Hi, my name is Cliffus Jiggrin (pronounced Jig Green) and I've been playing OW since 2017 peaking low masters if that even means anything. I am from a small country so please pardon my English if stuff is many confusing.
I have mixed opinions on both 5v5 and 6v6. I like 6v6 because it lets me play with more friends and I like 5v5 because I feel like there is more balance to individual and team play.
I'm here because I feel like instead of looking at what 6v6 can do now, they should look into the problems with the match quality. Because I can only speak for myself, I don't mind a longer queue if it equivalents to better, more equal match between the both teams.
Ever since this year, there have been so many complaints about match quality, team quality, etc and while maybe win rate is around the same. But, there are a lot more stomps now compared to before especially in ranked. Currently, playing OW is like waiting in line at a restaurant for 10-20 minutes only to find that they serve Taco Bell.
I am not saying that the match making is rigged, I am saying that regardless of win or loss, it's not producing as many enjoyable matches as it used to.
I will use myself as an example- I stopped playing in 2022 and return this year. When I played ranked as DPS for first time in about 4 years, I got into platinum somehow despite being bottom in both damage done and eliminations. I have not been past platinum since 2018 ... LOL
Now, if I queue DPS, I basically ruin the game because I should realistically be starting in low silver. And I'm not enjoying it because I'm not pulling my own weight and no one in the game is enjoying it either because there is a clear gap in player quality.
Pretty much every game can be determined by the first 2 minutes. Every match, there is at least one player in the game who you know does not belong there.
and I think the game also has other frustrating problems like
If you have a support duo containing 2 of mercy moira or LW, good luck doing anything except getting healed and saved since they lack offense utility.
If you have double hit scan that only force main, you will struggle even making the first choke vs their shield.
For tanks, there is a lot to say but I feel that in metal ranks, if your tank is losing the tank battle or dying, they will almost always switch to Orisa, Mauga or Hog and instead focus on their own self preservation instead of looking to create space. And in turn, only serve to feed ult charge to them.
and I think that lower tier aggravate towards Escort/Hybrid maps makes these problems even more noteworthy. Since those maps are either a living hell where you drag multiple OTs like you're locked down in Taco Bell or a full hold on point 1. Either of them are just not fun experiences.
So even if 6v6 does increase queue speed times at which people get into a match, does it really solve anything? Bad synergy will still be there and so will the poor enjoyableness of matches.