r/MinecraftMod • u/Dubious_Anteater66 • 21m ago
Which versions and mod loaders are most relevant for new mods?
Hello, I am currently developing my first mod, and I mostly just play for myself, so I'm not that familiar with which versions and mod loaders are the main ones.
I'm developing the mod for Forge 1.21.1, as Forge is what I'm used to, but now I'm unsure if this is an unfortunate pick. I want my mod to be available to the public, once finished, and will probably make ports to NeoForge and Fabric once I'm finished, but I'm wondering if Forge 1.21.1 is just not used because of the NeoForge version? That whole thing confuses me.
I might make ports to 1.20.1 and 26.x in the future, but have to take one thing at a time. 1.12.2 and 1.16.5 lack a pretty significant base for the mod, so those aren't really relevant.
Could someone explain which minecrafr versions and mod loaders I should target? I'm in too deep with the Forge 1.21.1 edition of the mod, so I will finish that regardless, but if this version is irrelevant, I'd rather not make that mistake again in the future.


