r/RaceTrackDesigns • u/MMuster07 • 1d ago
r/RaceTrackDesigns • u/MrPorgMotorsport • 1d ago
Other American Road Racing Association
r/RaceTrackDesigns • u/NiccoloFavero • 12h ago
WIP I HAVE TO CHOOSE
Which of these two motocross tracks should I choose? I’m leaning towards number 1, but aesthetically speaking, I’d choose number 2. What do you think?
r/RaceTrackDesigns • u/legobrick2013 • 1d ago
National Kiel-Holtenau Airport Circuit
Length: 3.78 km.
Turns: 11
If this didn't have any chicanes in place this place would be a death trap
r/RaceTrackDesigns • u/Key-Conflict-1538 • 1d ago
WIP Argan circuit
Questo è il mio secondo disegno che sto sviluppando su un circuito (non ho ancora pensato a quale tipo specifico di corsa) però ho un poʻ di problemi a come sistemare le tribune e le infrastrutture. Ho bisogno di feedback generico. Grazie!
P.S. so che è caotico ma ho voluto aggiungere delle varianti
r/RaceTrackDesigns • u/Ok-Basis5987 • 1d ago
International Surprisingly not a street circuit
I've designed this circuit to be in a city centre with an upscale neighbourhood in the infield, designed to be accessible to the outside world via a series of tunnels , with many GA areas on the banks of the natural amphitheatre. Would you live in the middle?
r/RaceTrackDesigns • u/Top-Brief-911 • 1d ago
WIP My third race track design posted to the subreddit. This one is inspired by Jeddah. Any thoughts?
r/RaceTrackDesigns • u/dat-randomplaneguy22 • 3d ago
International A few track designs that I drew on flashcards with different layouts! (4 tracks)
I dont know how to figure out the distances of different layouts, so I havent included that.. Im also new to track design, so there might be things that look blatantly wrong..
r/RaceTrackDesigns • u/Hixyly • 4d ago
International Yerevanring
4.35 KM long, 12 turns, FIA Grade 2, Built in 2029
r/RaceTrackDesigns • u/impact_ftw • 4d ago
Other Draw tracks and instantly race them!
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Just wanted to show this, not mine though.
r/RaceTrackDesigns • u/ComputerKind560 • 4d ago
WIP Waterfalls track - from early blockout to playable beta
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Here’s a full flythrough of our Waterfalls track in Couch Planes, comparing the early blockout with its current playable beta version.
r/RaceTrackDesigns • u/maxx-usa • 6d ago
Street Circuit/Semi-Permanent Sarajevo Autodrom || FIA Grade III (14 Turns, 2001m)
r/RaceTrackDesigns • u/NiccoloFavero • 5d ago
WIP WORK IN PROGRESS - STORSJÖSRING
Storsjösring will be out soon
r/RaceTrackDesigns • u/TheDigitalmtfker • 6d ago
WIP Rally track project
Hello y’all 🙂
I’m a complete beginner with Blender and Assetto Corsa, and I’ve been working on a rally stage set in my hometown.
Today, after weeks of work using QGIS, Blender, Thomas’s Track Tools, LiDAR Toolbox, and the Fluffy add-on, I was finally able to export a first test and actually drive it, haha.
It’s still at a very early stage, but I already have the LiDAR terrain mesh, all the simplified buildings, and part of the road!
I know there are still a lot of bugs and that everything looks pretty rough for now, but I’d be very happy to hear any advice or feedback based on what you can see 🙂
Maybe some of you can guess the location?
r/RaceTrackDesigns • u/TrainFanOrSomething • 7d ago
RTD Challenge RTD Challenge #66 | Emu Raceway (Mildura, Victoria)
This is my first and probably my only attempt at an RTD challenge
Nestled among the vineyards and open farmland of Victoria's Mallee region, Emu Raceway is one of Australia's most distinctive modern circuits. Opened in the early 2000s, the venue was designed to operate safely in both clockwise and counter-clockwise configurations, effectively giving competitors two circuits for the price of one. The result is a compact but challenging venue whose character changes dramatically depending on the direction of travel.
The clockwise layout has become a favorite of touring cars and GT machinery, with heavy braking zones at Brock Corner and flowing sections through Mallee and The Knee. In contrast, the faster counter-clockwise direction is particularly suited to motorcycles and open-wheel machinery, with its more flowing rhythm and high-speed corner sequences rewarding precision and commitment.
Though modest in scale compared to Australia's major circuits, Emu Raceway has developed a reputation as a driver's circuit, where mistakes are punished and momentum is everything. Combined with its rural setting, distinctive orange and white kerbs and passionate local support, the circuit has become one of regional Victoria's most popular motorsport venues, hosting everything from club meetings and motorcycle races to national-level touring car and formula championships.
r/RaceTrackDesigns • u/NiccoloFavero • 7d ago
International CIRCUIT DE KONGSVINGERING
History behind the circuit
Located southwest of the city of Kongsvinger and south of the village of Skarnes, the Kongsvinger circuit is the first Scandinavian track to hold an FIA Grade 1 rating, situated 50 km from the Norwegian capital. It is surrounded by a four-hectare green area that provides a natural Nordic setting. The track features 20 corners, alternating between high-speed bends taken at full throttle and hairpins requiring lower speeds. The average elevation change is approximately 11.4 meters, while the average width is around 15.5 meters—making it the widest circuit on the F1 calendar, thanks to straights spanning 16 to 18 meters. The lowest point is Turn 1, which requires heavy braking on the approach to Turn 2, while the highest point is Turn 14. The facility offers eight different track layouts suitable for various racing series, including F1, F2, F3, MotoGP, Moto2, Moto3, WEC, Formula E, PureETCR, EuroNASCAR, European GT3, and Legend Cars. Racing here is best done between April and October to ensure ideal temperatures, avoiding the winter months when the region experiences very cold weather.
Names of turns and straights
STRAIGHTS
-Statkraft Straight: The track's longest straight. Here, speeds of 340 km/h can be reached. It is named after the hydroelectric company Statkraft—one of the most important in Scandinavia—which is also one of the circuit's main sponsors.
-Glomma Backstretch: The second-longest straight on the circuit. It takes its name from the Glomma, the river that flows through the city of Kongsvingen.
TURNS
-Odin Turns (turns 1-2): The first corners of the circuit. It takes its name from Odin, the king of the gods and the father of all in Norse mythology.
-The Pine Esses (turns 3-5): One of the most technic part of the circuit. It takes its name from its form, which it looks like an s.
-Fjord Loop (turns 6-8): It's a nice combination of curves that lead to the northernmost section of the track; its name comes from the fjords that are very common in Norway.
-North Crest (turns 9-11): It is the northernmost part of the track; in fact, the name literally means that.
-Innlandet Link (turns 12-13): It is the central connecting section that joins the two parts of the circuit. It takes this name from Innlandet, the region where the track is.
-Taiga Kink (turns 14-15): Here is the section that concludes the second main straight and begins the third. The name comes from the taiga, the area's main biome.
-Viking Hook (turns 16-17): The slowest zone of the circuit, which is made by two hairpins. It evokes the history of the famous Scandinavian warriors and explorers.
-Valhalla Sweep (turn 18): It's a pretty speed corner. It takes its name from Valhalla—Odin's majestic hall in Asgard—where warriors who fell in battle feast for eternity.
-Midgard Corners (turns 19-20): The last two corners of the circuit, and one of the most expensive. The name derives from Midgard (Middle-earth), the Norse name for the world inhabited by humans.
Thiswas my first real circuit posted here, so please don't judge me, but you can give me some ideas to make it better. Please excuse me if the translation is poor. Enjoy :)
r/RaceTrackDesigns • u/Fun-Pin-698 • 7d ago
Old School Lydney Loop
This makeshift circuit on the west outskirts of Lydney, Wales, came about when the farmers who own these fields the circuit travels through agreed to set up a makeshift testing ground for the Escort Mk3s, Austin Metros, and Sierras belonging to themselves and their friends.
This first took the form of the two paved roads visible at the top and left of the frame were connected with shorter trimmed crops between "Sawmill" and "Sycamore".
Once the farmers grew more ambitious, they attained the approval of the Lyndey Park Estate Sawmill (bottom of the picture) to use their connective road to the main town and adjacent land.
They then mowed further to what resembles the layout visible here. As years wore on, they added a gravel surface to the off-piste sections of track, and after an injury at Orchard and intervention of Lydney Town Council, even some runoff at "Orchard" and "Sycamore".
The venue would go on to hold the beloved, annual, Lydney Loop Derby, which took a time-attack format, with strictly no professional drivers, or specialised vehicles, allowed.
The 2.2km/1.4mi, counterclockwise layout produced astounding spectacle, added to by the necessity of using Bream Rd. simultaneously with everyday traffic, by necessity of tradition.
The townsfolk used the sawmill road connecting "Sawmill" and "Watery Hairpin" as a makeshift paddock, though it wasn't necessary in the coming years for anything other than spectatorship and parking.
The notoriety of the location eventually garnered the attention of the government, who after an impulsive ban on the event, allowed it to continue, even promising funding for a dedicated circuit down the line. (Historical continuation to come)
r/RaceTrackDesigns • u/maxx-usa • 7d ago
RTD Challenge RTD Challenge #66 // Interlaken+Ring (FIA Grade II): Switzerland Returns to Racing
r/RaceTrackDesigns • u/Top-Brief-911 • 6d ago
Redesign I redesigned Caesar's Palace Grand Prix with a new layout, is it better than the old one? Would you welcome it back to Formula One?
galleryr/RaceTrackDesigns • u/SafetyInteresting215 • 7d ago
International Tavira International Raceway (Made in Brickrigs)
r/RaceTrackDesigns • u/youraverageperson0 • 7d ago



