r/Gloomhaven Feb 13 '24

Announcement Small Questions and FAQ Megathread

58 Upvotes

As the subreddit sees more and more small questions, we thought it would be a good idea to make a thread custom-suited to them. With that, here's a few ground rules!

(1) Have you checked the relevant FAQ for your game yet? If not, it might be a good idea to start there. There's more in these than you might expect, and it's very possible there's already an official answer for your question.

(2) Use the Search function to see if someone might have already asked your question. It might save you some time!

(3) Proper spoiler tags must be used. If you don't know how to use them or what to spoiler tag, please reference the r/Gloomhaven spoiler rules. All the other subreddit rules apply, too, of course.

NOTE - If you have questions related to the Frosthaven puzzle book, including both hints and full solutions, you can check this thread.

If you have questions about unlocking basically anything, this Frosthaven Unlock Guide and this Gloomhaven 2nd Edition Unlock Guide are great resources.

With that said, ask away! The sub is full of very helpful and knowledgeable people. :)


r/Gloomhaven May 27 '26

Gloomhaven 2nd Ed Gloomhaven 2e and Frosthaven Crossover Item Lists

43 Upvotes

Sorry for the delay on this, it's been a busy time! We are now releasing updated item import lists both from Frosthaven to Gloomhaven 2e and from Gloomhaven 2e to Frosthaven.

This will be added to Cephalofair's website in the future, although the website is undergoing some work at present so it's difficult to predict how soon that might be. /u/dwarfSA has both games' respective FAQs with this information incorporated and will publish those updates later today.

Gloomhaven 2e FAQ

Frosthaven FAQ

Otherwise you can find that information here and we will sticky this post. This post is entirely spoiler free as we use item numbers so you can browse without worry. Untagged spoilers in the comments will be removed (if you want to discuss an item in this post, use spoiler tags with the item number as the spoiler hint).

As usual, in order to import an item from one game to another, you must first have obtained that item in its origin game.


Frosthaven item import list into Gloomhaven 2e.

The following items may be imported once Gloomhaven has reached the required Prosperity level (listed as Frosthaven item numbers):

Prosperity 3: 158, 159, 170, 171, 172, 173, 179, 183, 185, 186, 190, 195, 210, 211, 223, 228, 233, 235, 240, 243

Prosperity 5: 167, 169, 174, 175, 177, 178, 180, 182, 187, 191, 192, 193, 197, 198, 201, 204, 205, 206, 208, 214, 221, 227, 229, 238, 239

Prosperity 7: 162, 163, 181, 184, 188, 194, 199, 202, 203, 207, 209, 212, 215, 217, 218, 222, 224, 226, 234

Prosperity 9: 151, 166, 168, 189, 200, 213, 216, 219, 220, 225, 236, 237, 242, 244


Gloomhaven 2e item import list into Frosthaven.

The following items may be imported once the Trading Post has been built to the required level (listed as Gloomhaven 2e item numbers):

Trading Post 1 (also Starter Shop): 9, 10, 43, 96, 97, 122, 123, 124, 125, 126, 127, 137, 150

Trading Post 2: 23, 24, 31, 32, 33, 38, 41, 51, 70, 81, 82, 83, 84, 85, 86, 92, 94, 95, 98, 100, 104, 107, 110, 112, 113, 116, 120, 129, 131, 140, 141, 143

Trading Post 3: 39, 40, 44, 46, 48, 71, 74, 75, 77, 78, 88, 93, 99, 103, 106, 108, 114, 115, 117, 118, 119, 130, 135, 139, 144, 148, 151, 152

Trading Post 4: 59, 61, 64, 67, 72, 76, 79, 80, 89, 109, 111, 121, 128, 132, 133, 134, 136, 138, 142, 145, 147


r/Gloomhaven 3h ago

Role Playing Game RPG Deluxe Box Set retail availability

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15 Upvotes

Has there been any info on whether the RPG Deluxe Box Set will be available for purchase retail, post campaign. My group is undecided on whether we want to purchase as we're still playing through Frosthaven and Gloomhaven 2E. I would much rather wait to see what's available a few years from now before deciding...


r/Gloomhaven 15h ago

Miniatures & Fan Art Frosthaven MagHex 3d printed scenario's (update #9)

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73 Upvotes

Again some random 3D printed scenario's.


r/Gloomhaven 12m ago

Digital Frosthaven Fivers Frosthaven Trainer (important bugfixes) [Spoilers - game mechanics, Characters: Shackles] Spoiler

Upvotes

I feel like I'm spamming the sub, apologize for that.

I recently shared version 0.6.0, but I feel like I need to get this updated version out, since it has a some major bugfixes, along with another requested feature.

Fivers Frosthaven Trainer is a tool to modify the ruleset, and now also savefiles for the digital version of Frosthaven. Check this thread for more info.

Version 0.6.1

Additions

  • Enhancement reset

Bugfixes

  • For some reason, editing 'Target' on items didn't work on the specific item pages. This has now been fixed.
  • Editing the 'Usage' on items was broken, and didn't change the ruleset. This has been fixed. You can now successfully change your items so they can be used as much as you want.
  • Added a failsafe to prevent corrupting save-files. (Was a very unlikely scenario, but should still be guarded against)
  • Prevents rare case of items getting their values wiped.

Enhancements:

In the save-file, there is a new tab, 'Enhancements', which lets you reset chosen characters enhancements. This will reset all their cards. I had hoped to implement a smoother version of this, but this is the best solution I could manage for now.

Exception: Pain Conduits card 'Unstable Effigy' cannot be reset, because the card-ID exists on multiple places in the ruleset, and in one case under another characters cards. It's a really weird situation, but for safety reasons, that card is excluded from getting wiped.

If you are using the program, I highly suggest getting the newest release.

https://github.com/Holyfivr/Fivers-Frosthaven-Trainer/releases


r/Gloomhaven 20h ago

News Gloomhaven Grand Festival July Project Update #2: We're Meeeelting....& More Production Samples!

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24 Upvotes

r/Gloomhaven 1d ago

Jaws of the Lion Jaws of the Lion back in stock for US/AU, soon for EU/UK and elsewhere

22 Upvotes

Sorry for the slightly spammy post, but I had a few people that wanted me to let them know when JOTL was back in stock but I lost track of who they were. Therefore, I just wanted to post here that JOTL is back in stock at Cephalofair.com and likely other retailers shortly.

As of now, Frosthaven should be not far behind, and Buttons and Bugs and Merc Packs are trending towards early fall. (As well as the Pub Crawlers release)

(Minis/RPG still slated for December-February fulfillment)


r/Gloomhaven 12h ago

Gloomhaven 1st Ed Are you supposed to use summoning circles for enemy summons?

1 Upvotes

The rulebook states "if there are no available standees, the summon fails". I assumed this meant actual standees and not summoning circles. So I was wondering if the game even expects you to put a summoning circle on the board and then put a standee on top, or if it's just a standee.

I'm specifically asking, because I foresee a situation where there are still standees left, but no summoning circles. Sure, it's unlikely, as there are 14 of those circles, but if it happened, does the summoning fail? Or are you not even supposed to use those circles for enemy summons? I feel like I should, because I need to keep track of them, so I know which enemies drop coins.


r/Gloomhaven 23h ago

Frosthaven Deathwalker and scenario 64

6 Upvotes

Playing scenario 64 with Deathwalker. After round 10 we read as instructed and it was especially bad for Deathwalker because all shadows were deleted. Do y’all use custom rules to change this To allow shadows to be moved to the center map along with summons?


r/Gloomhaven 1d ago

Miniatures & Fan Art FH #23: Spire Basement Spoiler

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16 Upvotes

r/Gloomhaven 2d ago

Miniatures & Fan Art Music note painted! 🎵🖌️ Spoiler

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36 Upvotes

I'm super happy how his cape turned out! Intentionally went a bit cartoonish with the eyes, i think it suits him pretty well

Let me know what you think!

If you want to check out my other painted mercenaries ⚔️:

Two minies

Cthulhu / Squidface

Spellweaver

Cragheart

Jaws of the Lion


r/Gloomhaven 1d ago

Gloomhaven 2nd Ed Silent Knife Level 9 Card Clarification Spoiler

11 Upvotes

Hired Help is a persistent effect card. The way it’s written can be interpreted at least two ways from my perspective:

1) you can use it once, and it’s persistent to remind you the enemy stays enhanced forever.

2) you can, at any point and repeatedly, pay a loot token to an adjacent normal enemy to turn them.

I’m assuming it’s a single use card, and at the time it is played you must spend a single loot token to turn a single adjacent enemy? And then it’s dormant as an effect?


r/Gloomhaven 2d ago

Buttons & Bugs Fungal Monk preview will go up tomorrow, here are all the card teasers for it so far

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32 Upvotes

Three of these will be going up later today on Instagram, so you can see them here first. The others were shown previously on social media and in the three previews so far.

The Fungal Monk preview should go out Wednesday to the insider newsletter, and then up on social media Thursday.

Sign up for the insider newsletter here: https://mailchi.mp/cephalofair/insidersnewsletter

Previous preview articles:

https://cephalofair.com/blogs/chronicle/pub-crawlers-pint-sized-preview-1

https://cephalofair.com/blogs/chronicle/pub-crawlers-pint-size-preview-2

https://cephalofair.com/blogs/chronicle/pub-crawlers-pint-sized-preview-3

EDIT: Quick context so it's not confusing: Cephalofair has announced Pub Crawlers, an expansion to Buttons and Bugs. The articles above preview the expansion. It includes two new classes, the Fungal Monk and the Whistlecry. This week's preview (which will go out tomorrow if you're subscribed to the Insider Newsletter and otherwise go up Thursday on social media) will look at the Fungal Monk, so this post is recapping the various teaser cards that have bene shown in previews so far. Hope that helps!


r/Gloomhaven 2d ago

Gloomhaven 2nd Ed Gloomhaven 2e Sun Class Guide?

7 Upvotes

Hello folks! There is scant available for Gloomhaven 2e Class Guides. Are there any recommended guides for the 2e version of the Sun Class; alternatively, how closely is the Sun Class to it's 1e counterpart?

Any guidance would be appreciated!


r/Gloomhaven 2d ago

Frosthaven Summon conditions

3 Upvotes

Hello everyone, apologies if this has been asked before but I could not find it in the rules. The following scenario happened today during our game. I was playing boneshaker and had a summon out, then:

Round starts:

- Enemy immobilizes my summon

- My turn, summon attacks melee without needing to move

- I want to play card to make my summon move but...

Is the summon still immobilized until the end of my turn or does it go away after they already "went"?


r/Gloomhaven 2d ago

Gloomhaven 2nd Ed Line of Sight with Melee AOE

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25 Upvotes

Can the Orchid Spellweaver attack Enemy 3 with the Heatwave ability, if it has an attack pattern featured? We're seeing some conflicting answers.

Thanks in advance!


r/Gloomhaven 2d ago

Gloomhaven 2nd Ed Help; Personal Quest says the character "does not add the normal events for their classes retirement".

2 Upvotes

Specifically, the Personal Quest has us add a specific Personal Quest # to the deck. Does this suggest we don't then add the one random Personal Quest to the deck in addition? 133.4 if anyone wants to check.


r/Gloomhaven 3d ago

Frosthaven Frosthaven battlegoals

16 Upvotes

Does anyone have a list of all the battlegoals?

The reason I am asking is that, when playing digital i keep forgetting all about I during play, which usually results in failing it. Therefore I was planning on printing a page with all of them that I could have in front of me during play.


r/Gloomhaven 3d ago

Digital Frosthaven Fivers Frosthaven Editor v.0.6.0 - Campaign Editor Added! (Spoilers: game mechanics) Spoiler

16 Upvotes

Hi everyone, Fiver here.

Some of you may remember a while back that I shared a trainer for the digital version of Frosthaven. You can check that one out here.

I haven't been able to work on it much recently, but I sat down this week and got to work. I am now releasing version 0.6.0, and it comes with exciting new features, as well as a change of plans for the future pipeline.

In version 0.6.0:

Existing features

  • Character Editing: Change HP for all levels (1-9) for all characters, as well as available cards on hand.
  • Mass Character Editing All values can be maxed to their allowed value by single-click menu options.
  • Unlock Characters: Unlock starting classes (currently Snowflake, Fist, Meteor, Prism, Trap)
  • Item Editing: Modify item stats and properties.
  • Mass Item Editing All item values can be set to desired values by a popup window with all the fields needed. Leave fields empty to skip changing that value.
  • Ability Card Editing: Change ability card effects and values.
  • Mass Ability Card Editing All ability card values can be edited to desired values in a popup window with all needed fields. Leave fields empty to skip changing that value.
  • NEW: Savefile editing

Pipeline update

I am no longer planning on implementing enhancement editing. It is possible to edit the gold cost, but it only takes effect on level one cards, and the scaling that increases cost per enhancement still ignores any changed values from the ruleset.

Higher level cards, enhancement amount scaling, etc, are probably hardwired somewhere else than the ruleset file. They do exist, but editing them doesn't change anything. Since you can now edit how much gold you have, enhancement editing is no longer a priority.

NEW FEATURE: Campaign Save Editor

It is now possible to edit campaign savefiles. Instructions on where they are and how to do it are in the application, as well as the in readme.

Things you can edit: - Town variables - Herb amounts - Base Defense - Prosperity - Prosperity level - Morale - Town perks - Amount of Soldiers - Soldiers capacity

  • Character variables
    • Adding amount of gold a character has
    • Editing amount of Lumber a character has
    • Editing amount of Hide a character has
    • Editing amount of Metal a character has

Gold, material, and herbs, are all capped at 9999. If you increase them too much, it slows down the game.

Notes about save file editing

  • You may need to turn of Steam Cloud saves for this feature to work. Savefile edits get silently reverted if Steam Cloud restores its copy on launch. Instructions on how to do this are in the application.
  • You should close the game before editing any saves.
  • Save files are automatically backed up the first time you open them. To restore them, head to the save folder and delete the 'Autosave<latest-save>.dat', then replace it with the 'Autosave<latest-save>.dat.bak' by simply renaming that file and removing the '.bak' part
  • You must save and close the ruleset editor before opening the save-editor, and vice versa. You cannot have them both open at the same time.

Fixes

  • Fixed error where some cards and items couldn't be saved due to range underflow.
  • Prevents "file opened successfully" message from appearing if a file window was opened, but closed without loading a file

Misc

  • Adds further troubleshooting information
  • Adds a toast that shows when a file wasn't saved successfully
  • Opening a .dat file that isn't a frosthaven save, will display an error message

To download the trainer, head over to https://github.com/Holyfivr/Fivers-Frosthaven-Trainer/releases and grab the latest release.

How to run

Simply download the zip file, unzip anywhere, and run the program. When you run the application you will get a popup that says "Windows protected your PC" Click "More info", and "run anyway".

This is a built in safety measure that is activated whenever a program has no code signing certificate. Getting one of those costs money, and since this is a training project for myself, I will not bother with that


r/Gloomhaven 3d ago

Gloomhaven 2nd Ed How is Silent Knife gold addiction balanced?

17 Upvotes

I’m considering retiring my Music Note, and put my brain on pause by playing the Silent Knife. Looking at the cards and perks, I clearly see this class has a loot addiction. There are perks that will make me rich with no impact to my companions (like the city event thing). But I feel the Silent Knife’s mobility and card actions make it particularly good at looting any room. This is probably at the expense of my companions’ own ability to gain gold (because I’ll do so faster, better, and in a more action effective way).

My question is : is this supposed to be balanced? I mean, is the class supposed to actually need that much gold to enhance their cards so I keep up with what my companions do? Or is this a real advantage that I’m getting, effectively robbing my companions of what I was supposed to share?


r/Gloomhaven 4d ago

Custom Game Content & Variants Random Dungeons Plus 1.0 - More Rift Events and Updates!

21 Upvotes
I feel like this event pretty much sums up the journey of working on Random Dungeons Plus 1.0. It has been a long, arduous journey, but I think it will be worth it in the end!

Where We At, Fam?

It has been a while since my last update, even longer since my last true non-April Fools update! So, where is the project at?

Well, behind the scenes, progress has been made. While I have had much that I have been doing IRL (finishing my master's, preparing to move across the globe, etc.), I have still been putting time towards this project. Furthermore, others on the project have helped with playtesting, Rift Card writing, and other aspects. There are a number of fellow humans all working together on this project - and it is super exciting to see how it has grown behind the scenes.

Now that I am more-or-less finished with my internship and master's and I am in a lull before I move, I am putting a lot of time and energy into trying to push this out the door. I am making no guarantees. However, I have personally made great progress (especially on writing more Rift Events, working on the Section Book, and coordinating efforts with four of the guest writers).

The biggest hindrance that I have right now is getting artists for some of the monster artwork. About seven monsters/bosses still need artwork as of right now and since I am essentially going to be spending most of my life living on monthly financial support raised from others while working with an NGO long-term, I have to be careful how much money I throw towards commissions. That being said, I have found a couple of artists that have got me this far and I am hoping that I can find some more that can help me get these last few taken care of, while being both economical to my realities and - crucially - also fair to any artists involved.

So, Gimme a Timeline!

I would LOVE to! Yet I cannot promise that. In my dream world, I would make the best use of these next two months and finish the whole project in this time period, but I am also making preparations to move across the globe (i.e. selling, donating, and getting rid of many of my things). However, that's not to say that there isn't a positive feedback loop there! After all, selling some of my things here in the U.S. can help me make money to contract artists!

You Know You Could Just Use AI Art Instead, Right?

...I'm not using AI art in this project. I know some people have suggested that that could speed up the project, but I think one of the beautiful things about Random Dungeons Plus is that it has grown from my one-man project into a collaboration of individuals across literal oceans. I intend to keep the human touch of this project intact. That includes any artwork contributed to the project as far as I am able to control it. Besides, let's be real: While the algorithms themselves are not inherently wrong or evil, the vast majority of AI generated art is trained off of stolen content. And theft is evil.

Some New Rift Event Cards

Here are a few new Rift Event Cards for your viewing pleasure! Please enjoy:

Go big or go stone.
Use your head. One way or another.
...What a headache.
A fun carnival is a refreshing diversion from dungeon delving!
Special thanks to r/Specific-Profile-707 for this card. :)
What a nice life lived... We did live this life... Right?

I Want to Contribute to Random Dungeons Plus 1.0!

If you want to contribute, right now these are ways that you can join in:

  • Playtesters
  • Artists (while I cannot guarantee that I will use any of your art or be able to commission you, I would be happy to view your portfolio!)
  • Rift Event Guest Writers (there is still time if you want to write a Rift Event or two)

And that's about it for the main Random Dungeons Plus 1.0 update! I have a little bonus section on the end if you want to stick around regarding the April Fool's Video too, but if you're just looking for an update on the main project, that's it. I'll see you next time! :)

So, About That April Fool's Gloomhaven ASMR Video You Posted Here... :)

HOW ON EARTH DID THIS DO SO WELL?!?!?!?!?!

Yeah, I will admit, I did not expect it to pop off like it did, haha!! XD

So, for those of y'all that don't know, I've done a little bit of hobby voice acting behind-the-scenes. I thought it would be funny to do a silly little video with Gloomhaven references in it and after doing some research in voice acting communities, decided that the funniest mash-up possible would be a romantic role-play ASMR. I had never done anything like this before, but like any project I do (Random Dungeons Plus 1.0 included) I decided I would go all out.

If I was gonna do this, I was gonna make it so good that (hopefully) if someone clicked it and didn't know it was an April Fool's video and missed the board game references, they'd think it was a legit ASMR romance video.

So, I wrote three SFW scripts and ultimately settled on this one. I then recorded it, posted it, and expected one of two outcomes:

  1. It gets a couple of views from the Gloomhaven community and some laughs.
  2. It gets downvoted into oblivion for being cringe in some people's eyes.

I knew that when I made it, either outcome was likely, but I would be okay even if option 2 was the outcome because I had a lot of fun making it. Voice acting is a pretty fun hobby of mine, even though I am far from an expert at it!

Then Came the First Hundred Views

I was a bit caught off guard by this. It started to gain some natural traction. This was already way more than I expected, but by the time it got shared on the Gloomhaven Grand Festival Community Showcase, things got a bit wild.

The video became exposed to the wider Gloomhaven community - and then the algorithm started to recommend my one-and-only ASMR romance video to people who listen to legit boyfriend ASMR romance content on YouTube. Then it picked up another couple hundred views.

It is not a ton, but it is currently sitting at a little under 400 views (as of 7/19/2026), which is crazy for an April Fool's Day meme video - and FAR outpacing the community engagement for my main Random Dungeons Plus 1.0 Project.

But hey, I love BOTH my communities! Even my accidentally created second one! LOL XD

Are You Saying You're Doing More Gloomhaven ASMR Content in the Future?

...Maaaaaaaaaaaaaybe. ;)

While that won't be the main focus of these posts, since my main project here is Random Dungeons Plus 1.0, I might just make some more.

I have some ideas for both Gloomhaven and non-Gloomhaven related ASMR content in the future.

However, just some ground rules that I am establishing up front (especially now that I am growing more familiar with the ASMR community):

  • I am not committing to a schedule. This is a secondary project.
  • I am only doing SFW content. Period. At least insofar as suggestive stuff goes. Please don't ask me to do anything else.
    • That is not to say that there won't be fighting, drinking, and stuff of the like in some of the Gloomhaven scripts. That may be PG-13. The script involving Angry Face involves some violence and the script involving the Vermling involves some alcohol use, for example.
  • The link to my channel is here: https://www.youtube.com/@PolarExpressiveASMR

Have a wonderful day! 😃

Previous Random Dungeons Plus 1.0 Update Links:

[April Fools] Tsundere Quatryl Confesses After Caring for Your Injury ASMR: https://www.reddit.com/r/Gloomhaven/s/m1LA28RIWf

A Discussion on "Chaos" Cards: https://www.reddit.com/r/Gloomhaven/s/jZB4XS8tQc

Defend the Objective and Call for Playtesters: https://www.reddit.com/r/Gloomhaven/comments/1qyniv2/random_dungeons_plus_10_call_for_playtesters/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

Tabletop Bone Ranger from Gloomhaven Digital: https://www.reddit.com/r/Gloomhaven/comments/1itfr7n/random_dungeons_plus_10_tabletop_bone_ranger/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

Random Dungeon Rift Events: https://www.reddit.com/r/Gloomhaven/comments/1ikvu0q/random_dungeons_plus_10_rift_events/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

Jaws of the Lion Room Cards: https://www.reddit.com/r/Gloomhaven/comments/1i8lymc/random_dungeons_plus_jotl_room_card_photos/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

1.0 Announcement, Rulebook, and Section Book: https://www.reddit.com/r/Gloomhaven/comments/1i4k78f/random_dungeons_plus_10_coming_soon_lore_help/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_butto


r/Gloomhaven 4d ago

Miniatures & Fan Art Building Dungeons in 3D - Budget Paint Recommendations?

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26 Upvotes

My father and I have started 3D printing MagHex tiles and terrain pieces for Gloomhaven using a Bambu Lab P1S to create dimensional dungeon environments. We’ve been painting our miniatures with Army Painter, but the cost becomes prohibitive when you need to paint hundreds of terrain tiles, walls, and scattered objects.

What We’re Looking For

We need affordable acrylic paints that look good, hold up durably, and are available online in Europe/Germany. We want to achieve the detailed, atmospheric look shown in our reference images—stone floors, wood interiors, lava-filled caverns, etc.

I’ve seen that Xevin uses Apple Barrel paints in his MagHex painting tutorial with great results. Does anyone have experience with Apple Barrel for this kind of project? That said, I’m very open to other suggestions and would be grateful for any better paint recommendations!

Has anyone tackled a similar large-scale 3D terrain painting project? Any budget-friendly alternatives would be greatly appreciated!


r/Gloomhaven 4d ago

Frosthaven Item rules question. FH #106, 107, 108

5 Upvotes

The effects are: Strengthen/ward/bless "target 2 adjacent allies and self"

Our group is debating whether that means you get three buffs or two buffs.

The argument for 3 is "two adjacent allies" + "and self"

The argument for 2 is "target 2, from the set of (adjacent allies and self)". Also vigor potion is a lightly upgraded version of the muscle potion which is "strengthen self". So it goes from 1 buff to 2. Three buffs would be unusually strong.

Which is correct?


r/Gloomhaven 4d ago

Jaws of the Lion Good starting point / starting age into Gloomhaven with my nephews?

15 Upvotes

Hello strangers,

my nephews are 12.5 years and 10 years old. Currently they love playing Dominion when they visit me. I recently bought 2 further expansions (bringing my collection up to 7?), and I will play that with them for a while.

But to be honest, I'm kind of getting bored of Dominion and always wanted to check out Gloomhaven/Frosthaven; as far as I understand it, those games also include some deck building (while it absolutely not being the main focus).

I also don't want to introduce my nephews too late to Gloomhaven: there will probably only be a few years left where my nephews have interest in visiting me before other stuff becomes more important for them (especially since they live ~2hours away from me)

About my nephews:
- both have above average intelligence
- the older one is one of the biggest nerds in existence and loves fantasy (and mangas/anime) and really immersing himself in a setting/world/book
- the younger one likes fantasy (but currently hates mangas/anime apart from Pokémon), but usually likes shorter games and I think isn't as much interested in immersing himself;
he also has dyslexia, but with ongoing treatmeant is only slightly below average in reading skills (and has a verified IQ > 130 which allivates that in a lot of contexts); but reading too much still exhausts him; some required reading would actually be a bonus point though

I have a few questions:
- Is Gloomhaven Jaws of the Lion still the best starting point?
- How much reading do the players need to do (compared to Dominion)?
- How much deck building is in the games? (not a lot I think)
- How age appropiate are the games? Violence, sexual themes, etc.?
- Are 10-20 hours of time per year enough to play the game(s)?
- Are there any releases like second editions planned I should wait for, before jumping on board?

Note: What would be the correct flair for my post? I hope Jaws of the Lion is kind of ok.


r/Gloomhaven 4d ago

Frosthaven What game did you play after Frosthaven?

37 Upvotes

We are nearing the end of Frosthaven and I want to start looking into another board game. Something co op. Something with leveling up and a continued story line. What did you play afterward that scratched the itch? I have also taken a liking to painting miniatures as well so if a game includes those that would be amazing.