Hi everyone,
We are developing PPF Engine, a software for turning 3D vehicle scans into editable 2D PPF patterns. We’ve been getting some promising flattening results, but we want to test the workflow against real production experience rather than relying only on my own examples and assumptions.
I’d be interested to hear how people here currently create or modify patterns:
- Which scanning and pattern-making software do you use?
- How do you go from the raw scan to a plotter-ready file?
- Which parts of the process require the most manual work?
- What kinds of panels cause the most trouble?
- How do you handle compound curves, stretch, fingers and wrapped edges?
- What do existing tools do well, and where do they let you down?
I’m especially interested in understanding the difference between the first flattened result and the pattern that actually works well during installation.
If anyone is open to sharing a real example, I’d love to study a raw panel scan alongside its flattened or manually corrected pattern. It would also be useful to know what needed changing and how the first version behaved on the vehicle. Anything shared could remain private and would only be used with permission.
In return, I can test the scan with what we are building and share the results with you. If the example ends up helping shape the software, I’d also be happy to give you access to it once it is ready.
I’m not suggesting that we’ve completely solved scan-to-pattern flattening. However, the results so far are encouraging, and the workflow is beginning to work well enough that testing it against difficult, real-world panels now feels like the most important next step.
Even if you cannot share any files, I’d really appreciate hearing about your current workflow and its biggest frustrations.