r/nspire • u/ExpensiveAuthor7369 • 18d ago
Help [Help] Pokémon Emerald freezing
Hi everyone,
I’m running into a persistent issue while playing Pokémon Emerald on my TI-Nspire CX II CAS (OS 6.4.0.74). I'm using the lr-gpsp-nspire core (https://github.com/libretro/gpsp).
Everything runs smoothly until I step into a patch of tall grass where a wild encounter is triggered. At the exact moment the battle should start, the emulator freezes or causes the calculator to force a reboot.
Here is what I’ve already tried:
* Verified that my GBA BIOS (gba_bios.bin.tns) is the official 16KB version and is being detected by the emulator.
* Tweaked core settings, including switching Dynarec RAM/SMC between Partial and Classic (full flush).
* Adjusted Save Type and Update backup settings.
* Attempted toggling RTC (Real-Time Clock) between Auto and Enabled.
* Tested with a clean ROM from a verified source.
Despite these efforts, the crash remains consistent whenever a battle starts. Since the game runs perfectly outside of combat, I suspect this might be a core-level compatibility issue with how this version of gpsp handles battle transition effects on the Nspire hardware.
Has anyone else encountered this specific "battle freeze" in Pokémon Emerald? Any suggestions or workarounds would be greatly appreciated. Thanks!




