r/CompetitiveHalo 11d ago

HCS The Pro League is BACK! šŸ’°$128,000, kicks off on August 1st.

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172 Upvotes

Thanks SHOPIFY REBELLION & LVT!


r/CompetitiveHalo Jun 16 '26

Ranked Ranked update

69 Upvotes

Classic S2 ranked maps and modes are back in the game. Streets strongholds, CTF argyle and catalyst. Might be some others I'm missing

Edit: the returning modes are Streets KOTH and strongholds, CTF on argyle and catalyst. Bomb and serenity aren’t back, and streets ball is still in the game.


r/CompetitiveHalo 1d ago

Rostermania Legion Gaming roster splits, Xuzey and Euzey a team of 2

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34 Upvotes

Legion has broken up just two weeks ahead of the LVT Halo Pro League qualifiers. The twins (Xuzey and Euzey) are sticking together, not clear what Common and Little Gatorz are doing.

They scrimmed just last night against a new unannounced Halo roster (Breakingshot, Envore, Ezho, Drift) and it seems Legion went 1-9 in that scrim (Data Hive Scrim Stats).


r/CompetitiveHalo 2d ago

Video Triple was dirty

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20 Upvotes

r/CompetitiveHalo 2d ago

Video Clipped

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15 Upvotes

r/CompetitiveHalo 4d ago

Ranked Clutched Up After Rough Start

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34 Upvotes

Started this map off really bad, but I brought it back in the last minute and secured this pretty clutch play to make sure we got the cap on the hill before time ran out to tie up the map and then we also ran it down and captured the last hill to get the W.


r/CompetitiveHalo 4d ago

News BIG 2v2 Today - By Shyway #SavingHalo (Legend Coming Back)

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60 Upvotes

Big thanks to Shyway to holding it down for Halo, he's been a giant in the Halo comunity these last 3 years and more. THanks to Luminon as well for pouring money into Halo...

If you read this Shyway :
I hope you go far with this. The comunity is with you!
#SaveHalo


r/CompetitiveHalo 4d ago

News Rebs Gaming leaks future Halo roadmap and Halo Fest news

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25 Upvotes

r/CompetitiveHalo 5d ago

Help Halo 3 team slayer tips?

3 Upvotes

I'm new to halo 3 multiplayer and I want to improve.

My worst mode by far is team slayer. Very often I get completely overwhelmed from every angle by enemy players which results in a spawn die, spawn die scenario.

In those moments I try to switch up my strategy and throw off the enemy's rhythm by doing things such as sticking closer to my teammates, playing more defensively, changing up my timing, or playing less likely angles, but it never seems to be enough to turn the tide when I'm in that situation.

Just now I lost really bad on blackout and my usual strategies seemed to buy me just a little time before the enemy team would inevitably close in on me. Even sticking to my teammates would result in both of us dying lmao, and half the time I wouldn't even know what killed us and from where.

It's kind of frustrating because in most games I can usually figure out in the moment what I did wrong and what I can do to improve, but it's really hard for me to tell in halo 3.

I'm gonna go look at the replay now, however if you've also been in this scenario before and know what you did to get better please leave a comment and let me know.


r/CompetitiveHalo 6d ago

Ranked Having estimated wait times in the menu is great, but just be HONEST!

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34 Upvotes

I just don't understand why I am actually waiting an hour now, not having a single game. The estimated wait times even got down during the waiting.

I totally get that the population is low at this time of day and I search solo (expanded), but please, please just be honest about that there are no games. I just feel baited into searching and the game tricks others do the same.


r/CompetitiveHalo 5d ago

Help Should I upgrade the CPU?

9 Upvotes

Hi everyone, I'm looking for some advice. Right now, my CPU is an i5-10400 and my GPU is a 4060TI. I usually get between 160-190fps depending on the map (I only play ranked). Do you think upgrading my CPU to an i7-11700, or something similar, would be worth it? Speaking exclusively about Halo Infinite. Your advice would be a huge help, since I'm really on the fence right now. .-.


r/CompetitiveHalo 6d ago

Help HELP! I solo q and it’s a nightmare.

17 Upvotes

My highest in Ranked Arena is D4. I have around 1300 games played in total. I don’t know what I should be doing or how I should be playing to get better. I’m OK at g-sliding. I want to be able to get to 1600 as a solo. I’d like to find people to play octagon with or some kind of ffa arena game mode that I can use to get better.


r/CompetitiveHalo 5d ago

Help is this game just laggy or does it have some high inner deadzones? what can i do

1 Upvotes

my deadzones are as low as possible in game but i feel like im always over aiming, not because im doing too much stick movement, but because the stick doesnt register anything until like, the middle of my inner right stick deadzone

im doing everything, im strafing, im trying to adjust for the flicks, but no matter what, once i start shooting a person , im fighting my controller instead, so is there anything i can do in the gamesir app that makes the game feel more fluid to play?

im on next gen , 120 hz , the whole thing, i just want my controller to be really responsive, i tried max sen, like i do for overwatch, but it felt boxed in and unneeded because halo is alot more of a slower game, at this rate i might rather do kbm


r/CompetitiveHalo 8d ago

Rostermania Lucids back on the game. The green goblin is winning

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167 Upvotes

r/CompetitiveHalo 6d ago

Opinion Shooting Across the Map in 1500-1700 Lobbies

0 Upvotes

Some of you aren’t good enough to shoot across the map. Just hit a route with a teammate and stop throwing off the timing because you wanna miss your shots across the map with your Bandit.

Unproductive is the word that comes to mind when I see it.


r/CompetitiveHalo 7d ago

Discussion Is Halo Esports Dead? – A Look Ahead At The Future Of Halo’s Competitive Scene

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35 Upvotes

r/CompetitiveHalo 8d ago

Discussion Infinite’s Aim Response Curve is an Abomination Part 3: Wherein I show you one simple controller setting that you can change to demonstrate for yourself how terrible it is.

48 Upvotes

This is my third post on the subject of Infinite’s Aim Response Curve (ARC). Parts 1 and 2 can be found here and here. Read them for context.

I wanted to make another post because with the recent proliferation of high-quality, third-party pro controllers, functionality has become common which allows you to effectively turn off Acceleration, leaving you to aim and turn exclusively with the base ARC (as if there's a ā€˜0’ setting for Acceleration). GameSir’s G7 Pro is currently the most popular controller in our scene, and GameSir is doing God’s work propping up our limping community, so I’ll use their software for my instructions. They are:

  1. In your Infinite settings, set your Look Thumbstick's Max Input Threshold (MIT) to 0. The MIT is the extent of your thumbstick’s physical range that the game registers as the maximum input. For movement, this is max walking speed, for looking, this is your Sensitivity’s maximum velocity. Putting this at 0 sets your MIT to 100% of the joystick range—i.e., you must move your stick all the way to contact with the outer ring to register maximum input.
  2. In the GameSir Nexus app, set your right thumbstick’s Anti-Deadzone Max to 96 (Sticks → Right Stick → Anti-Deadzone → Max 96). This imposes an outer deadzone of -4%, effectively placing your thumbstick’s max input 4% beyond its physical range. This ensures that you cannot reach the MIT in-game. Because you can’t reach the MIT, you can’t engage Acceleration. Because you can’t engage Acceleration, you’re aiming and turning exclusively with the base ARC.
  3. Play.

Et voilĆ , you are now experiencing Infinite’s raw, Acceleration-free ARC. If you’re like me, words like the following are likely coming to mind: Slow. Stiff. Unplayable. WTF.

Recalling my three points from Part 2 is instructive:

1. It makes close range shooting and 1v1s feel terrible.

PvP in Infinite at very close range (we’re talking melee or near-melee distances) feels atrocious, and it’s because of the ARC. For most players, because of how ā€œstiffā€ it is, it’s basically impossible to move your reticle left-right fast enough to track a fast-moving player who’s taking up much of your FOV. This leads to what I call ā€œwhipsawing,ā€ and it explains why it’s weirdly difficult to consistently three shot + melee opponents at point blank.

2. It leads to excessive engagement of the Max Input Threshold and Acceleration.

Notice how slowly you turn without Acceleration. Effectively disabling Accel reveals something particularly damning about the ARC’s design: it causes players to engage Acceleration when making small turns (i.e., all the time). The function of Acceleration is to enable quick turning, but Infinite’s ARC engages Accel so frequently that it effectively causes players to aim with acceleration. With the base ARC, for even modest reticle movements you simply can’t turn fast enough to snap onto targets without engaging Accel.

3. It conflicts with Infinite’s best gameplay dimension: movement.

Whether it was intended to be or not, Infinite is a movement shooter. Its ARC, however, is about as non-complementary of rapid movement as is possible. When players curb/sprint slide, they change position quickly, and this demands that they turn quickly. Without Accel, Infinite’s ARC + movement would be and is unplayable.

The imminent release of Campaign Evolved is the principal catalyst for this post. 343 has an established track record of screwing up the aiming in Halo games (H5 heavy aim, Infinite ARC), so the release of any new title is now associated with uncertainty surrounding how the aiming will feel. With the transition to Unreal, I’m concerned that there’s elevated risk for them to screw things up again. Bungie’s games set industry standards along almost every dimension, including controller-based aiming, and every time a new team of developers builds a system from scratch instead of building on top of Bungie’s work, the default expectation is inferior quality. Unreal shooters can feel great, but they require a lot of under-the-hood development to get there, and off-the-shelf Unreal is, in my experience, pretty terrible for aiming responsiveness. Hopefully Campaign Evolved feels just like Reach (which would be satisfactory, but not optimal).

If I make another post on this topic, it’ll probably be about how the next Halo multiplayer can have the best-feeling aiming of any Halo game (spoiler: replicate settings from other AAA shooter franchises). In case I don’t make that post, my message to Halo Studios is this: just replicate Halo 2/3’s ARC and Acceleration rate (~600 deg/s, not ~360 deg/s), and don’t reinvent the fucking wheel!


r/CompetitiveHalo 8d ago

Ranked LastShot gets Perfection on Aquarius CTF (18-0)

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36 Upvotes

The link sends you to 3:14:35 which is the start of the game.


r/CompetitiveHalo 9d ago

Video Lucid says he'd "like to get back to competing" and that LVT Halo Pro League is making him "consider" a possible return

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170 Upvotes

Recap

  • Lucid says "Halo is just in a dark period right now. Competitions are also kinda not as consistent, money's not really there. I'm not a big fan of the gameplay loop right now."
  • He continues: "I do have the Green Goblin pull every once in a while. I would like to get back to competing, but I just don't know if it's worth it. The [LVT Halo] Pro League is making me consider, but I don't know dude, I don't know."
  • Says he'll play the Halo CE remake (Campaign Evolved) releasing later this month.

r/CompetitiveHalo 8d ago

Discussion Dude, some single players mess up the entire lobbies Desync

2 Upvotes

Hey guys

ive been in posts before above abysmal desync at time. But I think my earlier theory over toxic connected players in lobbies is true

Ive played FFA warmup customs with randoms, plats diamonds and highhh onyx's, usually a range in there.

Theres times Im consistently winning fights against Pro's (as a low onyx, let me have this rare win), theyre like moving like bots, i never miss, etc, and then someone else leaves the lobby or joins and the entire game flips upside down, i cant even kill the scrubs. no one. no aim assist, heavy aim etc, or anti-heavy aim and movement, cant hit g slides consistently.

Since this reset, its been REALLY bad. Matchmaking is always a toss up game to game, i get it, but theres usually only one or maybe two enemies that become super sayain. 5 shots unshielded they live, other one-shots always getting away, no aim assist, or aim assist is near them but not on them yanking my aim etc, they make WILD shots, stickies cross map that curve to me wildly that would make Roy Halladay blush. Crazy no scopes by lower tier players.

Im getting dropped on by D4's and D3's consistently right now since the reset. I check ESR for smurfs or just 1800s who are stuck in D5 after placements, thats fine, but its not usually those under ranked players that feel like they're almost walling from the amount ofcrazy lag. Constantly being shot before I turn the corner, they never miss at any range. tut tut tuttut-dead.

I have been getting ripped apart by all the lower tier players. consistently. Everyone is moving like bound.

just wondering anyone else with similar experience currently


r/CompetitiveHalo 9d ago

Opinion Guess my rank?

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21 Upvotes

Clip is from a year ago when the game was still active. Obviously a good clip, but from crosshair placement, aim, and movement what’s your guess?


r/CompetitiveHalo 9d ago

Help 3 Halo Fest Tickets WILL OVERPAY

16 Upvotes

I will overpay if I have to for 3 Halo Fest tickets

Please DM me ... ogwariii on all the platforms pretty much

Will pay double if I have to to get 3... if someone has 3... God bless

Thank you,

Joe


r/CompetitiveHalo 9d ago

Video Halo 2 LAN on Original Xboxes at the Southeast Game Exchange!

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54 Upvotes

Halo 2 is back at Southeast Game Exchange this year featuring a 2-Day $1400 FFA Tournament on July 17-19th in Greenville, SC! SEGE also has a huge line up of guests, 300 vendor booths and much more!

Southeast Game Exchange https://www.southeastgameexchange.com

Retro World Series H2 Tournament:

https://retroworldseries.com/southeast-game-exchange-2026/


r/CompetitiveHalo 9d ago

Help Looking to buy 2 concert tickets plz

0 Upvotes

Hello šŸ‘‹, I am hoping to propose to my girlfriend whom I met through halo 2. I know I am severely late but I am hoping to buy two tickets to the concert. It would mean everything to us. Open to GA or VIP.


r/CompetitiveHalo 10d ago

Video Overkill

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37 Upvotes