I have been having fun with Emre for the last three months. Kit-wise, I believe he is in a great spot. The balance is great. But, I think his perks could be just a little bit better. Switch them around some. The numbers are not concrete, so don't take them too literally. Anyway, I propose this:
override protocol
- includes the "health reveal" passive
enhanced agility
- moved from minor perk to basekit
- movement speed reduced from 55% to 45%
heat sink
- moved from major perk to minor perk
cyber adhesion
- moved from major perk to minor perk
suppressive security
- moved from minor perk to major perk
- removed slowdown effect
- O.P. light/heavy rounds grant [insert balanced percentage number here] lifesteal
[new] idk imagine there's a cool name here
- altered vitals (out-of-combat delay) duration reduced from 4 seconds to 3 seconds
- altered vitals (out-of-combat delay) burst health increased from 30 to 40
My thought process is this...
Suppressed Security sucks booty cheeks. I have not seen anyone prefer it over AE, so why not just make the mobility perk basekit, and change SS into something better? Cybernetic adhesion isn't my favorite, but it can be useful against dive, which is why I would keep it. With the basekit mobility, it provides leeway for a more aggressive playstyle. Not without a tiny compensation nerf, but I think it's worth the trade-off for two survivability/lifesteal perks. Hopefully not too oppressive.
His ultimate is, by far, the hardest thing to get any value with. Not that I want it to be a "kill everyone and win" ability, but I'd like to use it more offensively without needing to rely on my supports! Because god forbid they look up and heal me for seven seconds
Truthfully, I have no idea what the second major perk would be. A timer decrease is the basic, simple answer... but, if you have a more interesting idea, I would like to hear it! ╰(*°▽°*)╯