r/robloxgamedev 6h ago

Creation Overhead wires can completely change the environment of a city game

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44 Upvotes

r/robloxgamedev 7h ago

Discussion I wish Roblox didn't get such a bad wrap, and that Roblox game development was taken more seriously

20 Upvotes

You can look anywhere on Reddit (and honestly most social media sites) and if there is any mention of Roblox at all, it's instantly flamed. In Reddit game dev communities, it's not even considered real game development. Many subreddits have categories for different game engines, none of them include Roblox as an option. When I talk about my game dev, I have to hide the fact that I'm making a Roblox game in order to be taken seriously and not receive hate.

To an extent, I get it. There are a lot of Roblox games that are pretty bad in terms of predatory monetization and quality. It's not taken as seriously because it's a platform primarily for children (although that is rapidly changing as the playerbase ages.)

Some of my favorite games I've ever played were on Roblox, and I never spent a dime on them. There definitely are bad games though. But there are bad and predatory games made in other engines as well.

But more than that, I'm making a multiplayer Roblox RPG now, and I've come to appreciate how complex Roblox game development is. Sure, if you're making an Obby or something, you're not going to touch the same level of complexity or depth as other genres. But I'm a software engineer with over a decade of coding experience. Roblox programming is the most difficult programming I have ever done. This project is the most challenging thing I've ever made. I've probably spent over a thousand hours working on this project, and it sucks to be written off instantly in most communities just because of the platform. To not even be able to discuss my game, or share it in communities that are not specific to Roblox, is really frustrating.

Even in this community, which is specifically for Roblox game development, most of the posts are complaining about the platform in some way (and to be fair, some of them are justified.) I just wish there were positive communities for Roblox game devs. I can tell you this isn't easy, and making a successful Roblox game is challenging, even if there is some low effort content that makes it big.


r/robloxgamedev 5h ago

Discussion Need playtesting//feedback for my henry stickmin type game

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5 Upvotes

Im attempting to make a henry stickmin type of game. Its extremely rough around the edges right now and has ALOT of placeholders including the music, but I wanted to get thoughts on the general gameplay loop. As well as if there are any strange//peculiar glitches, or things that you think dont match the scenes, require different camera angles, etc. I can't test everything myself personally so I'd love the help! I'd also like to know if you have music recommendations, or even next cchapter recommendations. Chapters 2-4 are purely placeholder right now but I'd love ideas so I can start architecting the general story now, while im finishing up and fixing all bugs and stuff within chapter 1. (Every chapter is its own story btw, completely disconnected). I'll leave the game up as a public link until probably Sunday, then i will private it again to work on everything I need to and get everything done

Game - https://www.roblox.com/games/104949731201879/Fail-Forward


r/robloxgamedev 17h ago

Help Me With Coding And how to fix it?

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33 Upvotes

r/robloxgamedev 2h ago

Creation Floor 26: Golem Graveyard Now Open

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2 Upvotes

I’m developing a Roblox action RPG called Dungeon RPG.

It has dungeon exploration, real-time combat, loot farming, equipment upgrades, runes, skill books, bosses, and public party play.

Recent updates added Goblin Mine floors, ore mining, enhancement stones, golem enemies, and multiple character slots.

The game is still in active development, and feedback is always welcome!

show more ig ljhappy75


r/robloxgamedev 10h ago

Help Me With Modelling how do i make smooth elevation like this

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8 Upvotes

this is from the game severity


r/robloxgamedev 15m ago

Help Me With Modelling I can't export my fbx object to Studio

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Upvotes

Hey there, I'm trying to export my spellbook here, but the Roblox previsualiser shows that it doesn't receive any textures (or mesh ?) or it just can't recive it properly. I've been looking for hours, and I'm losing my mind right now. If someone has any clues how to solve it, I would really appreciate

Oh and my object is not joined on the video, same result if it is...


r/robloxgamedev 6h ago

Creation Continuing the NPC Awareness in my game (reaction of pickpocketing/stealing

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3 Upvotes

If you have ideas of other choices to make or Npc reactions, right now npcs can throw dumpsters tomatoes and attack you not sure if I should add player combat as well???


r/robloxgamedev 1d ago

Creation I’m addicted to making slightly uneven roads…

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231 Upvotes

r/robloxgamedev 41m ago

Discussion What happened with the camera panning???

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Upvotes

so today when i opened my project the view selector had this little camera button next to it and i dont notice much of a difference when i press it, but why is the camera more dynamic?? cuz yesterday when i press w it would stop moving the second i click off but now it keeps moving for a bit when i stop pressing w. Is this fixable or just roblox making bad updates again?


r/robloxgamedev 1h ago

Looking For Devs (Paid) [PAID] Looking for marketers

Upvotes

Hey there!

We are looking for someone with a Computer, Roblox Studio, Editing Software, Web-Browser to create shortform 30-40 second TikTok Videos for us.

Only skill that you really need is knowing how to navigate Roblox Studio tbh, and how to create HIGH QUALITY videos, quality is the key!

Pay: 10 USD per video, 6-7 videos per week


r/robloxgamedev 1h ago

Looking For Devs (Unpaid or Revenue Share) intermediate level developer looking to get hired :D

Upvotes

yo wsp nerds

i'm saying i'm intermediate cause i'm self-taught and don't have much experience in big projects, so i can't really say exactly how good i am

i'm not focused on getting paid rn, i'm mostly looking for experience to learn, willing to work nearly everyday from around 6 to 10 CEST

don't know what to say here tbh so here's some stuff i made

  • node-based skill tree
  • basic enemies
  • round systems
  • basic combat system with counters
  • simple weapons (cant animate for shit though lol)

i don't need anyone to teach me anything, just looking for an environment which would pressure me to push myself at least a bit 😅


r/robloxgamedev 9h ago

Creation Current progress on my project! Would you play it?

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4 Upvotes

Has been a while since I posted any progress, college life has kept me extra busy. Right now I am still planning how to layout the UI, but the game is still so fun to play! Would you play this? Title suggestions are welcome, btw.


r/robloxgamedev 15h ago

Discussion Been working on a Roblox avatar render tool for thumbnails(WIP), would love some feedback

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14 Upvotes

r/robloxgamedev 2h ago

Creation Roblox anime td game me and my team have been working on https://discord.gg/3yUPcgwYh

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1 Upvotes

r/robloxgamedev 5h ago

Creation "Working on a new FPS showcase clip, how does the gameplay feel?"

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2 Upvotes

r/robloxgamedev 2h ago

Looking For Devs (Unpaid or Revenue Share) Roblox Jujutsu Kaisen Asymmetrical Horror Game — Developer Recruitment

1 Upvotes

Hello! I’m currently working on a Jujutsu Kaisen fan game on Roblox and I’m looking for talented developers who would like to help bring the project to life.

The game is focused around a 4+ player asymmetrical horror experience where a team of Jujutsu Sorcerers must work together to complete objectives, exorcise Cursed Spirits, and escape while being hunted by a powerful enemy.

Game Concept

  • Genre: Asymmetrical Horror / Survival
  • Platform: Roblox
  • Players: 4+ per match
  • Teams: Sorcerers vs Cursed Spirit/Killer
  • Gameplay: Teamwork, strategy, abilities, objectives, and intense chases

The goal is to create a game that captures the feeling of Jujutsu Kaisen’s battles while combining it with the tension and replayability of asymmetrical horror games.

Looking For

Roblox Luau Scripter (Priority)

I’m mainly looking for someone who can help develop core gameplay systems, including:

  • Match/lobby system
  • Survivor vs Killer team setup
  • Character abilities and cooldowns
  • Combat and hit detection
  • Objective systems
  • UI systems
  • Data saving/progression

Additional Roles (Welcome)

  • Builders (maps/environment)
  • Animators (combat, abilities, characters)
  • VFX artists (cursed techniques, effects)
  • UI designers
  • Sound designers

Current Progress

The game is currently in the planning/prototype stage. I have the main gameplay ideas, mechanics, and overall direction planned out, and I’m looking for developers interested in helping build the project further.

Compensation

This is currently a volunteer collaboration project.

Contributors will receive:

  • Credit in the game
  • A role in the development team
  • Small Revenue share if the game becomes successful (depends on the impact you make)
  • Experience working on a full Roblox project

Looking For People Who Are:

  • Interested in Jujutsu Kaisen and horror games
  • Able to communicate and work as part of a team
  • Willing to contribute consistently
  • Interested in building something long-term

If you’re interested, please DM me with:

  1. Your role/skills
  2. Any previous work or examples
  3. Your experience with Roblox Studio

Thank you for taking the time to read this. I’m hoping to build a passionate team and create a Jujutsu Kaisen experience that fans of the series and horror games will enjoy.


r/robloxgamedev 8h ago

Looking For Devs (Unpaid or Revenue Share) Making a DEATH UI for my Roblox Game (Day 34)

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3 Upvotes

Today, I made a cool death UI along with a cool end of match cinematic type thing.


r/robloxgamedev 2h ago

Looking For Devs (Paid) Title: [Hiring] Paid Content Creators — $15 per video (under 60 seconds)

1 Upvotes

Hey everyone! I'm part of the team at a company building an AI tool for Roblox Studio, and we're looking for experienced content creators to make short videos for us.

Details:

  • $15 USD per video, under 60 seconds
  • Ongoing work if it's a good fit

DM me if you'd like to apply. Note: we'll ask for an example of your editing skills before hiring.


r/robloxgamedev 6h ago

Creation A whole lotta progress!

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2 Upvotes

So! With the help of Codex i’ve managed to create a level designer plugin that shows me the path and the level bounds where you’re allowed to fly. Enemy spawners now have markers that indicate their spawning positions, making it easy to make formations in the 3d space, added a second enemy type that chases the player AND last but not least, I improved the barrel roll counter attack projectiles, now enemy fire turns blue and homes in epically while being a one hit kill. the probabilities are set to 100% for testing but in actual gameplay it’ll be like a 15% chance to trigger


r/robloxgamedev 3h ago

Creation Scrapped Feudal Japan stuff

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1 Upvotes

Girlfriend and I started to make a feudal japanese game together, I build and animate, she scripts, models, teaches me Maya. She's thinking of stopping work on it to do something cyberpunk related so I figured I'd post some of our stuff here. Here's some photos!

Everything I build is done completely in studio and ported out and back in for performance sake. Final part counter of just that pagoda roof and single wall was 73,000 parts.

All of her weapons work and have some cool hit box stuff I don't understand. That big gate was yoinked straight from Sekiro, super fun game, super fun build. Her 3d clothes are really cool and inspired me to try my hand in Maya, the belt and hat are my work and I tried wrapping my head around actual clothing but it's super hard. Taira mon photo credits belong to another friend.

I intend to finish the pagoda and include it in what is hopefully an eventual submission to EBR. Thanks for reading.


r/robloxgamedev 3h ago

Looking For Devs (Unpaid or Revenue Share) Anyone want to participate in a Scheduled Playtest?

1 Upvotes

Hi Guys,

I have been working on my first Roblox game and I honestly think it's fun but the true experience needs 5-25 players all online at the same time. I'd like to have a 30 minute scheduled playtest this Saturday 1:00 PM PDT (8:00 PM UTC)

It's an extraction type game where players are locked in a room with a button. Every button press gives scaling coin rewards to all players but increases the difficulty. If you die, you drop everything you carry. Cash out anytime to lock in your rewards.

Please comment down below if you plan to show up. All are welcome though, even if you don't leave a comment.

I look forward to seeing some of you there and I am open to all feedback!

https://www.roblox.com/share?code=41b4833aa55e52419b92ea1dd6508e9f&type=ExperienceDetails&stamp=1784779394410


r/robloxgamedev 11h ago

Discussion And what's the point of all this?

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5 Upvotes

r/robloxgamedev 3h ago

Looking For Devs (Paid) Looking for a dev team to join???

1 Upvotes

Hello!! Are you looking to join a dev team?? If you are you have came to the right place, Currently starting a project considering a realistic science/medical game We are in need of:

• 3D Modelers
• Scripters/Coders
• Builders
• OST Makers
• Render Makers
• Mechanics Designer
• Concept artist

contact more info regarding pay ;)


r/robloxgamedev 4h ago

Looking For Devs (Unpaid or Revenue Share) I truly need help with this

0 Upvotes

Yeah, i know, i know it says unpaid, but i mean i have no budget right now, but that doesn't mean im going to get the game for myself, if someone truely wants to help we can share revenue, (ngl, i feel bad asf saying that, cuz i know there is people here that already win money or live from this, but anyways)

If someone wants to know more about can text me at dm or give me his discord, thank you all for your time and please, be kind :3