r/BeamNG 14d ago

Teaser We heard you like spoilers ๐Ÿ˜Ž Spoiler

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787 Upvotes

r/BeamNG 19d ago

Teaser Sunny with a chance of new stuff! โ˜€๏ธ

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1.3k Upvotes

r/BeamNG 8h ago

Meme i made muyes fursona

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275 Upvotes

is this technically beamng related


r/BeamNG 1h ago

Discussion PSA before buying "realistic drivers 2.2" It needs a license, and an .exe

โ€ข Upvotes

PSA before buying "realistic drivers" by u/Bastion80 - JollyKai (beamng) - FideFidex Game Studio (patreon). At least the newer versions have and will have network license checks. It runs a separate .exe when you play beamng, every time. the mod phones the .exe then i assume the .exe phones home. I wouldnt know, I cant run the mod on linux, and im not setting up a VM.

I paid a $9. i though it was cool, and i wanted to use it and see if it was worth recommending. (shout out to jgoose's individual part repair, its an awesome mod. It can be found on patreon for like $4, you get all future updates without subscribing constantly.)

Some things I found after looking around, there are watermark id's in multiple files, maybe hwid but im not sure, the code is at least partially obfuscated (example: local _1I1lOI0lIO = {} -- vehicleId -> { key, name, aggression, speedMult, dynamic, reactive, reactiveConfig, ... }" Variables are random, if you wanted to add a feature or use something in a personal mod, goodluck.)

These are excluded details on the forum page: https://www.beamng.com/threads/realistic-drivers-2-2.110465/

You need to use their website to gain a key, with an email linked to patreon: "-> Ask a redemption code via private message and use the Patreon Email to register on -> license.fide-ch.xyz to unlock your License Key! Start the companion license service, enter your license key and you are ready to go!"

And due to this being license, i imagine that can be revoked at any time for any reason, or if this author goes quiet or shuts down that site.

I dont trust a random .exe running whenever i play, not that i can use it if i wanted to.

The mod might be good, it might not, its not worth the hassle on linux, if you want updates then its $9 a month/update. I do not recommend this mod, based on how the author released and protected it. I do understand why it was guarded like this, they claim 10k leaked downloads. And i know they have every right to release it how they want, Im just giving a heads up.

Extra note: This mod was made heavily with AI, along with their website and other works. "I mean... It's not something you can one shot with a prompt. Still months of work + testing + bug fixing... And coding ai are expensive too. If all this has zero value for you then... Idk... Just don't support the developer."

this was written by a humanโœŒ๏ธ


r/BeamNG 15h ago

Meme pretty much

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679 Upvotes

r/BeamNG 4h ago

Discussion Devs please add a lookalike of this vehicle to vanilla BeamNG

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61 Upvotes

I think the BeamNG devs should add an S-Series-inspired compact truck and SUV, similar to the 1994โ€“2004 Chevy S-10 and 1995โ€“2005 Chevy Blazer.

These were once brand-new vehicles sitting on dealership showroom floors, and millions of people bought them. Now a lot of them are gone because of rust, accidents, or just old age. It would be cool if people who miss owning one could build something that looks and feels like it in BeamNG.

The truck and SUV also share a lot of parts in real life, like the front end, dashboard, transmissions, and the 4.3L V6, so making them from the same platform would make sense. There could be regular cabs, extended cabs, crew cabs, two-door and four-door SUVs, 2WD and 4WD versions, manuals and automatics, work trucks, off-road builds, and performance versions.

It would also be neat to see an electric version inspired by the 1997โ€“1998 Chevy S-10 Electric. BeamNG already has good EV physics, so it could be something different.

I know BeamNG uses fictional vehicles, but I think a lookalike based on the S-10 and Blazer would fit the game really well. They're common vehicles that a lot of people remember, and I think they'd be a fun addition.

It would be slotted in between the Ibishu Pigeon and the Gavril D-15, bridging the gap between the two.


r/BeamNG 3h ago

Video New rig in preparation for 0.39

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47 Upvotes

r/BeamNG 7h ago

Meme Huge 0.39 leak

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87 Upvotes

r/BeamNG 4h ago

Meme bored so I created this

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48 Upvotes

r/BeamNG 4h ago

Screenshot Took a photo just like the one in the picture.

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25 Upvotes

I didn't find the Porsche I needed, so it'll be a different one.


r/BeamNG 5h ago

Discussion Realistically speaking, When is 0.39 most likely to come out?

26 Upvotes

Pretty self explanatory


r/BeamNG 13h ago

Discussion Sorry to kill the mood for 0.39

116 Upvotes

But we need to talk about the amount of mods maps/cars that will be nuked by this update im scared if the Japanese maps will now be full of missing textures also the need for speed map might have missing textures also๐Ÿ’”


r/BeamNG 6h ago

Video Covet

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22 Upvotes

r/BeamNG 10h ago

Screenshot mmmm 4k

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44 Upvotes

r/BeamNG 1d ago

Meme bad news, guys

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2.2k Upvotes

mods donโ€™t get me in trouble


r/BeamNG 3h ago

Video it's just Bolide EV...

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10 Upvotes

r/BeamNG 22h ago

Video New creation

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299 Upvotes

r/BeamNG 55m ago

Discussion litteraly unplayable

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โ€ข Upvotes

sewer area


r/BeamNG 1d ago

Video Lore accurate GSP simulator

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467 Upvotes

Survival is not an option


r/BeamNG 13h ago

Screenshot Recently modeled images of my new work-in-progress mod, the 2022-2027 Hirochi ZRX / Ibishu 250S

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53 Upvotes

The models are still in very early stages, and have just been re-topographed. Just a little more refining from here.

PS. the car is basically just a BRZ/FRS/86 plus a WRX.


r/BeamNG 4h ago

Video Slitherin Rizzian ๐Ÿ

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9 Upvotes

Green mamba ๐Ÿ


r/BeamNG 5h ago

Video Apparently, A Covet Can 1-Shot A T-Series. Spoiler

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9 Upvotes

r/BeamNG 9h ago

Screenshot Gavril D15 V8 Extended Cab Flatbed RWD Offroad

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19 Upvotes

r/BeamNG 1d ago

Meme Just found this new car driving in freeroam, how do i get it?

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264 Upvotes

Aint no way i saw one irl


r/BeamNG 3h ago

Question Some questions about tyre marks and anti aliasing

6 Upvotes

I'm thinking to buy this game. I have following questions about base game (with no mods):

1) I watched some videos but some objects/trees seem to flicker. Is there any anti-aliasing feature in this game
2) Do vehicle tyres leave tracks / skid marks? Especially on dirt roads.
3) I saw there are some desert maps. Are those sand areas deformable?

And if none of them are available, are developers expected to add them in the future?