r/empyriongame • u/NearInfinite • 11h ago
How close can I build to a POI before it stops regenerating?
I've built too close in the past and had POI's stop regenerating. Does anyone know how close to a POI is "too close"?
r/empyriongame • u/vries06 • 7d ago
Changelog: v1.18.2 Build 5116
Changelog: v1.18.1 Build 5115
Official Servers (All)
EU / NA Server
r/empyriongame • u/vries06 • 14d ago
Hello Galactic Survivalists!
Welcome to update 1.18!
This version has a focus on a major rework of the status effect system, aimed at reducing stress during combat by minimizing overlapping or identical effects (stacking), but also to improve readability and better clarity in many text areas within and around the PDA, missions and info given throughout the game. To fulfil that goal, we made several small and large updates to descriptive texts, clearer naming conventions, and a few updates to some game areas. More to come in future updates. Last, butt not least, Update 1.18 adds optimizations to the game code regarding AI pathfinding are also included, along with increased ID numbers for loot configuration and much more.
Just check out the complete overview below, test the new features and changes thoroughly, and then send us your feedback on our forum!
We hope you have fun testing!
(Default Random, Testing Grounds, Rise of the Dark Faction (for DLC owners))
Function/Feature Updates
Balancing: Status Effects
Status Effect related changes and balancing
Balancing: Gameplay adjustments
Itemmenu / inventory info cleanup
Textwork / PDA / Missions
Prefabs
(Default Random, Testing Grounds, Dark Faction)
Playfields: Akua rework pass
PDA
Misc:
r/empyriongame • u/NearInfinite • 11h ago
I've built too close in the past and had POI's stop regenerating. Does anyone know how close to a POI is "too close"?
r/empyriongame • u/RandomSeb • 19h ago
When did they add a keybind for auto-brake? How long have I been doing this manually for no reason? =)
r/empyriongame • u/Nytelock1 • 11h ago
I just want to be able to salvage at 100% chance and use the menu to display parts on hus to find them easier.
They can't do this and his make it auto-destroy the core and reset when it regenerates?
r/empyriongame • u/No-Aspect3029 • 1d ago
Have been looking with no success but surely there has to be some way of identifying what shape each block is
Have just been trying copy the back of a specific ship but is taking unbelievably long
r/empyriongame • u/ThisGuyPlaysEGS • 2d ago
r/empyriongame • u/RandomSeb • 3d ago
I'm always amused by some of the things I find.. Like who's idea was it to try to farm on a permanently volcanic protoplanet that never entered a cooling phase?
r/empyriongame • u/javs2k • 5d ago
Steam workshop link to Core 17 version - https://steamcommunity.com/sharedfiles/filedetails/?id=3766580423
Original Core 7 by u/jrandall - https://steamcommunity.com/sharedfiles/filedetails/?id=3344794759
r/empyriongame • u/Old-Guarantee-365 • 6d ago
Better late than never ;)
r/empyriongame • u/vries06 • 6d ago
r/empyriongame • u/ArcticFreeze99 • 7d ago
Hey hey,
Me and my teammates have been dealing with some unfortunate rubber banding issues during both space and ground combat similar to what is shown in the video here https://youtu.be/HpwiUnL0VBY
This happens during a shared playfield with them but also off on our own. We are all in separate households and no one else in this community experiences the same issues as us its so bizarre.
Here are some of the things we have tried:
-Graphical adjustments, high, low, med
-Fullscreen/Windowed/Borderless adjustments
-Any/All Driver Updates
We all run computers with 13th+ gen intel, 5070s/80s, 32-64gb DDR5 RAM, and all run Ethernet connections to our respective ISPs. Server latency for us hovers between 50-70 consistently.
Its hard to believe our hardware is any sort of issue but open to anything yall have ideas to try to relieve this lag, as it kills the fun of combat in this game pretty drastically.
r/empyriongame • u/javs2k • 9d ago
A redesign of u/jrandall's amazing design project for server play. He never released the full version to the workshop, as he promised in 2024. The fourth screenshot shows SV RE2-Stratos by u/Spanj.
r/empyriongame • u/Sjuk86 • 11d ago
it annoys me it flicks to my secondary screen all the time on start up
r/empyriongame • u/vries06 • 13d ago
🎉 Steam Free Weekend! 🎉
Empyrion: Galactic Survival will be free to play on Steam during the Free Weekend!
📅 Starts: 16 July at 19:00 CET
📅 Ends: 20 July at 19:00 CET
If you've been thinking about trying the game, now is the perfect opportunity. Jump in, explore the galaxy, and join our community—all for free during the event!
See you among the stars! 🚀
More info: https://store.steampowered.com/news/app/383120/view/660481702615843728?l=english
r/empyriongame • u/TFilly402 • 14d ago
I know the original is almost a decade old now, but honestly there's still nothing that scratches the same itch.
The combination of:
- Building literally anything you can imagine
- Designing your own ships from scratch
- Seamlessly flying from planets into space
- Walking around your ship
- Survival, exploration, and combat all in one game
...is still incredibly unique.
Imagine what an Empyrion 2 could be with Unreal Engine 5 or another modern engine:
- Massive performance improvements
- Better AI and NPC factions
- Fully crewable ships with recruitable NPC crews (pilots, engineers, medics, security, etc.)
- The ability to freely walk around your ship while it's traveling through space, with your crew actually performing their jobs in real time
- More living planets and wildlife
- Better multiplayer and dedicated servers
- Improved physics and destruction
- More meaningful exploration, faction diplomacy, and endgame content
Imagine standing on the bridge while your capital vessel is warping into another star system. Your pilot is flying, engineers are repairing damaged systems, security is responding to boarders, medics are treating injured crew members, and you can walk anywhere on the ship while it's all happening. That would be one of the most immersive space survival experiences ever made.
I honestly think I'd buy it on day one.
Has Eleon ever hinted at a sequel, or are they planning to keep building on the current game?
If Empyrion 2 was announced tomorrow, what would be the ONE feature you'd want more than anything else?
r/empyriongame • u/vries06 • 15d ago
Hello Galactic Survivalists!
Welcome to update 1.18!
This version has a focus on a major rework of the status effect system, aimed at reducing stress during combat by minimizing overlapping or identical effects (stacking), but also to improve readability and better clarity in many text areas within and around the PDA, missions and info given throughout the game. To fulfil that goal, we made several small and large updates to descriptive texts, clearer naming conventions, and a few updates to some game areas. More to come in future updates. Last, butt not least, Update 1.18 adds optimizations to the game code regarding AI pathfinding are also included, along with increased ID numbers for loot configuration and much more.
Just check out the complete overview below, test the new features and changes thoroughly, and then send us your feedback on our forum!
We hope you have fun testing!
(Default Random, Testing Grounds, Rise of the Dark Faction (for DLC owners))
Function/Feature Updates
Balancing: Status Effects
Status Effect related changes and balancing
Balancing: Gameplay adjustments
Itemmenu / inventory info cleanup
Textwork / PDA / Missions
Prefabs
(Default Random, Testing Grounds, Dark Faction)
Playfields: Akua rework pass
PDA
Misc:
r/empyriongame • u/Antique_Mind_1339 • 14d ago
I never know exactly how strong the POI's are, what are the best ways, witch are the easiest POI's and if you have a good HV workshop blueprint for the task please
r/empyriongame • u/ozfresh • 15d ago
Welcome to a newly realized beast.
The dawn of a new age of Indominus.
Passionately sculpted and reinvigorated to push the limits even further.
Created with elegance, versatility, and battle upgrades in mind. Many Advanced and Drive thrusters can be added to moreover sculpt this beast of a machine.
Indominus RX can fit up to 6 Heavy Launcher weapons in key places, as well as a full suite of destruction defining turrets along its hull and in hidden depths. In Defense, Indominus fits all shield parts. This gives you the highest level of shield power, or the ability sculpt it to your own desire of charge and strength.
Envision sauntering through the gardens, peer across the sculptured art and into a large marble studded and fine wood grand opening, where you can find the marble Grand staircase and ponder at its curves. Atop is a cozy little cafe, and down the aisle, views out into the expanse looking up. Gardens and Trees delight crew in the Dark abyss which can be the infinite depths of space at times. Look to the side and you can see the electro shock of the powerful LX-2 railgun (not included), charged up and ready to attack with full force. The Large shield arrays (not included) on the other side set to dismay your foes, for they will not get in this place...
This is a ship to be upgraded in all areas to unleash the raw power within.
Built for Reforged Eden 2
Find it on the workshop! Out now at:
https://steamcommunity.com/sharedfiles/filedetails/?id=3760018264
Upvotes on the workshop page really help! Please and thanks.
r/empyriongame • u/Antique_Mind_1339 • 15d ago
What is the best way to make fast and secure money, please explain with detail if i have to locate a POI, witch kind of sistem it spawns etc, thank you
r/empyriongame • u/Sjuk86 • 16d ago
Obvs without the multiplayer…
I see RE2 listen in the scenario which is fine but aren’t there more things you can select?
Or do I need to set up my own MP server?