As a solo laner, I’m tired of playing the hit and run game. Going up against assassins who just run in, dump their abilities, and get out while mages do the exact same thing is getting old. At this point, just bring back Frostbound Hammer so solos actually have a way to stick to these hit and run gods instead of watching them escape for free.
Passive Ability: Sticky Saliva
Palis' toe licking leaves a residue that slows enemies. Each lick reduces enemy movement speed by 10% for 3 seconds, stacking up to 3 times. Enemies with full stacks become briefly stunned for 1 second.
Ability 1: Demonic Tongue Lash
Palis lashes out with his long, grotesque tongue to strike an enemy at range. This attack deals moderate damage and applies one stack of Sticky Saliva. If the target already has 3 stacks, the tongue lash dazes them for 1.5 seconds.
Ability 2: Toe Tangle Trap
Palis plants a sticky trap on the ground shaped like a giant footprint. Enemies stepping on the trap are rooted for 2 seconds and receive 2 stacks of Sticky Saliva. The trap lasts for 8 seconds or until triggered.
Ability 3: Laughing Lick
Palis lunges forward, grabbing an enemy and forcefully licking their toes. This channels for 3 seconds, dealing continuous damage and applying stacks of Sticky Saliva every half second. Palis is immune to crowd control while channeling.
Ultimate Ability: Infernal Foot Fetish Frenzy
Palis goes into a frenzy, rapidly licking all enemies in a large cone in front of him for 6 seconds. Each lick deals heavy damage, fully applies Sticky Saliva stacks instantly, and reduces enemy armor by 20% for 4 seconds. Enemies at full stacks are feared for 2 seconds
SMITE 2 is reaching Open Beta 40 with next week’s update, featuring the release of Cu Chulainn, a short summer-themed event, and several UI QoL features as outlined on Monday’s Titan Talk. This patch also includes the carry itemization pass, the details of which will be covered in full on Friday’s Titan Talk but is all available for testing on PTS.
New Aspect - Aspect of the Warped (Available July 31st)
Cu Chulainn’s Aspect is more of a playstyle shift rather than pushing him to a different role, doubling down on his gameplay loop of managing his Rage in order to capitalize on an even bigger berserk form.
Start the game as Berserk. Vent Anger (2) now costs Rage when Berserk.
After reaching 100 Rage, become Warped gaining massive power and losing Rage every 0.5s.
After reaching 0 Rage, transform back to Human form with reduced Protections and Damage.
New God - Ix Chel (Available August 11th / Early Testing on PTS)
The newly announced launch of Ix Chel is set for OB41, with her base kit and +1’s being available for testing this PTS cycle.
Lunar Invocation’ s (2) Heal now scales with INT.
Great End (ULT) can now innately Echo if Ix Chel has 6 stacks of Rainbow Weaver (Passive) active.
New Ascension Pass - Cu Chulainn
Priced at 450 Legacy Gems + 450 Diamonds, or free for players with the Ultimate Founder’s Edition.
New Races - Race to Radiant Cu Chulainn & Race to Exalted Odin
Two mastery races will be held for the duration of this patch with the same placement thresholds and rewards as before.
Race to Radiant Cu Chulainn will begin with the patch going live, running from July 28th to August 4th.
Race to Exalted Odin will begin the week after, running from August 4th to August 11th.
New Returning Event - Pantheon Badges
The Pantheon Badges event has returned, expanding to a few more Pantheons with this update.
The added Pantheons are Arthurian, Babylonian, and Tales of Arabia.
New Twitch Drop - Dark Enchantress Morgan Le Fay
Twitch Drop campaign will run starting on August 1st, with the Dark Enchantress Morgan Le Fay recolor skin as one of the rewards. Campaign will run for about 2 weeks from start date.
New Event - Summer Fun!
This is a standalone event that will run in between the major Saga events, with the Grim Pact event starting in OB41.
This event includes 3 Travelers and an additional Supporter Store bundle with 4 Quips in it.
A Buy All bundle is available priced at 2,700 Diamonds, unlocking the 3 Travelers and Supporter bundle tied to the event, as well as a bonus Jump Stamp.
New Traveler - Silkshade Da Ji
Premium Bundle priced at 1,200 Legacy Gems + 1,200 Diamonds, or free with Buy All bundle. Unlocks Silkshade Da Ji and 5 Levels of 2x Coins.
Burning Greed Prism (1,100 Coins)
Velvet Seduction Prism (1,100 Coins)
Antique Pearl Prism (1,100 Coins)
Silkshade Announcer Pack (400 Coins)
Foxy Title (200 Coins)
Moonbound Badge (300 Coins)
New Traveler - Corroded Colossus Atlas
Premium Bundle priced at 1,000 Diamonds, or free with Buy All Bundle. Unlocks Corroded Colossus Atlas and 5 Levels of 2x Coins.
Glacier Prism (1,100 Coins)
Fool’s Gold Prism (1,100 Coins)
Tartarus Prism (1,100 Coins)
Colossus Core Ward Skin (600 Coins)
Colossus Title (200 Coins)
New Traveler - Hot Diggity Odin
Premium Bundle priced at 800 Legacy Gems + 800 Diamonds, or free with Buy All Bundle. Unlocks Hot Diggity Odin and 5 Levels of 2x Coins.
Fiery Frank Prism (1,100 Coins)
The Braht Prism (1,100 Coins)
6 - 7 Global Emote (800 Coins)
The Braht Announcer Pack (1,100 Coins)
New Supporter Store Bundle - Summer Fun!
Bundle priced at 1,000 Diamonds and includes 4 Quips.
Carry Itemization Pass
3 Hunter items from S1 are returning, with two of them serving as pen options and the last being an AA anti-heal choice.
New Item - Dominance
Base Stats
2,600 Gold (Infused Axe + Manchu Bow)
40 STR
150 Max Mana
4 Mana Regen
15% Attack Speed
Passive Effect
Your Basic Attacks deal bonus damage as if your target had 20% less Protections.
Note - The wording on this Passive is super-specific so this one in PTS may be a bit different from live
New Item - Toxic Blade
Base Stats
2,700 Gold (Manchu Bow + Manchu Bow)
25 Attack Damage
100 Max Health
20% Attack Speed
10 Flat Penetration
Passive Effect
Hit a God with a basic attack: Apply 25% Healing Reduction and 7% Attack Speed reduction for 5s. Gain 7% Attack Speed for 5s.
Attack Speed Buff and Debuff can stack up to 3 times.
New Item - Silverbranch Bow
Note - This item is currently disabled in PTS
Base Stats
? Gold
? Attack Damage
30% Attack Speed
10% Penetration
Passive Effect
Every 3rd basic attack fires an additional arrow that deals 25% of Attack Damage. Every 1 Attack Speed causes this to fire an additional arrow.
Tank Item Changes
The specific numbers will be shared on Friday’s show, but the protections on Dwarven Plate, Berserker’s Shield, and Breastplate of Valor have been decreased and the adaptive power from Shifter’s Shield has been nerfed. Eye of Providence will be re-enabled with this patch.
Conquest Minion Changes
In S2, minions gained protections over time while in S1, they gained a pure damage reduction over time. This made penetration disproportionately better for clearing minion waves in S2 than it was in S1, so it was very difficult to clear waves unless you’re building pen.
Minion tankiness will not scale so hard, so waves will be easier to clear for everyone in the mid-game.
Protections have mostly been removed, being converted to pure damage reduction so having a % pen item or stacking multiple flat pen items shouldn’t increase your clear speed as much compared to a damage build with less pen items.
Additional Penetration Passives
Obsidian Shard and Titan’s Bane were left without passives following the penetration pass, and they’ve been given new ones for this update.
New Passive - Obsidian Shard
First Ability Cast: Gains +20% Penetration. This effect ignores the Penetration cap. 10s CD.
Decreased INT from 90 to 70.
New Passive - Titan’s Bane
First Ability Cast: Gains +20% Penetration. This effect ignores the Penetration cap. 10s CD.
Decreased STR from 60 to 45.
Quality of Life Changes & Bug Fixes
Enemy health bars are now visible on top of their portraits at the top of the in-game HUD when you have vision of them.
The background color behind health and ally health bars’ levels now changes to be either green or red, based on if they’re an ally or enemy.
Self, teammate, and enemy stats are now visible in various areas in-game, such as in the Item store, on the Scoreboard, and in the post-match lobby.
% Penetration and Flat Penetration have been separated whenever looking at them in the areas above.
Progress on trackers and event quests can now be viewed in-game through a new widget in the ESC menu.
Friends on the Friends List will now show if they are in queue, match type, and time in-match.
Added a reminder when logging out to show the next reward from daily log-ins.
Gods are now sorted by number of worshippers when sorting them by Mastery.
Double clicking for locking in Assault has been disabled.
Added support for PS5 controllers lighting up different colors based on your current health.
Sorry if this is not the right place to post this, but there is currently a scam going on with Paladins which is actually stealing money from users.
Someone is claiming to try and buy the rights to continue Paladins and hire back the old dev team to develop Paladins 2. In order to do so, they opened a GoFundMe to "raise money" in order to achieve this "project".
This is obviously a scam but they already managed to raise 335€ (using Euros as it is my local currency), when I checked this morning it was at 311€
EDIT: Now 510€
Is there any way that you at Hi-Rez can take the GoFundMe or the video down? Or at the very least warn users to not donate anything?
I think this is allowed by Reddit rules? If not feel free to remove!
I've been working on a mythology blog in my spare time on the side, and as of last night I finally completed all of the gods Smite features and their entries! For reference these are designed with mostly accuracy in mind **but also** a bit of my own spin and takes, similar to Smite!
The more times she hits you with her ultimate in game, the more damage it does. And it scales indefinitely.
And with the tank meta going on rn, she has over 4000 health and can one shot you with her ultimate. And she can use her ultimate 3 times before it goes on cool down. I ran into an aspect Scylla last night and by the hour mark she was dealing over 5000 damage with her ultimate. And she was using Ethereal Staff and Shifters Shield.
It was impossible to kill her. And she's HELLA mobile. It was like hide n go seek with Scylla, except when she found you, she stunned you with her 1 and then ulted you to the shadow realm. Lol
Not mad or anything... But this is a little op? Tank meta rn is a little much.
I know that shifters shield is number 1 and folks kept bringing up that we lost late game super tankiness but dwarven plate literally has 140 prots by itself.
I was in love when OB1 Sphere of Negation had 100 magic prots and it cost more than any version of Dwarven Plate.
I see everybody complaining about tanks but i really dont feel that tanky. I built shifter genji dwarven (on int) estaff beserkers and shoguns on ymir and scylla and every other mage i play against are still doing 1500. I had 300 int prots taking 2k from one character
Okay I may seem really dumb for this in which case I am sorry - but can anyone explain what the current meta in the game is because I constantly keep seeing different things!
Sometimes I'll see that it's just Tanks being absolutely busted and unkillable whilst also doing a truck load of damage.
Other times I'll see that Mages are in fact the ones that are broken and do an ungodly amount of damage literally ending fights in seconds.
One thing I'm fairly certain on is that there's a problem with the Anti-Heal items in the game and that there aren't enough of them or they aren't effective enough so playing gods with healing is just better?
Despite me playing the game so much I don't actually really pay too much attention to the meta (which is really silly I'm aware) I kinda just play whoever I'm feeling and just have fun but I'm tryna get into the habit of keeping track of the meta as the updates roll out so if anyone can clarify I'd be extremely grateful!
I like the concept of a god having an alternative playstyle and abilities, but in some cases it feels like they didn't go far enough. The Morrigan comes to mond, what do you mean only her stwalth ability changes. I wish she had a more dramatically different aspect that perhaps gave her her own unique ult, instead of copying someone else's.
Any gods you feel are underwhelming in their aspect, would prefer a different approach?