r/Fallout4ModsPortMods Jan 24 '24

POST GUIDELINES AND RULES Port & Mod Request Rules | Post Guidelines | PSA | Q&A

6 Upvotes

Hello Everyone, your friendly Overseer here with an update on porting rules, posting guidelines, a few announcements and some Q&A

Rules on Port Requests

Bethesda has yet again updated it's rules on ports.

  • Permission to port must be publicly available on the site the mod is hosted. – This may be anywhere on the same site: mod description, mod comments, author profile, forum threads, et cetera. Some third-party mod hosts have specific places to include these permissions, but anywhere publicly available on the host is allowable.
    • To ensure transparency, we no longer accept permissions provided via social media, chat services, or screenshots of private conversations. Any ports with a “date created” before March 12, 2023 may continue to rely on these for permission, even if updated later.

  • Different mods have different permissions. – Make sure you have, and provide, appropriate permission.
    • Mods may have blanket permission for anyone to upload to other sites, or specifically to Bethesda.net, or specifically for consoles. These mods may be ported to Bethesda.net without further approval.
    • If a mod requires the original author(s) individually approve any ports, when the author provides permission they must name the account(s) approved to port the mod to Bethesda.net, or link to the Bethesda.net ports directly. Bear in mind, if you have different account names, or are brokering permission for another user, make sure the name of the uploader is given to the mod author so they may include this!
    • Some mods allow porting with limitation like not altering the content, or combining with other mods. Porters should check for this and gain additional approvals if required. Authors should not be surprised by how their content is being ported to Bethesda.net.
    • Always remember to be considerate of the original author(s)!

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  • When requesting direct permission from a Mod Author who has permission to port in red
    • Ensure in your request that you also ask the MA to publicly state you have been granted personal permission. This can easily be done by letting them know you will be posting a comment in the post section of the mod saying thank you for permission, and have them reply to it saying your welcome and acknowledging you have been granted permission to port the mod. This will still allow direct permission requests to be valid and legal in Bethesda's rules.
  • Green check in Console Modding Permission does NOT always mean permission is given
    • Ensure the green in port section on Nexus permission says it is giving permission for YOU to port. Sometimes it says the Mod Author has uploaded it already to Bethesda, not that you have permission to do so.

Posting Guidelines for Port Requests & Bundle Requests

  • You MUST link the nexus mod page for the mod you are asking to be ported
  • You MUST link to the permission to port if it is not contained on the main page of the mod
  • When requesting a mod bundle you MUST link EACH mod's nexus page you want in the bundle AND permission from each MA if permission is not on the mods main Nexus page.
  • DO NOT post the same request twice. You may comment on your same post and ask NICELY for an update, but do not post the request again or BOTH requests will be removed.
  • NO NSFW. Bethesda has strict rules on that, so do we. No one is getting banned for you, don't ask or you will be banned from this subreddit permanently.

Posting Guidelines for Mod Requests

  • Be as descriptive and detailed as possible when requesting a mod be created from scratch
  • Please know we are not Bethesda employees and some things are beyond our scope or ability to create for you
  • Replacers will be the lowest on the totem pole as far as queue order and are the least priority.
  • DO NOT post the same request twice. You may comment on your same post and ask NICELY for an update, but do not post the request again or BOTH requests will be removed.

Failure to do any of the above WILL result in the AutoMod removing your post and you being muted from the subreddit for a week. After that time you will have access to post another request and hopefully follow the guidelines. AutoMod is our new friend and being designed to take the stress of rule breakers off our shoulders so we can focus on porting more most in a timely fashion. The more we have to remind people rules and delete posts manually, the less time we have to port your mod requests.

Q&A

  • Q: Will you port a mod with no nexus link?
    • A: NO.
  • Q: Will you port a mod with no permission to port?
    • A: NO.
  • Q: Will my post get deleted if it does not have a nexus link and permission to port?
    • A: Yes.

PSA

We now have several porters who will be monitoring this sub, myself included. This means requests here will be done more frequently than the past several months now that St0vie is no longer alone in the task. The discord is available and there, but you can also post requests here.

If anyone knows how to port and would like to join the Port Request Sub as a porter let me know, I will shoot you a mod invite after I have confirmed you have uploaded mods to Bethesda before.

PS4/5 Specific Information

Understanding Sony Restrictions and differences in modding Fallout 4 on PlayStation. Most mods simply cannot be ported to PlayStation due to Sony, not us.

Do NOT post requests in the comments, make a post.

Do NOT post requests in another of our subreddits.


r/Fallout4ModsPortMods Nov 05 '24

ATTENTION PLAY STATION PLAYERS Play Station Players Please READ THIS Before Posting!

12 Upvotes

Hello PlayStation Players!

In addition to the main Rules of Posting on this subreddit, Sony players have additional steps they must take, and guidelines to follow when making a request. Failure to follow these guidelines will result in the request being removed without notice.

When requesting a port from Nexus mods, PlayStation players must look in the files section, and ensure a mod CAN be ported to PS. Due to Sony Restrictions, all mods for the PlayStation platform must be vanilla assets. This means their can be no additional files in the mod other than the esp/esl/esm.

If any files or folders exist other than the esl/esp/esm file, do not request the mod be ported, it's impossible. See the pictures below for where to go on the mod you are requesting's page and what type of mod you can request based on what the files look like.

A mod being able to be ported for Play Station all depends on what is in the file contents. The picture above shows what it will look like, and what must be present for a mod to be Sony compatible. Basically, a mod MUST be just the one file, .esl, .esp or .esm in order for us to be able to port it for you. ANY other files except the esl/esp/esm , and it is not allowed by Sony and can not be ported.

Please note you must do this IN ADDITION to other guidelines outlined in Rules when Posting. You must link the mod, and permission must be open or given publicly as detailed in the guidelines.


r/Fallout4ModsPortMods 1h ago

Port Request - Misc. Mod can someone please port REPUTATION to Xbox

Upvotes

r/Fallout4ModsPortMods 2d ago

Port Request - Textures Vehicle retexture-left to rot

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2 Upvotes

r/Fallout4ModsPortMods 3d ago

Port Request - Weapons Vault-Tec MPL Fixes - DiaEdit by Diakyuto

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3 Upvotes

I noticed that in the permissions section it says that porting to Xbox is not allowed but in the posts section the author specified that it was done by accident and that it is open to port like his other fixes


r/Fallout4ModsPortMods 4d ago

Mod Request - Misc Mod Xbox patch request: Playable Super Mutants using DC Super Mutants Replacer model.

2 Upvotes

"Looking for an Xbox patch to be created for the Playable Super Mutants mod that uses the DC Super Mutants Replacer model instead of the default. I'm on Xbox One. The replacer is at https://creations.bethesda.net/en/fallout4/details/7897cc5e-25a9-4835-a43c-555f92dce6b3/DC_SUPER_MUTANTS_REPLACER and it requires the main DC and West Coast file first. Thank you so much in advance.


r/Fallout4ModsPortMods 6d ago

Port Request - Outfits K-Girl outfits (dirty?)

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2 Upvotes

I wanted to see if anyone was willing to port the dirty t shirt outfits from the k-girls pack. Been using this mod for years and somehow never saw the nexus page, but now I need it bad lol.

https://www.nexusmods.com/fallout4/mods/26309?tab=description

https://staticdelivery.nexusmods.com/mods/1151/images/26309-0-1503768595.jpg

My apologies if I messed this up in any way, it’s my first try lol.
Thanks!


r/Fallout4ModsPortMods 6d ago

Port Request - Settlement Mod Port Request: Commonwealth Movie Premiere by St0vie for Xbox

2 Upvotes

I was hoping it would be possible for u/St0vie to port his mods Commonwealth Movie Premiere: Last Stand at Fort McGee & Night of the Fish Men's Revenge to the Xbox please. The mods are currently available on PS4. Thank you

Links to PS4 versions:

https://creations.bethesda.net/en/fallout4/details/518f51e8-8aad-454c-8d1d-b0ead48b110e/Last_Stand_at_Fort_McGee_Commonwealth_Movie_Premiere

https://creations.bethesda.net/en/fallout4/details/c8f3403a-0f30-4c7f-8fd5-eece189d23a1/Night_of_the_Fish_Men_s_Revenge_Commonwealth_Movie


r/Fallout4ModsPortMods 6d ago

Mod Request - Mod Compatability Patch Sea scavengers munitions patch

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1 Upvotes

Any chance this can be ported by somebody with the know how? Open console perms aslong as credit is given would be good for those who wanna use the 12.7mm pistol alongside this


r/Fallout4ModsPortMods 7d ago

Port Request - Weapons Arisaka Type 99 Port Request

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2 Upvotes

Is there anyone who would be able to see about getting this Arisaka Type 99 bolt action rifle mod ported over to Xbox? Been looking for an wanting this rifle in the game for a very long time as it is one of my favorite rifles irl. Have already asked an have gotten permission from mod owner. Link to nexus mod: https://www.nexusmods.com/fallout4/mods/64696?tab=posts&comment_id=172258079&BH=0


r/Fallout4ModsPortMods 7d ago

Port Request - Outfits Port Request-Western-ish Hats PS5

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4 Upvotes

I was hoping someone might be able to port this to ps5. I posted this in a different sub but I haven’t heard if anyone was willing to do it so I’m dropping it here just in case. https://www.nexusmods.com/fallout4/mods/101957


r/Fallout4ModsPortMods 8d ago

Port Request - Outfits Port request: newermind43's Equalizer PA - Enclave Epsilon Squad (Vulcan) to playstation

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2 Upvotes

r/Fallout4ModsPortMods 9d ago

Port Request - Quality of Life Mod Port request: true perks

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5 Upvotes

While there is already one port, the mod received a massive update that made a handful of changes to how the perks work. The porting permissions are open in the description


r/Fallout4ModsPortMods 9d ago

Port Request - Minutemen Mod can anyone fix buffed minutemen militia 2 on the xbox please?

1 Upvotes

I'm unsure if this is the correct subreddit to ask, but I've heard that editing NPC data and level lists can contribute to crashes on Xbox. Is there a way to fix this issue on Xbox? Specifically, I heard that Buffed Minutemen Militia 2, the one I have on my save right now, is broken due to the update back in 2024. I had to ask because this mod is exactly the overhaul I needed for the minutemen, plus it adds power armor units in the level list. If anyone can develop a patch or a new version, it would be much appreciated.


r/Fallout4ModsPortMods 10d ago

Port Request - Weapons Dak weapon mods

5 Upvotes

I was wondering if anyone could merge port all of daks weapon mods since we have the 100 gb storage increase. I cannot do it because i don't own a pc. https://www.nexusmods.com/fallout4/mods/106622


r/Fallout4ModsPortMods 11d ago

Port Request - Misc. Mod Scream Whilr Shooting by Bp42s

1 Upvotes

https://www.nexusmods.com/fallout4/mods/93060

Simple mod that just makes your character scream when firing automatics. It has console perms


r/Fallout4ModsPortMods 12d ago

Mod Request - Weapons The FN MTL-30 grenade laucher

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2 Upvotes

Can someone make this weapon into a mod


r/Fallout4ModsPortMods 12d ago

Port Request - Textures Reptilic Deathclaws by Nukanist

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2 Upvotes

I was wondering if someone could porting Reptilic Deathclaws again, the permission tab says it is allowed to be uploaded to bethesda, another modder even was permission from the MA but it was taken down.

Here's the link

https://www.nexusmods.com/fallout4/mods/34345?tab=description


r/Fallout4ModsPortMods 12d ago

Port Request - Weapons Assault Weapons Pack - A SRIP Add-On Pack, by:Hom1elander

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1 Upvotes

r/Fallout4ModsPortMods 13d ago

Port Request - Misc. Mod Grow A Hair Mod - Trying to Locate

1 Upvotes

Trying to locate a copy of this or if anyone is willing to create a new one to fill the void. Was removed ages ago, but it is still the best mod of its type for Fallout 4 sadly.


r/Fallout4ModsPortMods 15d ago

Port Request - Weapons Port Request: M72 Gauss Rifle Attachment Pack

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3 Upvotes

r/Fallout4ModsPortMods 16d ago

Port Request - Outfits Trouble Porting first mod

2 Upvotes

I’ve been trying to port a mod from pc to Xbox that I have permission for and I know the basic steps to get to the Bethesda upload page but no matter what creation kit only creates a draft of the esp, no dds, bgsm, or nifs, doesn’t matter if I put the ba2’s in the Xbox folder or fallout4/data folder, I’m running off old guides tho and ai is not much help XD


r/Fallout4ModsPortMods 16d ago

Port Request - Misc. Mod FO4 Zombies Nacht Der Untoten

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3 Upvotes

r/Fallout4ModsPortMods 16d ago

Port Request - Weapons Fallout London - Bren Gun

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3 Upvotes

r/Fallout4ModsPortMods 16d ago

Port Request - Misc. Mod Settlement Ambush Kit - Shooting Range Inventory Reset Fix

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3 Upvotes