The idea is to make an aim trainer to help me stop missing easy, EASY shots--basically just a slightly harder version of the Practice Range. Ultimately, the goal is to practice firing projectiles at enemies that are either unaware that I'm aiming at them, or using mobility that moves them in a predictable way (VAXTA doesn't teach this!).
I'm absolutely not a coder, so most everything I've done, I've figured out by taking it out of other custom games. Here's what I have so far: YNXBS.
There are 5 enemy bots in the match, and I'm having issues with 3 of them:
Ana - I just want her to walk up and down the road. She mostly does that now, but she starts acting a bit weird when she gets back to the starting point.
Cassidy - I want him to walk hotel high ground. For whatever reason, he gets to one end and just stays in that area.
Pharah - I wanted this to be Ashe, but I couldn't figure out how to make her look straight down (so her Coach Gun shoots her straight up).
Juno and Jetpack Cat are also there, but they're mostly (kind of?) doing what I want them to do.
Eventually, the plan is to line the entire payload route with bots. Any guidance would be greatly appreciated!