-data";
const req = indexedDB.open(dbName);
req.onsuccess = (event) => {
const db = event.target.result;
const storeName = db.objectStoreNames[0]; // Auto-grab the storage area
if (!storeName) {
console.error("The save-data database appears to be empty.");
return;
}
const transaction = db.transaction([storeName], 'readonly');
const store = transaction.objectStore(storeName);
const keysReq = store.getAllKeys();

keysReq.onsuccess = () => {
console.log("Found files inside database:", keysReq.result);
// Look for your save slot file
const saveKey = keysReq.result.find(k => k.includes('save') || k.includes('.rad'));
if (!saveKey) {
console.error("No save file found in the database lists. Make sure you have clicked save in the game's menu.");
return;
}

store.get(saveKey).onsuccess = (e) => {
const record = e.target.result;
// Extract binary data contents depending on how the store structured it
const data = record.contents || record;
const blob = new Blob([data], {type: "application/octet-stream"});
const a = document.createElement("a");
a.href = URL.createObjectURL(blob);
a.download = "save0.rad";
document.body.appendChild(a);
a.click();
document.body.removeChild(a);
console.log(`Successfully downloaded: ${saveKey}`);
};
};
};
req.onerror = () => console.error("Could not open the save-data database.");
} catch(err) { console.error("Extraction error:", err); }
})();
/
/
/

It should prompt you to save your save file. Now in your new browser that does not have your save data open up the console with (F12) and paste this code
/
/
/
(() => {
// Create a temporary hidden file picker on the webpage
const picker = document.createElement('input');
picker.type = 'file';
picker.style.display = 'none';

picker.onchange = (e) => {
const file = e.target.files[0];
if (!file) return;

const reader = new FileReader();
reader.readAsArrayBuffer(file);
reader.onload = (event) => {
const buffer = event.target.result;
const uint8 = new Uint8Array(buffer);

// Open the target database
const req = indexedDB.open('save-data');
req.onsuccess = (evt) => {
const db = evt.target.result;
const storeName = db.objectStoreNames[0];
if (!storeName) {
console.error("Target database is missing the storage slot. Try starting/saving a quick game in this browser first to initialize it.");
return;
}

const transaction = db.transaction([storeName], 'readwrite');
const store = transaction.objectStore(storeName);

// Write the file data back into 'save1'
const putReq = store.put(uint8, 'save1');

putReq.onsuccess = () => {
console.log("Save file successfully imported to the new browser! Refresh the page to load your game.");
alert("Import successful! Refresh the page to load your save.");
};
putReq.onerror = () => console.error("Failed to write the save data to the database.");
};
req.onerror = () => console.error("Could not open target database.");
};
};

document.body.appendChild(picker);
picker.click(); // Trigger the file select window
document.body.removeChild(picker);
})();
/
/
/

And then select the file you downloaded. Once done refresh your browser with (F5) and you should be able to load.

Hope this helps! And hopefully it’s formatted properly


r/SimpsonsHitAndRun 5d ago

Remaster Discussion (Just For Fun) Your Ideal SHAR Remake/Remaster/Sequel Concepts

6 Upvotes

I know that it'll never happen due to all the myriad licensing issues but let's just play a game of "What if?" for the fun of it, shall we?

If I won the lottery and was able to buy my way into the right circles, this would be how I'd do a proper remake of The Simpsons Hit & Run.

I would have it be similar to the Spyro Re-Ignited or Crash Bandicoot: N. Sane Trilogy in being more or less a "shot-for-shot" remake with improved graphics and mild gameplay fixes.

But I would also do a few other things as well...

  1. For Level 7, I'd make the rich side of town fully accessible via a ramp that Homer can jump over but there'd be a mix of SWAT cops, Feds, and soldiers patrolling the streets trying to keep the zombies out. You could also see a handful of cars that would only appear in that side of town such as black Ferrinis, black vans, limousines, Army Humvees, etc.

  2. Addendum to the first point, for "There's Something About Monty", maybe there could be an extra part where you have to drive Mr. Burns to his mansion to get the map.

  3. For the first seven levels, just reuse all the audio clips from the original game. Maybe even add a disclaimer about Apu and how all his levels were made in 2003 to appease Al Jean and the suits at Disney. This not only sidesteps the Apu issue, but also sidesteps the issue of Julie Kavner's declining health.

  4. Possibly add in Level 8 and Level 9 with Lisa and maybe Moe. One of the levels could be Christmas-themed to go with Level 7's Halloween theme,


r/SimpsonsHitAndRun 6d ago

Question Missing. Help

1 Upvotes

Filė not found. M8sdl.mfk.

Can someone help ?


r/SimpsonsHitAndRun 6d ago

Modding Help Modding help this makes NO SENSE!

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6 Upvotes

I'm in the Lucas Pure3D Editor, this is my first time ever trying to mod with the help of chat GPT. I want to replace the giant toilet in level 1 with the model I found of the fat Teto plushie. I found the toilet in the file l1r6 but whenever I search up anything related to it all I get is the texture and shaders for the sign that says world's largest toilet and not the toilet model. Where TF is the toilet model?! This is why I hate learning new things because I feel stupid AF!


r/SimpsonsHitAndRun 6d ago

Modding Help Will pay over PayPal for mod help

0 Upvotes

Please help me make a mod for this game, been trying for years with 0 progress! I'll pay anything for it!!!!


r/SimpsonsHitAndRun 6d ago

Modding Help Who and how much do I gotta pay to get my own mod

0 Upvotes

I'm honestly sick of this crap, been trying to make a mod for this game for years with 0 freaking progress while all these other cringe mods get made! Would literally sell my soul to get my own mod at this point! Stupid UK modder "friends" won't teach me or respond! Can't even do something simple like replace that stupid level 1 toilet!


r/SimpsonsHitAndRun 7d ago

Meme Homer Let the Barts Out

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2 Upvotes

r/SimpsonsHitAndRun 8d ago

Discussion which level was your favorite in terms of atmosphere

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223 Upvotes

r/SimpsonsHitAndRun 8d ago

Video Simpsons GTA (2003) 🍩 Who needs Los Santos when you have Springfield? #S...

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8 Upvotes

Taking a trip down memory lane with the legendary The Simpsons: Hit & Run (2003)—affectionately known by everyone as "Simpsons GTA."

Whether you were busy smashing wasp cameras, outrunning Chief Wiggum, or just trying to hoard every single gold coin on the map, this game was pure, chaotic childhood nostalgia. They truly don't make them like this anymore!


r/SimpsonsHitAndRun 10d ago

Video While there seems to be an apk for SHAR on Android, I simply just dragged and dropped pc version of the Simpsons game to Android, to then add in GamNative and entered EU Servers to play Multiplayer.

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2 Upvotes

In Simpson Hit And Run, I didn't add any mods i just played the game as is with a few setting tweaks to controller. which is the long boring way of doing things. The modding community amazing and I've been having fun.


r/SimpsonsHitAndRun 11d ago

Modding Mission 4 bug fixed in Oscar Mod Pack

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6 Upvotes

Ok so the modder got back to me and it turns out the only way to beat the mission is to go into the mod settings and turn off this feature called roadblock. As someone who plays mods since IDK how to code or use Blender to make mods I had no idea about this. I also don't understand why he chose to leave this in the game at all let alone unchecked because if you didn't know like me you'd easily think the game was bugged. However I do appreciate that he got back to me and was helpful and respectful on this. Besides this bump in the road I've actually quite enjoyed this mod, it's goofy but it's also got some fun challenges like the demo derby and cool custom animations and I love how the trainyard is now a custom made evil hacker base, but anyway I thought I'd post this here for anyone else who would or has encountered this glitch before so now we know how to fix it and enjoy the mod


r/SimpsonsHitAndRun 11d ago

Modding Help Hopefully the modder will fix this glitch

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13 Upvotes

Finally got in touch with the guy who made Oscar's Mod Patch about the bug I'm having, for those who don't understand this is the issue, when you arrive to Krusty Burger the cops keep chasing you and the troll sign says good luck outlasting them but your supposed to just drive away real quick and go back to the same spot and it'll say "oh well played" but for me that doesn't happen so the chase is never ending. I have drove all the way to level 2 and back even and still this. But he has heard my complaints about this and will hopefully accept my discord friend request and get this fixed cuz I really was having fun with the mod until this happened


r/SimpsonsHitAndRun 12d ago

Modding What's the best place to start learning modding for a beginner?

4 Upvotes

I've always wanted to make my own mod but all I know how to do is textures. I know nothing of coding and blender but know that models need to be P3D since those are the types of files for the game models but how do I convert a model from models resource to P3D, make my own models, custom missions, etc. is there a quick and most importantly EASY tutorial for someone like me with autism?


r/SimpsonsHitAndRun 17d ago

Modding The Simpsons Game Recomp Project

50 Upvotes

Progress Update: Recompilation of The Simpsons Game (2007)

Over the past few months, I have been working on a recompilation of The Simpsons Game (2007). It is now mostly complete, with just a few minor issues remaining.

I plan to release the source on GitHub soon and will create a follow-up post once it is live. If you would like a notification when it’s available, feel free to DM me. Please note that you will need an original Xbox 360 ISO of the game to patch your .xex file for an .exe or Linux setup.

I have plans for future modding support and an Android port once I resolve a final technical hurdle. I am hoping to push the initial builds later tonight.

* Current Status: Near-completion; the core recompilation logic is functional.

* Target Platforms: Windows (.exe) and Linux, with an Android port currently in the research phase.

* Requirements for End-Users: A valid, legally obtained Xbox 360 ISO of *The Simpsons Game* is required to extract and patch the `.xex` file.

* Roadmap:

* Phase 1: Public release of the source code on GitHub.

* Phase 2: Stabilization and bug fixes for the remaining minor technical issues.

* Phase 3: Implementation of external modding support and development of the Android build.

* Community Engagement: I am actively monitoring DMs for those interested in being notified the moment the repository goes live.

EDIT: It is now out! https://github.com/YesterMester/TheSimpsonsGameRecomp
It's still early so expect UI Flickers and Minor Performance issues on Low to Mid tier hardware. Please Report issues to the issues section of the repo.


r/SimpsonsHitAndRun 17d ago

Discussion Which GTA game is most similar to The Simpsons Hit and Run?

29 Upvotes

When I was a kid and wasn’t allowed to play GTA, I played Hit and Run instead.

Since then I’ve played all the games since III. Obviously III and Vice City came out just before Hit and Run, with San Andreas coming out just after.

But I was just wondering if anyone knows what the similarities are between GTA and Hit and Run, and which one is most similar?


r/SimpsonsHitAndRun 17d ago

Meme Apu on the 4th of July:

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0 Upvotes

r/SimpsonsHitAndRun 19d ago

Meme Simpsons Hit & Run Fandom Slander

Enable HLS to view with audio, or disable this notification

57 Upvotes

r/SimpsonsHitAndRun 18d ago

Art Tattoo idea, something you purely recognise from the game rather than the show

7 Upvotes

So I need to design a tattoo for someone that is ‘Simpsons Hit and Run’ themed. But they want it to be something so if anyone sees it (and have also played the game) they’ll immediately recognise it from the game, and not the show as such.

Can any of you think of anything I can use?

Thanks in advance.