r/Shadowrun Jun 07 '26

Neon Glow (Holostreets release) Vote on the Winner of the 3rd Holostreets Jam

18 Upvotes

*edit*

And the winner of the 3rd Holostreets jam is Technogod by u/LoboVolkov

followed by Alexis' Mystery Box by u/Shot-Comfortable7395 in 2nd place

My sincere congratulations to the winner and all participants. It was great to see so much interest in the jam this year.
I will be contacting the winners shortly to get you your prizes ^^

Thank you, again to everyone involved and I am already looking forward to next year :)

*original post*

First of, my apologies for being a week late.

The following three releases are here for your consideration. If you are interested in participating in the vote, check them out under the provided link.

Since Reddit seems to be currently working on their internal Poll system I have put the poll on strawpoll, hope that works for everyone.

The voting period will last 14 days, meaning until the 21st of June.

  • The winner stands to gain the kingly sum of 20 USD!
  • The 2nd place earns a still well deserved 10 USD!

https://strawpoll.com/1MnwkX6qLn7 the voting period has officially ended

The projects are:

I want to thank the r/Shadowrun modteam and everyone who participated, read the entries and simply showed some interest profusely and hope you all enjoyed the projects that came out of this. I was also especially proud to see that both of these fine participating authors could not be stopped from putting more of their works out for the community to enjoy and I'd like to think I had at least a very small part in their decision to put themselves out there and start publishing. Don't miss their other releases :) and don't be shy with feedback, praise and even constructive critique.


r/Shadowrun Dec 22 '25

Johnson Files (GM Aids) Introducing r/shadowrunmaps A dedicated data-haven for floor plans and battlemaps

89 Upvotes

One of the biggest headaches of being a GM in the Sixth World is finding decent maps for a midnight run on a Renraku facility or a seedy sprawl bar.

I wanted a central place to collect and share high-quality maps, so I’ve set up r/shadowrunmaps. Whether you’re looking for a quick floor plan for a snatch-and-grab or you’ve designed an epic 100x100 corporate HQ you want to share, come check us out!

I've already seeded a few to get us started. Let's build the ultimate archive for the community.


r/Shadowrun 7h ago

6e Forgotten treasures?

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68 Upvotes

Found this in a corner in a warehouse. Sure it's seen better days.

Worth picking up? (I'm in a small game that's mostly homebrew but we do use the Seattle book and some other supplements.).


r/Shadowrun 4h ago

Adept powers

3 Upvotes

So I'm trying to run a game with more restrictive magic (too complex for my players) and my solution is having all the awakened using adept powers only.

However... I'm not really familiar with the different editions and various supplements, so I'm hoping the community can help with two things: suggesting the best edition for adept rules, and which supplements would be the most important.

I have riggers mostly covered by NPC's and matrix entirely simplified to one skill — my players are poorly educated (not stupid, just not ready for the full game) and the games can last no longer than 90 minutes.


r/Shadowrun 16h ago

State of the Art (New CGL Product) In Spaaaaaace!

32 Upvotes

Explosive Decompression just dropped on drivethrurpg.com.


r/Shadowrun 4h ago

Newbie Help Adept as the only magic

1 Upvotes

I'm trying to find the best edition for a group of players who have very limited time and are poorly educated (not exactly dumb, but not ready for the full game). With that in mind I have decided to simplify the matrix to ultra-easy mode and (mostly) have riggers as NPC's.

They want magic, but the rules are too far beyond them and I don't have time to teach it — that's every edition, so one player is very frustrated. Straightforward magic is out, but once I explained Adepts almost all of them wanted to play adepts.

I don't know the editions all that well (last time I played was 3rd), but I know Adepts work a lot like cyberware, so I can handle that. Mostly hack 'n slash game anyway, because they're not ready for intrigue.

Now I need to find the best edition for fully-realized adepts and the important supplements.

Ideas? Something I didn't think of?


r/Shadowrun 14h ago

5e question about movement in astral (probably stupid)

6 Upvotes

situation - two guys meet each other in a middle of nowhere (desert). they see each other from very long distance say 1000 meters, they know that they are enemies and they roll initiative. one has sniper rifle other is a mage - both can start shooting. but a mage has two elementals bound to him and they are in astral. mage orders elementals to melee attack the enemy. how fast they will move? can they use the endless speed in astral to immediately move in close contact with enemy or they will have to use combat speed of 100 meters per turn and it will take them 10 turns to move into melee?


r/Shadowrun 13h ago

Anti-Aircraft Adepts

3 Upvotes

And Street Samurai, too.

ECM exists, which means that anti-vehicle guided munitions can be neutralized with that. But an Adept or Street Samurai could be built to specialize in using any of the line-of-sight weapons - HMGs, chainguns, rocket launchers, miniguns, rotary cannons, CRB, FS, DA, there are plenty of options.

That person could then do a pretty good job shooting down aircraft, and have no worries about ECM at all.


r/Shadowrun 19h ago

5e Shadowrun Runners Toolkit Alphaware maps?

11 Upvotes

Right, so I have recently moved from playing mostly in person to playing mostly online, which means that a number of physical maps that I love and have been using are no longer available, because I cannot find digital versions of them. While I am admittedly not great at google-fu, I am hoping one of you know where I can get digital versions of the maps in the 5E Runners Toolkit: Alphaware box.


r/Shadowrun 15h ago

Wyrm Talks (Lore) Dead Air questions Spoiler

3 Upvotes

I read Dead Air and enjoyed it but have questions

- did SK's magic computer research bear fruit

- did Jonathan love Tamara like family or romantically or was it more complex

- did Dougan spare Nightfeather out of guilt for getting her brother killed

- if this was like a Simsense movie was any of it "real" especially since Jonathan's "death" was faked by MCT to make him into Dougan Rose and play for them


r/Shadowrun 3h ago

Rebirth of a Hacker

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0 Upvotes

My favorite Decker from 3e, and one of the most fun characters I've ever played, now has an opportunity. A member of my table is dropping out for a while--he has to take overtime on that night--and he's being replaced by someone else who's been waiting for a slot. That leaves us with no hacker. As the GM, I can solve this problem easy with a GMNPC. It seems a shame to waste one of my best character concepts on a GMNPC. On the other hand, I may not live long enough to actually play Shadowrun at someone else's table, and it could be so satisfying to give my guy some air. I've converted him to the edition we're playing (4e) and I'm ready to launch him on Saturday. But, as I said, I'm torn. Any other GMs ever have this sort of dilemma?


r/Shadowrun 1d ago

Looking to run a game of shadowrun but don't know where to start.

27 Upvotes

This has probably been posted a million times at this point, but I really love the setting of Shadowrun and would love to bring it to my players. I typically run Cyberpunk Red, but I'd like to try a new setting. I am waiting for Anarchy v2 to release a PDF, but in the meantime, how are the other editions? I heard throughout my time as a GM that Shadowrun can be a little complicated to get into, and some editions do a better or worse job of explaining a lot of the rules and concepts my players are not very used to. Super-crunchy games, so taking them from Cyberpunk Red to Shadowrun, what would you suggest?


r/Shadowrun 1d ago

Don't Do Anything

91 Upvotes

In a recent post where I discussed the effectiveness of HE grenades with the gecko modification against vehicles, several commenters earned a number of likes by saying, "Don't do anything you don't want the GM to do to you."

I am writing this post to say: this idea is the definition of bad gamemastering - abandon it immediately.

So, you present the player with all the many options available to their character. The player says, "May I take HE gecko grenades? They look like they would be hugely effective against vehicles!" And you say, "Yes, they are available at character creation."

Then, you present the player with a combat encounter that includes an enemy vehicle. The player says, "I know just what to do!", and uses their grenade.

Or, put another way, they built an effective character, and used that character effectively. Which is how you succeed at TTRPGs. The player feels like they are living in an heroic power fantasy! You, the GM, will have none of that.

You promptly create an encounter where NPCs use this very effective tactic against the PCs. You think to yourself, "Haha! That this MCT security team used HE geckos against the PCs will teach the PCs a lesson - THEY SHOULD NOT HAVE USED HE GECKOS AGAINST THAT STREET GANG LAST WEEK!"

It won't. It will teach them that they definitely need more of those sweet, sweet HE geckos.

How far shall we take this idea? Don't use burst fire against enemies, unless you want them to use burst fire against you? Don't use your Con skill against enemies, unless you want to be punished for your lies!

If you feel that any game element is overpowered - a piece of gear, an implant, a spell - ban, nerf, or rewrite it, and explain why to your players. That is good gamemastering. But don't let them take a solution, then present them with the problem, then make them suffer for solving the problem.


r/Shadowrun 1d ago

6e Assensing and being dual natured

11 Upvotes

I've been having a gentle discussion about one player's mage assensing in a room full of hostile Shedim on the Astral. Is the mage vulnerable to astral attack while assensing? Wonky rules aside I'm thinking a mage's assensing and being dual natured while doing it means they function in the same way as the critter power and are vulnerable to astral attack.

The counter position is that the critter power is different (evidenced by the lack of the -2 dice for critters naturally dual natured). The Adept power for assensing is more clear cut in it's description but the mage player suspects that as it's a specific Adept Power it's not the same.

As far as I can tell it's always been that assensing player's are vulnerable to astral attack in previous editions but it's Shadowrun so who knows?

Help a chummer out?


r/Shadowrun 1d ago

6e Assassin’s Night

11 Upvotes

I was wondering if I could pick peoples brains on Assassin’s Night for 6e. I’ve recently picked it up and am reading through it. Has anyone ran it before if so how was it for your table?


r/Shadowrun 1d ago

Shadowplay (Actual Play) Session #41 in den Schatten Metrópoles heute Abend 19:30 Uhr live auf Twitch und YouTube

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6 Upvotes

Es geht weiter mit der 41. Session unserer Shadowrun Runde. Stream und Aufzeichnungen gibt es auf:

Twitch: https://www.twitch.tv/wretcheddicegoblin

Youtube: https://www.youtube.com/@WretchedDiceGoblin

Wir haben seit neustem einen Discord: https://discord.gg/qX6P2TBheR


r/Shadowrun 2d ago

5e Help with an or physical adept for a noob.

22 Upvotes

I will be playing in a Shadowrun 5e game in the not so distant future.

I really like the idea of idea of fighting people with fists in a setting with guns & magic and was told, that a physical adept can do that.

And I would like to play an orc, since I think they are neat.

What would be a build ypu would reccomend for an orc physical adept that fights unarmed for a noob?


r/Shadowrun 2d ago

Newbie Help California for a New GM

12 Upvotes

Hello everyone. So my campain for my friend is almost done and after a lot of thought and prayer, I think I want them to run in California (let it not je obvious I played Cyrion trillogy) but I really do not know where to get much specific info, I only have 5e books but anything after or before that is a mystery, and the wiki only tells so much. Like, locations inside San Francisco, I could invent a few but

1) I do not know the Ciry Layout irl

2) The wiki saya neighborhoods but no districts and such. For Example I know Oakland exist, but it is not listed in the neighborhoods, when I search Oakland it says it is a district but also does not tell me a lot of where exactly.

I can get by with info on Gangs crime and can BS my way on Corps, but there also no major player names or other groups like People's University.

I mostly ask for pointers on how to handle it and mayne I can find maps with small descriptioma of how life is there and who and what you find in each part of the city.

(Also I speak out of pure ignorance because I really do not onow where real places begin and fictional ones start)


r/Shadowrun 3d ago

Wyrm Talks (Lore) Some help with a story I am devising.

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103 Upvotes

So! How are you all doing today Chummers?! I am devising a story for a Shadowrun server I am in and would like some help coming up with a satisfying narrative. I am a little stumped at the moment and would like some help. The narrative is kind of straight forward but I am unsure how to tackle it.

The rough idea is simple. Lofwyr wants the arrangement with the Princes taken down to give Saeder-Krupp access to the Western coast once again. Lugh meanwhile wants a seat of power again. The two have formed an uneasy alliance to see both agendas through and pulling their assets/moles/pieces to see it done.

I have been hinting at this plot for a while. One element being that Saeder-Krupp and Lofwyr by extension have been subtly aiding the Cutters so they act as a sort of forward reconnaissance agent for big golden papa dragon himself. Saeder-Krupp prime assets have also been more active around the region as a whole.

Lugh meanwhile has been utilizing the state of the unease in the Tir to have his few remaining loyalists and moles to influence others so there are even more loyalists/moles for when he returns to take a seat of power. Or more likely has them help put a puppet in his place to perform his will.

Now comes the tricky part... I got no idea what the plan would be or how it would shake out. Is there any cool lore or something else I could use in order to make the plan more epic? Cool? Make sense? Bottom line is I have little clue for what the two's shared plan would be. Is there any other lore bits I can drag in? I am looking for ideas how to start and would love help from all who are willing.

Edit: The specific details of if the runners will be for or against Lofwyr/Lugh is to be determined same as personal investment. I mainly just need for right now, to come up with the story/plan for how Lofwyr/Lugh are going about it. Figure out the basic building blocks of this story then when it comes time to do this, add more personal character moments. I just need rough ideas for rn how the two plan to go about getting power/territory over the Western coast again.


r/Shadowrun 2d ago

Background help for character

8 Upvotes

I have my character finished for the build but my orc decker background is still partially up in the air. I have the idea that he is the kid of a power couple in a corp. When he came of age/matured he rebelled against them a bit and high tailed it to the Black Forest troll nation to share their story/work to help his fellow goblinoids. After spending some time there he is back in the states still partially working for them and writing independent articles and posting them on the shadowrunner matrix. His negative qualities are dependent (I was thinking a disabled friend from his Germany days), motion sickness, and latest and Greatest. Any help with additional lore or specifics would be appreciated!


r/Shadowrun 2d ago

5e Spine thrower?

7 Upvotes

Hi!

It's been a while sicne i've built a new character and even much longer since i've dabbled in cyber- and bioware. I'm currently trying to build a biological weapon built by protheus that only uses bioware. While there are a bunch of options for melee weapons, I would love to have some options for ranged combat. There's one in bodyshop that utilizes spraying a liquid, but I was wondering if there is a way to throw spines or something similar at your enemy that I could use for this concept?
If not the character will just use a pistol or smth on distance, that works too, but I just wanted to check

thanks!


r/Shadowrun 2d ago

Video Games Shadowrun Hong Kong - If this is supposed to be a CRPG, I'm not seeying the role-play part. Spoiler

0 Upvotes

As the title say, if this is supposed to be a CRPG, I'm failing to see the role-play part in it.

The biggest flaw is that quest resolution is often extremely one-dimensional, with little regard for plausible alternative outcomes.

I'll give you some examples:
------------------------------------

#EXAMPLE 1

------------------------------------

You're a courier sent to deliver a message to Bao, a triad enforcer.

You discover the body of a dead merchant, summon its spirit and learn he was killed by Bao's gang for refusing to pay them for "protection".

At this point any sane person would either kill Bao, or wish for the spirit to do so.

So the spirit goes for revenge, and when right at Bao's doorstep, your companions force you to kill *the spirit* otherwise you wouldn't be able to complete your messenger quest and be in trouble.

Forcing you to be scum, essentially.

------------------------------------

#EXAMPLE 2

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You're hired to track down and kill a serial killer. When you finally find them, you also discover that the person who hired you, originally commissioned that same serial killer to murder someone (Magpie), and is now trying to eliminate loose ends.

A perfectly reasonable response would be to kill both the serial killer and your employer (for commissioning Magpie murder in the first place). The game simply doesn't allow for it.

I killed the serial killer, but instead of confronting my employer, the game forced me to accept hush money from them as the only way to conclude the quest.

------------------------------------

#EXAMPLE 3

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Steve, a drug addict complains his dealer (Lee) "poisoned" him, and wants his money back.

You go to confront the dealer, which raises few valid point, like "with all the drug Steve filters through his body, there is no surprise he's not feeling well" - which is a very good argument, besides I've conveyed the message, the refund was not granted, so my part is done.

YET, the game now forces you these two dialogue options:

  1. I'm not leaving empty-handed
  2. You're gonna give me that money

Either way, you're forced to pass from simply delivering a message, to extortion.

Furthermore, even if you choose 1, Lee offer you a free dose for Steve.
Giving more drugs to a drug addict?

At this point I DEFINITELY want to tell him "keep it." and be out of this, yet the game forces a single dialogue option on you, which is "I'll take the drug and pass it to Steve".

------------------------------------

And this was the last drop, this is where I was completely fed up and uninstalled the game.

I was 10 hours in and that was the 5th moment a nonsense resolution was forced upon my character making them look like a crooked with no morals.

...I might often play like a murdering hobo, but at least I act from a place of justice, and this game way too often doesn't let you do that, it repeatedly forces you in bed with scum, which is extremely frustrating and I cannot see the "role-playing" in that.

That's it, end of my rant.


r/Shadowrun 3d ago

6e Anti-Vehicle Grenades

13 Upvotes

HE grenades (CRB, pg. 263) with the gecko grip modification (FS, pg. 38) are cheap, easily available, and a hideous nightmare for vehicles in urban terrain.

As long as the grenade's operator can hit anywhere on the vehicle (how would the scatter rules apply? Many vehicles are 2+ meters long or wide), the grenade sticks to the vehicle. Which means that the vehicle resists 16P ground zero damage when the grenade detonates. On the average, a Body 18 Ares Roadmaster would take 10 damage from just one grenade.

Don't forget, you can throw the grenade, or you can simply attach it to the vehicle by hand, assuming you have some method of getting close to the target.

So here's a fun idea. Attach three or four HE gecko grenades, then one or two fragmentation grenades. Detonate the gecko grenades to get a kill (or a mobility kill) on the vehicle - then, when the passengers bail out, detonate the frag grenades.


r/Shadowrun 4d ago

Video Games Shadowrun deserves another new game🙏

275 Upvotes

I was just thinking about how awesome it would be if we saw a new Triple A Studio or smaller team make another modern Shadowrun game for the veterans and the new audiences being introduced to the title

Imagining what it could look like if studios such as

Teyon[Robocop, Terminator Resistance, and the new RPG Horror title Hunter The Reckoning] could do with the IP would be absolutely phenomenal. As stated in the post, Hunter The Reckoning for Teyon will be the first true "RPG" they make with their team building up dialogue options, romance, skill trees, perks and traits to your characters which could work so well given how passionate and genuine that team makes.

Another company that could do well with the IP has to be Larian. They already proved themselves with Divinity 1&2, and the blockbuster phenomenal world wide success story of Baldurs Gate 3 which in turn could actually work so well with the Shadowrun IP.

The other studios could be Saber Interactive who are great at story driven games like Warhammer 40K Space Marine 2, the upcoming Clive Barker Hellraiser Revival title and the wide range of licensed titles in their arsenal for the future. I could see them doing a phenomenonal third person driven creative game😌

The last studios I think would make phenomenal new games in the franchise have to be CD Projekt Red especially after the success of Cyberpunk 2077, or Nightdive Studios who remade the first System Shock which the studio is formed by the original devs that made the original two games so that's a bonified win.

Hell even the guys who made The Ascent would be a great team to bring us a single player/Co-op focused ARPG game like that with the shadowrun license tbh

Would you all be interested in a new modern game in the franchise?


r/Shadowrun 3d ago

5e Live from the ShadowHaven!

12 Upvotes

Live from the ShadowHaven on https://www.twitch.tv/dr_robinton!

Starting 1pm on August 2nd, come see the best of the best of the Shadowhaven - a Prime runner team taking to the frozen tundras of Antarctica where they will face a hostile environment and even more hostile megacorporations, all in the search for a shard of a rare and magical fourth world artifact, the Sevenfold Staff!

Shadowhaven is a Living Community that operates on a "west marches" style of pick-up games where your character grows through a variety of GM tables and experiences. Learn more at: https://shreloaded.net/wiki/Main_Page

Schedule:

Sundays, 1PM EST to 8PM EST, weekly. Expected game duration is intended to be approximately 18 hours across three weeks, but there may be more depending on what choice the Runners make, for good or ill.