Hi! I’m building the early concept for a Roblox turn-based RPG with a mystical world, familiars, bosses and teachers that teach spells, meaningful player choices, and multiple story paths.
The story follows a player chosen by Gaia after an ancient curse fractures the world. The player can choose paths such as peace, carnage, truth, or balance, and those choices affect quests, familiars, spells, towns, and endings.
I want to be fully honest. I have little to no development experience. I am not presenting myself as an experienced lead or promising a finished game overnight. What I do have is a clear creative vision, a growing storyboard, and the willingness to learn, communicate, organize ideas, and build this carefully with people who want to create something original.
Looking for collaborators interested in learning and building together
- Lua scripter / turn-based combat systems
- Builder or environment artist
- UI designer
- Animator
- VFX artist
- Writer or quest designer
- Music / sound designer
Important: This is currently an unpaid early-stage collaboration. No payment, revenue share, or future compensation is promised or guaranteed. I do not want anyone to work under false expectations or for “exposure.” If the project reaches a stage where revenue is earned, compensation/revenue-share terms would need to be agreed on clearly in writing before anyone continues.
If this sounds interesting, please comment with what role you are interested in.
I’m especially open to working with other beginners who want to learn, stay organized, and turn a strong idea into a real game.