r/RPGMaker 9h ago

RMMZ Any way I can achieve this with/without plugins?

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0 Upvotes

English is not my first language, so my words can be a bit off.

I'm trying to make a RPG Maker MZ game with a custom UI, but I am very new to this engine and I don't know how to achieve my goal.

First, I want my front view battle menu screen to have different UI depending on how many party members you've set up in the battle.(As shown in the first picture)

I also want the battle menu to be shown left or right depending on whether the selected character is on the right side or left.(This is not an important feature. I might just make all the menu show on the right side)

Second, I want to have a custom menu.(Shown in second picture)

It should have a description panel on the bottom left(for the selected menu buttons), a picture shown on the top left, menu in the middle, and all 4 current party members that are setup.

Third, I want a custom setup(change party member) menu that can switch left and right in order to select/deselect from 12 different characters.(Shown in third picture)

The selected characters should have an outline and numbers(character order) shown up in the top right corner in order to show they are selected.

The characters that are not yet obtained should be shown as a blank card state, and should not be selected.

I should be able to select, or deselect the character without changing other member's order.

Forth, I want a Status screen that look like this(Fourth picture)

It should have a graph showing the current states, LV, Job name and Name, picture of the character, EXP bar, equipment picture and a character description section for all 12 characters.

And Finally, I want the character on the world map(It was called a lead character I suppose?) to be separate from the battle members.

This means I cannot use or select the lead character as a battle member, and vice versa.

I bought RPG Maker MZ via STEAM, and here's the DLC(Plugins) I bought.

-RPG Maker MZ - Custom Menu Editor

-RPG Maker MZ - FV Actor Animations Plugin

-RPG Maker MZ - SRPG Gear MZ - Tactical Battle system for RPG Maker MZ

-RPG Maker MZ - ARPG plug-in set

And there were other default plugins like textpicture or alt menuscreen.

The resolution of the game I'm currently working on is 1280*720.(HD layout)

Just in case, I am VERY very new to RPG Maker, and the only game engine I've touched was Unity(And I wasn't even good at that)

I know how programming works in a basic level, and that's it.
But I can learn, and I will improve!

Can someone help me on What I should do?

Thank you.


r/RPGMaker 20h ago

Game Review This can be GOOD in time...

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1 Upvotes

r/RPGMaker 5h ago

RMMZ Master Editor with Casino Roller Plugin

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0 Upvotes

Showcase use of the Master Editor Software and the Casino Roller Plugin


r/RPGMaker 2h ago

RMMZ Quest Log v2.5 – Tracking HUD and Detailed Log Fixes

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0 Upvotes

r/RPGMaker 6h ago

RMMZ Which do you prefer?

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5 Upvotes

These are the starting cutscenes for my game that is meant to be a bit goofy and non self serious but also a bit cryptic and strange, do you prefer the black mouth or the teeth? I’ll have to send the other one in the comments, and I have a screenshot of making the door, which you will walk through after seeing this cutscene.


r/RPGMaker 20h ago

Looking for some good titles

6 Upvotes

I would like to play some classic rpg style games, not horror survival or dating sim. I just want some good ol classic story and dungeons with unique mechanics. I also want to still be able to run it in modern day 💔 (spent a good hour trying to get a blurred line to work)


r/RPGMaker 4h ago

RMMV Advice for flavour text windows?

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7 Upvotes

hi guys, looking for a plugin or simple scripts that cycles through a few different bits of enemy flavour text during battles similar to undertale? this area is also where the magic / skills are so, that needs to pop up over the top of this. I'm aware that you can easily display text boxes during battles at certain hp thresholds and the like, but what im looking for is less intrusive (not something the player has to confirm through) and is more incorporated into the ui? sorry if this an annoying post it was just really hard to google lol


r/RPGMaker 11h ago

Subreddit discussion (Poll) Which style of play do you like more?

1 Upvotes

Hello. I'm planning to rework my project and I decided to find out what styles and visual solutions people like more. Next will be a list of questions with options and the possibility of your own answer.

  1. What style of moving around the location do you like more:

A. Each scene or place with an event is a separate map\location with transitions.

B. Each location (for example, a forest) is a separate but single location without transitions.

C. Your option.

  1. Battle style and their features.

A. Front view.

B. Side view.

C. Front view with (characters' backs.)

D. Your option.

  1. What style of battles do you like?

A. Turn-based.

B. Your option. (I forgot the other two.)

C. Battles should be unique and not based on the provided options.

  1. What should cutscenes look like.

A. It's better for optional battles to happen through conscious choice (Like: you approach a highlighted dot and confirm that you want to repeat it.)

B. Randomness. You're not walking on the beaten path and there's a chance that a fight will happen again.

  1. and the following points are for your thoughts, desires and things. I'll read everything

r/RPGMaker 11h ago

Story Descripe the Plot of your Game as terrible as possible

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67 Upvotes

r/RPGMaker 10h ago

does Fps 3d (like Doom and Half-Life) possible Rpgmaker MV?

2 Upvotes

Is it possible? cause if you know the "can it run Doom" trend, people are putting Doom in anything, and some of those are other game engines, so I'm asking ll: is it possible? I know some poeple tried and did it, but what if we can improve it, like the Doom 2.5D can be form into Quake's native 3D, i know this is high ceilling but i have a theorethical answer on this, cause someone made a plugin that use rpgmaker to run a wad (A wad is a data file where doom maps and data is stored) this plugin https://mario135790.itch.io/can-it-run-doom made by mario135790, and uses the dwasm doom source port as it main component, what if we made 3d maps in a doom map maker like Doombuilder put it in rpgmaker, and apply everything from there, i still don't know if it's possible. still theorethical

and for the half-life/quake native 3d, all i can talk about is half-life cause i don't know if quake still uses the wad format i think it uses the .PAK format, but half-life still uses the .wad for its maps. we just need to put a half-life(like Xash3D) source port in a rpgmaker MV plugin,

so yeah kind of a schizo post and i think the idea if done will bring more oppurtunity in game making from rpgmaker


r/RPGMaker 17h ago

AI Art/Music Free 3 modern character sprites for visual novels - 6 expressions each, free for commercial use

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0 Upvotes

Free sampler from my modern character pack - 3 VN character sprites, ready to drop into a dialogue scene.

What's in it:
- 3 characters: a barista, a college student and a nurse
- 6 facial expressions each (neutral, smile, sad, angry, surprised, thoughtful) - 18 sprites total
- Transparent PNGs in two sizes (1024 and 512)
- Drop them straight onto any background in a visual novel or RPG

License: free for commercial and non-commercial projects, unlimited projects.

Full disclosure: the artwork is AI-generated and then reworked in Photoshop (cleanup, color, consistent framing, transparency). It's also a free sampler from a larger paid pack.

Link: 3 Free Modern Characters with 6 Expressions Each - Visual Novel & RPG Sprites (Sampler)

Happy to answer any questions about the license or use cases - and if you make something with them, I'd love to see it.


r/RPGMaker 7h ago

Party swap system ready

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9 Upvotes

Party swap system is in place. I have now reached the point in my game development that the player has 5-6 party members. This means I must use a party swapping system to allow. players to swap them out.

-Use the campfire swap characters out at camp.

- Max limit is 4 at a time in the active party

If a dungeon or quest requires a certain character I will lock that chacarter for that dungeon or quest using this same system.

Plug in from Visu Stella


r/RPGMaker 14h ago

RMMV More sprites as an addendum to my last post.

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22 Upvotes

Also gave some slight tweaks in accordance so some feedback from the last post, mainly the addition of highlights.


r/RPGMaker 19h ago

VXAce Rain [RPG MAKER VX Ace Cone Engine]

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5 Upvotes

r/RPGMaker 19h ago

RMMV Steam just approved our Store Page (DEATHSLOTS)!

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3 Upvotes

r/RPGMaker 21h ago

First test of a an all-event QTE system

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5 Upvotes

This was a fun little design puzzle, I am trying some stuff out because the Chain Command plugin I was using doesn't let you run any events while the QTE is running(Aka making a funny little alligator dance)


r/RPGMaker 1h ago

RMMZ Little showcase of how I make my maps

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• Upvotes

Could probably save some time with a really good camera tho


r/RPGMaker 22h ago

RMMZ Luck Man Test Animation #3

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10 Upvotes

This is test animation #3 for Luck Man: The Unintentional Hero. Here Paul talks to Henry about his cursed basket weapon. This ones a little longer than my last one. More to come!


r/RPGMaker 2h ago

RMMV COLLEGE GAINS -Campus Map-

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6 Upvotes

ive finnally finished it im so happy i will soon make the other maps for this but what do you guys think of the map? i will later add shadows
'
If you wanna follow developments on this game follow me on twitter Plush_antlers
or on itch io COLLEGE GAINS ITCH IO PAGE


r/RPGMaker 3h ago

RMMV i have a problem with name boxes (yep message core)

2 Upvotes

i'm using YEP_MessageCore plugin to show characters' names in dialogues, everything was fine, but recently i downloaded SomeRanDev's Undertale battle system plugin because i wanted to use Undertale battle mechanics in some fights, and because of that the name boxes are in the wrong place and they stay there until the end of the battle (it only happens during the battle, in overworld it works fine)
is there a way to fix it?


r/RPGMaker 4h ago

Screenshot First world map I have made in MV, please send feedback.

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31 Upvotes

I've been messing around with MV and I've made this 250x150 map. Though, I'm not fully sure if it's good.


r/RPGMaker 4h ago

RMMZ UI for the cardbattler roguelike I'm making in MZ

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45 Upvotes

The game is called Cage Witch. Set in the same universe as our previous game Dreaming Mary back in 2014 (quite a long time ago!)


r/RPGMaker 5h ago

RMMV My second try at parallax mapping!

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10 Upvotes

I think I'm starting to get the hang of it! Any feedback or tips on how I can improve? (in general, I won't be making any more changes to this one :')


r/RPGMaker 8h ago

RMMV Does anyone know of a plugin (MV) plugin that lets you create animated tilesets with MORE than three frames?

6 Upvotes

I made a 14-frame water animation tileset and I MUST find a way to use it in game as tiles. Events won't do because they'll just cause massive lag.


r/RPGMaker 8h ago

RMMZ Trying to last minute find teammate for a Jam

1 Upvotes

Hi! Hope I'm not breaking any sub rules here.

Going to join this year GMTK game jam, but still lack artists on board. It starts today and will go for 4 days.

I'm working in RPG Maker MZ; my time zone is UTC+4, and I will be fully available (outside of sleeping). My itch - https://storyteller-knight.itch.io/

Looking for 2D tileset drawing/editing or other types of mapping or drawing backgrounds (familiarity with RPG Maker shenanigans is a boon), but other avenues of 2D art are welcome too (UI, characters, illustrations).

Already have composer on standby and, potentially, a character/illustration artist (if able to find more people to help with art).

If it sounds interesting let me know in comments or private messages.