r/justgamedevthings • u/Alsharefee • 9h ago
r/justgamedevthings • u/AliceTheGamedev • Jan 21 '23
Reminder: Please report posts that are not jokes/memes/humorous
Hey folks, just a reminder from your sub founder and moderator: please make sure to hit the 'report' button on posts that don't fit the subreddit (usually because they are not memes or in any way humorous).
People get confused all the time and post promotional content or help posts here, which isn't what the subreddit is for. I remove them whenever I see them, but you can help by making the sub stay on-topic by reporting content that doesn't fit, so it gets auto-removed even if I can't get to it right away.
Downvoting, or informing the OP in the comments that they're in the wrong place is of course fine too, but since we don't get a lot of posts every day, downvoting alone doesn't necessarily stop the misplaced posts from showing up in other users' feeds.
Thank you very much!!
r/justgamedevthings • u/derkamak • 14h ago
What’s one game mechanic that completely disappeared, but deserves a comeback?
r/justgamedevthings • u/AliceTheGamedev • 2d ago
life footage of me trying to brainwash the youth into being willing to spend money on video games, one tiktok comment at a time
r/justgamedevthings • u/zarkonnen • 2d ago
The answer to like 80% of game marketing questions, like "How do I get press to cover my game"
r/justgamedevthings • u/samohtvii • 2d ago
Another day another 10 or so wishlists.
Anyone else feel this way?
r/justgamedevthings • u/Japan_Sushi_Master • 4d ago
To lower the 3D engine's rendering load, this tree was placed in Shinagawa, Tokyo.
r/justgamedevthings • u/Double-Rough-7280 • 6d ago
Gamedev Shitpost 😂
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Would’ve guessed Diglett if i didn’t make it 😂
r/justgamedevthings • u/themanwhosfacebroke • 8d ago
My wargame faction going from horde army to bio-warfare debuff army was not something i expected tbh
r/justgamedevthings • u/electric-kite • 11d ago
The fastest way to find bugs is to launch
r/justgamedevthings • u/Levardos • 11d ago
How I feel sitting down to design next deranged level for my game
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r/justgamedevthings • u/Due_Bobcat9778 • 13d ago
Not comparing, just thought the contrast was funny.
r/justgamedevthings • u/JaytoStudios • 13d ago
Indie Dev is 50% Making the Game and 50% Selling Yourself
r/justgamedevthings • u/Driving_Rogue • 13d ago
No idea why no idea how
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r/justgamedevthings • u/chopsueys • 14d ago
Every time I think I have a good idea for a game
r/justgamedevthings • u/Neat-Aardvark6468 • 15d ago
Built a tiny daily game where you find and fix a bug
Side project I've been working on recently:
https://dailybug-dev.vercel.app/
The idea is simple:
- There's one bug
- You get 3 lives
- Find the bug
- Fix the bug
- Come back tomorrow for another one
I wanted something that felt more like real debugging and less like grinding algorithm questions.
One unexpected challenge was discovering how many bugs have multiple valid fixes. I started with exact answer matching and quickly found out developers are way more creative than I expected.
Curious what people think. Any feedback (good or bad) is appreciated.
r/justgamedevthings • u/JaytoStudios • 16d ago
Day 1 hits different…
Knowing what comes after Day 1, this meme hurts more than it should. Stay strong guys.
r/justgamedevthings • u/SterlWorld • 17d ago
Head Turnaround
v.redd.itJust wanted to share again because I’m just so darn proud of myself!
r/justgamedevthings • u/nbgdevs • 17d ago
Do you check how many players actually unlock the achievements you add?
I was looking through the global achievement stats for Hold Your King today, and it made me curious how other developers approach achievements. Do you add them mostly for completionists, to guide player behavior, or simply because they’re fun?
r/justgamedevthings • u/DiddyDubs • 18d ago
My game just got its first reviewer, and she liked the game!
Technically my second review,the first was my mom’s “Great Job, Sweetie”.