r/moddergearsolid • u/pupjvc • 16d ago
Swapped textures reverting to default depending on view distance.
EXAMPLE 1:
I did a color swap on the HP-Headgear helmet. Whenever the camera is set to the normal 'follow' range, the helmet "transitions" back to it's original green-brown color. When I move it close it transitions back to the new color (red).
EXAMPLE 2:
I also changed some of the pics inside the helicopter. At standard view distance (think: title menu), the pictures are default. When I go into first-person view, the pictures are my new pics. Playing with the IH Freecam, the same kind of transition between the two happens as I move closer/away from them. These pics are found in the "tpp/mecha/uth" folder of the unpacked files.
NOTE:
Both of these mods contain loose .ftex files. In the unpacked files, they are not packaged within ,pftxs files.
TROUBLESHOOTNG
- I have maxed out my graphics settings.
- I have also restored my backup game files in SnakeBite, removing all mods and SnakeBite settings. Then I reauthenticated the game and added back only IH, IHhook, and my photo replacer. The issue is still occurring.
- I have searched the unpacked files for possible low-res images that might be swapped in when the object appears small on screen. If they exist, I can't find them.