r/DnD 1h ago

DMing Infinite money?

Upvotes

So a player wants to play as a warlock. Genie’s vessel states that the player can decide what the object is. A spyglass sells for 1.000GP and according to the PHB “If the vessel is destroyed or you lose it, you can perform a 1 hour ceremony to receive a replacement from your patron”

I think the idea to sell the item and create a replacement is creative and although I want to reward creativity I also don’t want my low level group rolling in money.

So do you have some ideas how to prevent this “inifinite money glitch”? I was thinking that the replacement will be something of less value each time the player tries to exploit this. Maybe the patron gets annoyed and the replacement is something impractical (eg something loud or smelly which would give disadvantage on stealth or social rolls?)

Would you allow it? How would you deal with this?


r/DnD 22h ago

Art [OC] [ART] [Comm] Tiefling

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3.2k Upvotes

Some mistake her beauty for kindness, and those people rarely make the same mistake twice. Born of infernal blood and shaped by a world that rewards wit over mercy, she walks with effortless confidence and speaks with calculated charm. Every smile hides a motive, every promise carries a price, and every step draws curious eyes. Whether striking a bargain, uncovering ancient secrets, or dancing through danger, she thrives where others hesitate. To her allies, she is fiercely loyal, but to her enemies, she is a reminder that the most dangerous weapon is not steel or magic it is someone who always knows exactly what you desire.

[If you like my work and would like a commission

You can dm me here:) Thank you]


r/DnD 12h ago

DMing For the Inspiring Leader feat, is it normal for a DM to determine how much temporary HP you get instead of the actual total?

413 Upvotes

I have 18 Charisma, and with my total stats, Inspiring Leader should give 6 players +10HP.

But my DM keeps judging whether or not my speech or dance in character is good enough, and he's only given me half or a little amount.

That feels a bit unfair, and when I spoke to him about it, he said it makes it more fun. But my character is naturally weak af with low health so no, it's not that fun.

EDIT: Thanks for *immediate* input here y'all lmao. Don't worry, he's not a bad DM overall and often gives inspiration when players are funny. I'll pull him aside before next sesh this Saturday and ask what his fucking deal is. Just kidding, I'll maturely tell him what's up. Thanks Reddit fam.


r/DnD 16h ago

Art [OC] [Art] [Comm] Alexandria the Therosian Satyr Hero by Pearl-Jam-Bud

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464 Upvotes

This is a piece by the incredible Pearl-Jam-Bud of my character Alexandria the Satyr Hero. The artist did a fantastic job with her jewelry, gold tattoos, and her blue flames.

Please give the artist some love!

The character is inspired by classical Greek heroes: Perseus, Odysseus, Heracles, but is heavily inspired by Dionysus in all his forms (Mycenaean, Orphic, Olympian). She loves the thrill of adventure and new people, and believes that the purpose of life is to enjoy it and enjoy it with others.


r/DnD 8h ago

DMing Players making me roll an excessive amount of saving throws

97 Upvotes

In the campaign im currently running, i have 6 players. A larger party like that makes combat take a while, so im trying to find ways to streamline everything so we can move through stuff faster and nobody gets bored. An issue i've run into is that some of my players force me to make a LOT of saving throws and i feel like this bogs down combat pretty heavily. One of my players is playing a warrior of the elements monk, and every single time he lands a hit i have to make a strength save or the enemy is pushed back. Most my other players also force me to make quite a few saving throws, but the monk is definitely the worst. Its not exactly a major issue and it doesn't bother me too much, but i had to wonder if anyone had a more efficient way to deal with having to make a million saving throws every single turn?


r/DnD 6h ago

Table Disputes DM playing unlimited solo sessions with their partner in group campaign

53 Upvotes

I have been in the campaign for a few months and have really enjoyed it. The setting is great, storyline works to include all of our characters motivations and we also have good chemistry as players. The only issue is the solo sessions thing.

So basically, since we really focus on social aspects of the game. As such we sometimes do solo sessions outside of main sessions just to have a conversation between an NPC and Player Character. I love such thing, as it helps flesh out characters better and also allows them to more naturally develop across time, as well as build meaningful relationships with NPCs.

The issue comes from how the solo sessions look for the DM when it comes to one player, who irl is their partner. For some time we were aware at the table that they play scenes a lot more and it wasn't a problem cause most of it was just miscellaneous moment with the PC mentor or companion. Now though they started to play solo sessions with story-relevant NPCs, progressing relationships with them much beyond what we can normally do in the span of normal session or the rare solo that we too get. Which sucks especially for characters I actually flagged to all, especially DM, that I would love to get to know them better.

I wonder how can I bring up this thing to the table, especially since I know that the partner-player is also very emotionally invested in their character and tends to take things personally. I would ideally just want to discuss it with DM somehow, but need advice how to handle it.


r/DnD 1d ago

Art [OC] [Comm] Maria, Orc Cleric

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2.4k Upvotes

Hello everyone! I’m excited to share this commission I had the pleasure of working on ✨ This character isn’t one of my original characters, but a commission for a client. Meet Maria, an Orc Cleric! I had a wonderful time bringing her to life and exploring her unique design through this piece. I hope you love how she turned out as much as I enjoyed creating her. Thank you for the support! 💜✨


r/DnD 21h ago

OC [Art] Nerisalia, The Abjuration Wizard

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757 Upvotes

Neri is an OC my dear anonymous costumer commissioned me to! She is a half elf Abjuration wizard who loves to sew and add to her cloak and clothing in her downtime. Unlike most wizards, Neri does not have a spellbook. Instead she embroiders enchanted ink into her cloak which serves as her spellbook (note the embroidery kit hehe). Her favorite color is pink, which is usually the color of her magic when it isn't elemental. She is very much a flirt, and likes to attend high society even though she is not of noble birth.


r/DnD 1d ago

5.5 Edition We need to divorce "martials" from "reality" if we want to narrow the "Martial Caster gap" and maybe take inspiration from anime.

1.8k Upvotes

Hot take i know /s xD

So this is something that has always bugged me with martials going back to antiquity honestly...

Martials have always been hamstrung by this stubborn adherence to "realism" that casters never get stuck with. Especially at later levels. Like im sorry but no, Aragorn is not a high level martial. He is like... level 5.

I feel a perfect sign of how limited martials are is actually seeing some of the footage leading up to the MinMax play group where David and Clark tested jf they could move and strike like a high level martial... and they could. And they are normal humans in the normal world limited by reality. Contrast this to Wizards, druids, warlocks, and what have you that are altering reality itself.

Honestly I feel like a High level fighter should be looking like something you see in anime, not your standard fantasy. Jumping dozens of feet in the air and striking at enemies, being able to jump off of floating/falling debris to navigate (think like Stark from Freiren), attacking at range with the sheer force of their melee attacks, create difficult terrain by stomping or striking the ground, etc. Like when you get to level like... 15 Honestly martials should be able to do things that defy logic because they are just that damned powerful.

What are yours guys thoughts though?


r/DnD 14h ago

Art [Art] Party Member Renders + Statblocks

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179 Upvotes

Could only upload one image, the rest are down below.

Took me a bit longer than I first planned but I'm glad I was able to manage to get through everyone. Finally, I can say their designs are finalized (for the time being at least, or until I get another idea). Open to any critiques and/or questions.


r/DnD 22h ago

Art Blind date with a green hag [OC]

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757 Upvotes

Green hags can change their appearance at will, which is particularly useful for Nanny Muk, who likes to get around. At least she's honest in her profile.

Lester will either have the time of his life, or end up a drained, soulless husk. Or both. He'd probably be OK with either result.

Nanny Muk was the first hag my party met (technically; Kayra was still human at the time). She took the form of a sweet old lady before things went sideways and our ranger lost his soul.

Lester here is from the comic Feral Mills by u/kewkoh. For some reason he agreed to work with me on this and agreed to my insane comic pitch.

More comics:


r/DnD 10h ago

OC The Empire [OC] [art] from the World of Rhündal

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70 Upvotes

These are two ethnic groups that I am going to be implementing in my next campaign. They are based on Yuan-Ti Purebloods, but all of the artwork I saw for them looked too creepy (which makes sense, but isn't the flavor I am going for). They are humanoids that are a mixture of elven tribes that came in contact with the God-Kings "The Dragon" and "The Fiend" (I'm still workshopping these names, but I don't mind the vagueness of them because its kinda ominous). Over thoasands of years, they are now a semi-serpentine group that is led by the same God-Kings, and reign over the “Woodlands” which is a tropical rainforest region of Rhündal.

The Scaled Clan have more serpentine genetics which manifests in having dark scales on their foreheads. They are master artisans with silk. While most speak the common tongue of the Painted District, the Scaled Clan language has become reserved for holy writings, known mostly by priests and clerics. It is the language that the Archpriests use to converse with the God-Kings.

The Painted District are more elf-like and aren't born with scales on their face. This puts them at a disadvantage, because scales are attributed with the divinity of the God-Kings, and so they have a cultural practice of tattooing scale-like shapes on themselves at a young age. They are known for their ceramics craftmanship that you can find along many port cities within reach of the Empirial Bay. Before combining with the Scaled Clan to form the Empire, they spread their territory east to the Lizardfolk lands. Although their kingdom collapsed with the rise in Lizardfolk populations, many Painted District loan words are now found in bordering Lizardfolk dialects, and so they can communicate rough ideas with eachother if needed.

These two groups maintain harmony despite the asymmetrical social hierarchy that place the Scaled Clan above the Painted District in status, which leads to occasional episodes of ethnic conflict. They both enjoy a great amount of prosperity as the only two cultural groups in the region that have developped writing systems.

Please let me know if you have any advice on how to turn these groups into playable races, or what encounters my players might come across within their territory!


r/DnD 18h ago

5.5 Edition I feel like playing a "Death Knight" would be a fairly common fantasy, but I haven't found any options that really capture that fantasy well

266 Upvotes

I guess the term "Death Knight" means a lot of different things to different people, so I guess I'll lay out what it means to me:

A plate-armor wearing, two-handed sword wielding, necromantic warrior.

Trying to combine powers of necromancy with martial armor and weapons just doesn't seem to really "gel" in any meaningful way, as far as I can tell. I guess trying to weave magic and martials is always kind of tricky, but I'm just surprised how rare this seems to be -- and frankly, doesn't even really seem possible unless you're starting above level 10.

I love the idea of having a front-line combatant that has some power over necromancy -- speaking with the dead, flavorful stuff like that, maybe a minion or some minor spells as a ranged fallback -- but try as I might, I just can't find anything that quite hits the spot.

Maybe there are some lesser known options I might ought to look into?


r/DnD 10h ago

OC Tomb Entrance [Animated Map] [OC]

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40 Upvotes

Deep within the caverns, an ancient tomb entrance carved into the stone awaiting discovery. Strong waterfall flows into the chamber, powering old mechanisms, connected to the gates that guard the secrets of a lost civilization

Animated version of this map in FullHD and 4K resolution, gridded and no grid is available on my Patreon — https://www.patreon.com/xundra_maps/posts/tomb-entrance-163936362


r/DnD 2h ago

DMing First time DMing, players asked for more story, exploration, and improv/rp opportunities.

8 Upvotes

Hello! first time posting here and would appreciate any help or tips.

I am a new DM (and new to D&D in general) and I convinced my group of friends to sit down and play with me. As it was my first time, I decided to run the Dragons of Stormwreck Isle module. We had more players than I was expecting (5) and in the first session they opted to go to the Shipwreck of Compass Rose first, I added the encounters as they were in the module and I think I didn't really scale the combat accordingly because the battles were all fairly quick and they managed to steamroll through most of the enemies.

The party went through the ship and I followed the module, what was in each room, what loot they found, there were a couple of puzzles etc. And then they finished, took the talisman to the grave and ended the first quest and we wrapped up for the day.

Overall they all said they had a great time, I did prepare intensively and I threw in some jokes and funny bits here and there to add some levity. i asked for some feedback and a few of them said that they would've liked more story, more exploration, more investigating/puzzles, and more opportunities for them to improv and roleplay as their characters.

So I'm unsure if they're saying this because I failed to make the combat engaging enough for 5 players by not scaling the enemies properly, or if sticking to module and the encounters outlined was the cause of this, and if it was, I'm not sure how to go about the rest of the campaign and come up with more ways for them to rp or just explore and such. Any advice would be greatly appreciated, I really want my pcs to have a good time


r/DnD 7h ago

Game Tales Just cast a minor miner minor illusion in our last seesion

17 Upvotes

After talking about this with others, I realized this is probably an extremely rare and niche case and felt the need to share it with the world lol

When my friends and I were playing DND today, we had a bit going of "children yearning for the mines", and my wizard was trying to convince an NPC that it's not healthy for the kids. So I conjured up a picture of the children leaving the mines covered in soot and coughing, via minor illusion.

So I used a minor miner minor illusion. I'm not sure if it's possible to add more "minors" onto it, I feel like I got some kind of hidden achievement ᕦ⁠ʕ⁠ ⁠•⁠ᴥ⁠•⁠ʔ⁠ᕤ


r/DnD 8h ago

5.5 Edition Whay subclass do you wish to see get the 5.5 treatment?

15 Upvotes

As the title says. There are plenty of 5e subclasses that we haven't seen updated and many who would benefit from a good rebook.

Me personally? The Fathomless Warlock, the Circle of Spores Druid, the College of Whispers Bard, oath of redemption Paladin and Oathbreaker Paladin

So what about you guys?


r/DnD 23h ago

OC My 3D printed dungeon [OC]

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271 Upvotes

Hey everyone,

I've been working on my modular dungeon; it took almost 2 months to print and paint everything! I wanted to share the final look with you all! I'd love to hear your thoughts. And also, there are interactive puzzles in it!

The Kickstarter campaign is currently live for anyone interested in checking out the full dungeon.
Kickstarter campaign link


r/DnD 9h ago

Art [OC][Art] Portrait of Sylvain Highwaters

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17 Upvotes

This is a portrait of my evocation wizard Sylvain. A memory of a proud day for him - his acceptance into a well-established group of wizards and the start of his pursuit for mastery of all frost magic. He is considerably younger in this portrait compared to present-day adventuring, and life and its many harrowing difficulties have left their mark over time. This serves as a reminder to him of those past days, the excitement of beginning a new journey and exploring all over the world.

Wearing the red robes of Lunitari, he believes that frost carries properties that fire does not. Preservation over mutilation, balance over chaos. Lunitari encourages creative uses for magic, and it is this creativity that drives Sylvain’s exploration of mastery over ice.

I created a version of this portrait originally just in black and white, however I’ve been working at adding colour to my art a bit more so this is the result. Done in Procreate on my iPad. Hope you enjoy!


r/DnD 17h ago

5.5 Edition In your opinion, what’s the most iconic monster in all of D&D?

62 Upvotes

Just asking because I’m designing the cover for an in-game book called “Maldrik’s Tome of Wondrous Beasts” that my players discover.
So far, I think I’ll opt for a dragon, maybe a beholder.


r/DnD 17h ago

Misc What is a subclass you initially didn’t like, but now have an appreciation for?

60 Upvotes

r/DnD 1d ago

5th Edition Is moonbeam just that good?

224 Upvotes

So I’ve been playing a Druid for a while now, and I feel like moonbeam is kinda crazy? For context, I am playing a Stars druid in a campaign that’s been going for a while now (9th level) and moonbeam oftentimes still feels like the best option in combat scenarios.

It was basically one of the first spells I chose when building the character, and it functioned fine. But now we’re level 9, and I still see myself doing moonbeam+dragon form for reliable talent on concentration saves pretty often. Moonbeam deals LevelOfSpelld10 when I cast or move it, and again on the enemy’s turn, for 4d10(sometimes halved) per round with just a 2nd level spell slot, or 10d10 with a 5th level spell. That just feels like a lot to me? Add to that the fact that it only costs me one spell slot to do and I can do it every single encounter at varying levels. So yeah, very good damage with crazy sustain.

Now I don’t have to play optimally of course, And I also use my beloved polymorph:t-rex+starry dragon form and Guardian of nature: great tree+archer starry form for 2spell attacks with advantage for decent damage per round, but there’s still that little voice in the back of my head saying I could just do more damage by casting moonbeam and staying in the back.

Tldr: Is moonbeam really that good? Or am I overlooking something?

Edit: my playgroup uses a mix of 2014 and 2024 rules where we can kinda pick and choose which versions of things we use (we have an experienced dm and everything is excellently balanced), but my character is mostly 2014 rules.


r/DnD 21h ago

5.5 Edition [OC] Merchant's Dream | Turn Coin Into Cover

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125 Upvotes

Hello again!

As I've stated before, I'm in the process of writing Nyakan's SRD for my homebrew world of Eit. At the request of one of my players, I wanted to share an item that has made for some great moments in our campaign: Merchant's Dream.

Merchant's Dream started off as an ask from one of my players. Specifically, he asked for a way to "write off damage". I took that request a bit literally and decided that a set of armor that makes gold itself a defensive resource was kind of cool, and now here we are!

If you, like me, sometimes struggle with the party having a bit too much gold, this armor is a great way to remedy that, while also giving your table some great narrative moments. Cash Advance has saved my party on more than one occasion, and Debt Collections ability to truly turn a PC mortal for a few sessions made for some of the best combat I've ever ran.

I also wanted to share some lore from the SRD about Merchant's Dream, for anyone who's interested:

Merchant's Dream was forged by the harengon smith Rimbas Bisquo, who was commissioned, and I do mean commissioned, by Vistokul the Free himself, for one of his children. That child was Yunir. And look, I'll be diplomatic about it: Yunir was hopeless with a blade. Genuinely, embarrassingly hopeless. But what he lacked in martial prowess, he made up for tenfold in backing, because standing behind him was the full financial weight of Lethamyr, the City of Trees.

So Vistokul, ever the pragmatist, looked at the problem and arrived at the obvious godly solution: don't teach the boy to fight. Let him buy his way out of dying instead.

And Rimbas built exactly that.


r/DnD 1h ago

DMing Resources for running a one-shot

Upvotes

So, I am planning on running a one-shot with a group of friends, and I could do with a little advice on the basic resources I'll need as a first time DM.

I'm aware that in terms of books, I will need:

• Dungeon Master's Guide

• Player Hand Book

• Eberron: Forge of the Artificer (the party will have an artificer, figured I'd also use the races from it)

And I know for basics, I'll need:

• Character sheets

• Some kind of item/action/spell cards

• Character/creature tokens

• Battle maps

• Dice and dice tray

• DM screen

Are there any other recommended books? The Monster Manual and Monsters of the Multiverse caught my eye, but I'm not sure if they would be necessary, as I'm not yet familiar with the actual content of the other books.

Also any other suggestions for other basics or resources would be appreciated.

As for prep, I have done a lot of research, hyperfixation for the win. I know one-shots are considered tough, but I have a nice tight story idea, and good ideas for managing pacing and plot points. Most of my players will also be new, so myself and those who have more familiarity will help keep things moving.


r/DnD 18h ago

Art [OC][Art] My Feylost Verdan Portrait

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58 Upvotes

My party recently traveled to the Feywild, where they discovered that Guevald, my paladin, is actually from there.

For personal reasons, they had always worn a veil that covered their face and concealed their eyes.

Once they entered the plane, my character decided to stop wearing the veil and act as the group's guide through this unfamiliar land.

Since this part of the campaign would have Guevald opening up more about their past, I decided to paint a new portrait.