Seriously, is this game allergic to telling me anyhting? Why do I feel the need to go to the wiki to play it?
How does 3D printing? Is it random what items I exchange for it? Is there a scrapping thing in every stage?
Why are chests different colours?
What gets harder with time? Like are the enemies tougher or do they spawn more or...?
Why can't I see what items do before I pick them up? Can I drop them somehow?
Can I somehow restart a run quicker than by going into the menu and chosing a character? Since that is painfully slow and somehow, I don't want to continue a run that gives me only "slow on hit" items at the start.
There are many things that are just not explained at all, and I am not supposed to look for external help when playing a game. It is like the game expects me to have played it before.
And the argument "Finding out yoursef is the fun!" doesn't work here. It works for enemy attack patterns, strategies and item synergies or whatnot. Am I missing something? Or does this game just feel the need to increase difficulty artificially by refusing to give players information?