r/minecraftRTX Nov 28 '25

News Vanilla RTX App — The Companion App for Minecraft RTX

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142 Upvotes

Hey everyone! Cubeir here,

I've been actively working on Vanilla RTX for the last 5 years. A project that aimed to, and today largely achieves a comprehensive canonical look for Minecraft RTX — The goal was always to imagine a deservedly native RTX resource pack.
Vanilla RTX resource packs are currently up-to-date and feature complete for the latest version of the game, and I intend to continue to maintain them for the foreseeable future.

That said Minecraft's ray tracing has been fundamentally getting more and more broken since its release (though the same could be said for bugrock as a whole), which required some action.

Enabling RTX became insanely difficult due to persistent bugs, which Mojang has been refusing to fix for 1-3 years and in some cases for 4 years now. These issues were reported, confirmed and voted on by tens of people... yet Mojang never paid a shred of attention, forcing everyone to go through 5 paragraphs of unholy rituals and execute convoluted workarounds just to get it working.
I've been documenting these issues and their workarounds publicly and keeping them updated on Vanilla RTX's download pages, but they're easy to miss, and you can't just expect everyone to read all that, right? This was all on top of having to manually dig online to find a working RTX pack that may or may not be up-to-date.

So...
I built the ultimate companion app for Minecraft RTX that fixes the situation! and arguably makes it far easier than ever before to keep playing with ray tracing at its best on the latest versions of Minecraft Bedrock.

Announcing the Vanilla RTX App! Now officially available on the Microsoft Store, it is a rebrand of Vanilla RTX Tuner which I announced 6 months ago, the name change came recently after extensive rewrites and a UI redesign. There is also a trailer, watch it here!

Everything you're ever going to need to unlock the full potential of Minecraft RTX and use it without having to deal with any hurdles has been brought here, together in one place.

Here's an overview of its core features:

  • Launches Minecraft with RTX pre-enabled — No fighting bugs, no more steps to follow. One button, and the game will be launched with ray tracing properly enabled, you will still need to activate a ray tracing resource pack before joining a world, fortunately, the app already supplies Vanilla RTX updates:
  • Automatically downloads and updates Vanilla RTX from its official GitHub repository. No more third-party sites and no more outdated packs. The app caches everything locally for quick reinstalls and checks for updates once in a while.
  • Gives you powerful tools to tune any RTX or even Vibrant Visuals resource pack according to your preferences -- that's right, the app is no longer just compatible with Vanilla RTX. Adjust fog density, emissive intensity, normal map strength, and various material properties, There are guardrails designed to protect the artist's original work, making it extremely difficult to spoil the original PBR properties, that said, I recommend experimenting freely on Vanilla RTX first, since you can reset and reiterate fast by reinstalling from within the app.
  • DLSS Swapper, allows you to create your own catalogue of DLSS dlls and easily swap them at any time, your default/current DLL is always added to the catalogue so you won't ever lose anything!
  • BetterRTX Manager / Installer, works similarly to DLSS Swapper but installs BetterRTX instead, allows you to swiftly switch between presets, import .rtpacks from the BetterRTX website.
  • There is more, read the full documentation

Downloads:

Footnotes:
The app only updates and reinstalls primary Vanilla RTX resource packs for you.
If you're using other packs, you can export them before tuning as a way of backing them up.
That said, tuning is optional, they're tools, what you should do however is to launch the game through the app at least once and avoid disabling ray tracing.

Once in a while you might see news of app or pack updates appear inside the app, urging to reinstall Vanilla RTX (which will automatically update it) or update the app via Microsoft store if necessary. That way you won't be left alone!

For suggestions/issue reports or help use GitHub issues or ping me at Minecraft RTX Discord server
-- I plan on providing long-term support for it alongside Vanilla RTX.

As for what the future holds this time, I might be trying to integrate BetterRTX into the app for ease of access and to solidify everything in one place, though in terms of core features, the app itself is now complete after a year of development. (BetterRTX has been integrated!)

P.S.
Vanilla RTX's Enhanced option is now absorbed into the base pack (no more subpack selection!). Which means fixes and visual upgrades for Minecraft RTX are now enabled by default, development folder files on GitHub remain unmerged if you ever want raw Vanilla RTX.
If Mojang ever fixes all ray tracing bugs by some miracle, a Vanilla RTX App update will stop merging Enhancements, for that I've kept the workflows clean, never lose hope!

That is everything from me. Have fun!


r/minecraftRTX Sep 10 '20

Getting Started/Helpful Guides/Resource Packs

100 Upvotes

This post will serve as the subreddit's main source of information until it runs out of space and we get our wiki page up and organized. It will be updated as more resources become available so make sure to check back in every once in a while. Feel free to comment/pm the mod team with more guides and suggestions to be added to this post.

Official r/minecraftRTX Discord Server

Creating an RTX Enabled Custom World

How to Convert a Java World to a Bedrock World for Minecraft RTX

How to Create Your Own RTX-compatible PBR Textures

Community-made Resource Packs:

Smoolistic 1.16 by u/Doey62750

Vanilla RTX 1.16 by u/nicinator8

JG RTX 1.16 by Jason Gardner

  • JG RTX is a work-in-progress, realistic Minecraft interpretation designed to improve the appearance of generated worlds.
  • Demo Reel
  • Download

Luna HD by u/dessie84

Kelly’s Minecraft Vanilla RTX Conversion by KellyTheDragon

  • A Vanilla conversion pack that gives blocks RTX capabilities. All textures are mostly vanilla, with very small tweaks to make things seem nicer. All blocks that should glow, do glow and it was made with an attempt to put a nice mood, and balance to ray traced vanilla Minecraft
  • Sample Image
  • Download

Truly Vanilla RTX by CubeIR

Defined PBR by u/Hot_Fly_9189


r/minecraftRTX 14h ago

Help! Pbr not loading

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6 Upvotes

I have minecraft version 26.1.2 and fabric mod loader . Everything works perfectly. Its just that Any pbr resource pack doesnt work.

Using Spbr with bliss shader (image 1) : results in invisible blocks

Using Spbr with Photon shadder (image 2) : Results in fully black blocks

Shader settings are perfectly ok and i tried it even with no mods still didnt worked.

Any help would be appreciated !


r/minecraftRTX 2d ago

Help! Why does the image darken for a couple of seconds when I place or remove blocks? This is especially noticeable in enclosed spaces.

Enable HLS to view with audio, or disable this notification

33 Upvotes

I'm using vanilla RTX Opus.


r/minecraftRTX 3d ago

Builds Galaxium fullversion

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21 Upvotes

Hey guys! Btw here is the fullversion from Galaxium.

I added some 1 new room und some fixes on the map!

Download here! https://www.mediafire.com/file/rxog6ao3a5y26ws/Galaxium_Final_versionRL.zip/file


r/minecraftRTX 5d ago

Creative! forgot how fun it is to play around with the gamepathtracer

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55 Upvotes

r/minecraftRTX 6d ago

Builds Metalic bomb Update!

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34 Upvotes

Hey guys! Here is the newest update on my also new map FireFlare!

I worked on a new Metalic look but..

You need the Iteration RP shader, and the Vibrant PBR pack!

Here is the download! :D

https://www.mediafire.com/file/okcmeq6vhb83vwi/MetalicbombUP.zip/file


r/minecraftRTX 6d ago

News BetterRTX 1.5.0-beta preview screenshots

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161 Upvotes

SSS, POM, water upgrades, pixelated puddles, and new color grading features coming soon.


r/minecraftRTX 6d ago

Poll the performance at different render distances! (no upscalling)

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7 Upvotes

from 24 to 8, no upscalling or clouds


r/minecraftRTX 9d ago

Creative! Sunrise, outpost, Minecraft RTX

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88 Upvotes

r/minecraftRTX 9d ago

Help! Complementary Reimagen but for bedrock

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1 Upvotes

I want a shader like complementary Reimagen for bedrock


r/minecraftRTX 10d ago

Builds FireFlare update!

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22 Upvotes

Hey guys! I updated my FireFlare map Check it out!

If you want.

Download here! https://www.mediafire.com/file/rar714cbheztyd2/Slim%2527s_RTX.zip/file

This map is just a Test map for RTX testing!

Sahder: Iteration RP

Texture pack: Vibrant PBR

:D


r/minecraftRTX 13d ago

Builds FireFlare new map

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32 Upvotes

Hey everyone! I worked on a new map called FireFlare. Testing out some colorful path-traced lightning and smooth reflections here. What do you think of the mood?

Shader: Iteration RP

Texture pack: vibrant PBR

Have fun on my new map! :D

https://www.mediafire.com/file/dsqm1nhekjkxgba/FireFlare.zip/file


r/minecraftRTX 13d ago

News FireFlare rtx map record.

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6 Upvotes

Hey guys! This is my map record of my new map named FireFlare.

Hope you like it!

Updates coming soon! :D


r/minecraftRTX 13d ago

Help! RTX with Glowing Color Blocks and Mirrors

2 Upvotes

gimme plwease brwoooo 🥺🥺🥺

One like the pearlescent moon behavior pack on bedrock


r/minecraftRTX 13d ago

Help! Are dark caves at all possible?

2 Upvotes

Is there a pack, or a way to configure thru the VanillaRTX app or better rtx, or anything, that would make caves and enclosed spaces totally dark again? The caves are so bright with RTX on that it looks ridiculous.

I messed around with ambient light on the vanillartx app but changing it doesn’t make any difference.

Edit: I reset the vanilla rtx app using shift+reset and redownloaded vanillartx and it actually fixed my problem


r/minecraftRTX 14d ago

Help! Returning RTX user

10 Upvotes

A while ago when I played I used the vanilla RTX resource pack while playing Minecraft Bedrock. Now its been a while since I kept up, what is the best configuration and software for the most ground breaking visuals?


r/minecraftRTX 15d ago

Builds Galaxium Update

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8 Upvotes

Hello! Galaxium got a update and it got a new area!

On this new area will come the updats in the future!

Download here!

https://www.mediafire.com/file/2zbe1w7zig8ap0j/GalaxiumUP.zip/file

Btw i kinda think the name of the map is lil bit stupid lol.


r/minecraftRTX 15d ago

Help! Questions about RTX, in no particular order (note: I currently have Vanilla RTX Normals on)

1 Upvotes
  1. Is there any sort of thing I can download that fixes first-person shadow rendering and doesn't add a model visible in first-person?
  2. Why are falling leaves translucent?
  3. Why is the sky gray instead of blue at noon, and how do I fix this (weather is clear and I am not in a Pale Garden)?
  4. How do I fix everything becoming brighter when I look up and darker when I look down (only happens when I'm outside)?
  5. Is BetterRTX soon going to fix the bugs that add a grid in the water and cause glitches with redstone torches and copper grates?
  6. Is there anything at all that can fix RTX breaking banner patterns?
  7. Why is the original Vanilla RTX very dark and the Opus version very bright, while Normals has much better lighting?
  8. Why does the sun feel too bright overall, and how do I fix this?
  9. Why are the backsides of (transparent) doors and trapdoors rendered when not against a block, unlike in regular Minecraft or Vibrant Visuals? Is there anything that fixes this or makes doors fully 3D?
  10. Is there any way to disable redstone and its ore from glowing when not powered?
  11. Why don't handheld light blocks glow, and is there any way to make them do so?
  12. Why does RTX run better than Java shaders, despite being much more realistic when it comes to lighting?
  13. Which is better: Vanilla RTX (any version) or Kelly's RTX?
  14. What are some other questions about RTX that need answering?

r/minecraftRTX 16d ago

Creative! Sunset with Minecraft RTX

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10 Upvotes

Just a sunset with ray tracing


r/minecraftRTX 17d ago

News Minecraft RTX map record

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16 Upvotes

An Minecraft RTX map record

Not my map!

shader: Seus ptgi gfme

Texture pack: Vibrant PBR 26.2

Important: Enable parallax in Seus ptgi gfme shader options!


r/minecraftRTX 17d ago

Builds Galaxium small update!

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13 Upvotes

Hey! Just like I said, I'm bringing new updates every 2-3 days.

here is the download link:

https://www.mediafire.com/file/z8gjl042m5qx46s/GalaxiumAlphaUPDATE.zip/file


r/minecraftRTX 17d ago

Help! How to make certain blocks glow/emit light?

2 Upvotes

SEUS did this for Redstone, Emerald and Lapis Lazuli blocks. I'm trying to get the same effect in IterationRP. I found that there is a settings to change LabPBR preset to SEUS, and while those previously mentioned blocks now emit light again, it seems to mess with a lot of other materials as well, like leafs and flowers becoming full-lit.

I tried to mess with the blocks.properties file and also looked in the SEUS shader to see how they did it, but I can't find anything.

If I google it I mostly get results about how it's configurable in a resource pack, but I know that it's possible from within the Shader.

Any ideas? What's the easiest way to get this done, if any?

**Shader (and version)**
iterationRP_Alpha_0.8.22

**Minecraft/Mod Version**
Minecraft 1.20.1
Fabric 1.20.1
iris-1.7.6+mc1.20.1
sodium-fabric-0.5.13+mc1.20.1
voxy-0.2.13-alpha

**Hardware Specs**
AMD Ryzen 7 9800X3D
Geforce RTX4080
6gb RAM allocated

**Additional details**
\-


r/minecraftRTX 19d ago

Builds I'm back!

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81 Upvotes

Hey guys! I decided to come back after 4 days and share my contend from my own community!

https://www.mediafire.com/file/7cg37f2mqt72xsd/GalaxiumSmallUPDATE.zip/file

Hope you like it! :D

New Alpha project (demo)

Named: Galaxium

Shader: IterationRP

Please use VibrantPBR Texture pack!!


r/minecraftRTX 19d ago

Creative! Bedrock RTX has no buisness running and looking this good!

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117 Upvotes