r/OnePieceTC • u/ThePirateKing21 • 15h ago
Guide Teams for Kizuna Clash Vivi *10
These teams can make it to level 31+ and higher. You can use St. Shamrock as friend captain if they have it. If not, you can go with the second team for Dex variant.
r/OnePieceTC • u/ThePirateKing21 • 15h ago
These teams can make it to level 31+ and higher. You can use St. Shamrock as friend captain if they have it. If not, you can go with the second team for Dex variant.
r/OnePieceTC • u/ratatoskr_OP • 14h ago
If you got the new units, blitz through the bosses.
r/OnePieceTC • u/Humble_Key_9522 • 4h ago
https://youtu.be/3PLZve65jC4?is=6cL80YCZXlCZ8bYX
VS STR: Make sure to tap great or less on the rcv orbs; need high enough HP to avoid debuff on final stage
For smoother sp activation+ full matching orbs, use specials in this order:
Moria/perona switch,gunko sp, garp sp, vivi sp, shamrock sp, moria/perona sp
Have fun⚽️🎚️💅⛰️🏖️
r/OnePieceTC • u/atyfaz • 49m ago
10-star DEX: Battle 2, Gunko Friend/Helper places Territory over enemy territory, then Carina uses her Super Switch effect for base ATK boost, then Nami's special to clear Paralysis. Lucci's crewmate ability deletes the Damage Reduction instantly.
Battle 3, Gunko eliminates enemy territory, while Coby, Lucci, and Shanks all remove Damage Cut. Coby removes the BLOCK slots, while Shanks sets the chain minimum to 2.75 to overpower the ATK reduction at 2.75 or less. Kuma support boosts type effects. Vivi support boosts slot effects without triggering an interupt. Don't switch captains with Coby's special, simply click CONFIRM without selecting someone to skip.
10-star STR: Battle 2, Gunko eliminates enemy territory. Shirahoshi uses Super Switch effect to lock slots, then Mansherry uses special for rainbow slots at 2.5x. You can't end up in Battle 3 as a QCK type without losing damage to a BLOCK slot on one of your characters, its better to just let Sh & Ma to be PSY, as they only get the Super Switch if starting as QCK. Use Carina to remove the Damage Cut, do not use her Super Switch effect.
Battle 3, use all specials for territory, slot boost, removal of Damage Reduction and DEF Up, and 3 + effects from Jinbe.
15-star DEX: I use Gunko as friend captain due to always having access to her. Uta is captain to avoid Special Reverse. Battle 1, use Uta's special, you will one round the boss easily.
Battle 2, use Uta's Super Class special to improve her effects for the final battle. Use Vivi's Super Switch effect for type effect boosts carried into the final battle. Use Rebecca's special, it's the only one you need, removing the DEF Up and giving you a type effect boost that will carry over to the next battle. Boa/Nami/Robin support on Coby guarantees a STR slot to break the STR slot barrier, and Coby will one-shot Battle 2.
Battle 3, Gunko special, Gunko special. Use Lucci's special to reduce Damage Cut, apply multiplicatice chain boost, and inflict Increase Damage Taken, then his VS effect for an additive chain boost. Use Coby to fully remove Damage Cut, and make Gunko your captain now that Uta has resisted all the Special Reverse for you.
15-star STR: You will not one round the boss. Battle 2, use Robin's Super Switch effect, then use Koala's special to remove the barrier. Your slot boost will carry over to the next battle, and the delayed type effect boost will not trigger an interrupt. The Whale Sharks, Helmeppo support, and Mr. 1 and Ms. Doublefinger support will remove all paralysis turns. The Special Use Limit will be reached but you can easily clear the battle now. Yes, Robin and Koala will be DEX but the benefits are worth it and you must start as INT. Just use them as the first tap as it does the least damage without the chain anyway.
Battle 3, Doffy adds to the chain. Use Gunko for the ATK boost. Then use King for matching slots on adjacent characters and to reduce the chain multiplier decrease. Use the other Gunko to regain the Super STR slot that King just turned into a regular STR slot. Do not use King first because he will set a weak ATK boost. Use Fujitora to eliminate decreased chain multiplier, do not switch captains. Normal switch Coby into Garp for a matching slot, then use Garp's special to eliminate Damage Cut and boost the final tap by 50%. Don't use Fujitora's final tap, let Gunko do it for max damage. It's not worth starting with Garp for the Super Switch effect as you'll be stuck with the DEX typing.
r/OnePieceTC • u/rdweach • 17h ago
I’ve played a little bit over the years is it worth going back to ?
r/OnePieceTC • u/YoYoMa666 • 2h ago
Rejoining the game after a while and seem to remember a website that would give teams for any given event and involved users submitting the teams they used to complete the event. Does anyone know what I’m talking abt lol and does that website still exist?
r/OnePieceTC • u/ki5hido • 13h ago
I real all the time, they are the best team for PVP. But I somehow can't make a good team with them. Can someone give me some advices, what characters should be used?
And are they really better as an Imu team?
r/OnePieceTC • u/TheRealKC98 • 14h ago
r/OnePieceTC • u/Zed_Vermillion • 2h ago
Is there a team with which you can reliable clear the whole story? I started the game with the anniversary and figured it is time to push through the story