r/AUTOMOBILISTA 18d ago

AMS2: News Automobilista 2 V1.6.9.9 RELEASED!

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store.steampowered.com
208 Upvotes

r/AUTOMOBILISTA Jun 06 '26

AMS2: News Automobilista 2 June 2026 Development Update - Pt 1

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forum.reizastudios.com
212 Upvotes

r/AUTOMOBILISTA 1h ago

AMS2: Media 1 hour of Road Atlanta with these was a wild ride.

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Upvotes

Also, getting the hang of the photomode slowly. Straight from the game.


r/AUTOMOBILISTA 1h ago

AMS2: Media I'm obsessed with thunderstorm driving lately

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Upvotes

Just being able to see lightning strikes while driving is incredibly cool. Also, at least with this LMP2 Gen 2 it's not too bad to drive even in the extreme wet of the storms when I jack up the downforce and traction control. I'd be in every wall ever without TC for sure though.


r/AUTOMOBILISTA 3h ago

AMS2: General Vr hud

5 Upvotes

Hey guys new to ams2 is there a video or whats the best hud setting for vr..i still want immersion so dont want everything everywhere or is there a “hud button” that you press and it pops up and goes away? Thanks guys


r/AUTOMOBILISTA 5h ago

AMS2: Support Foggy line in simulator.

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8 Upvotes

I don’t know why I have this foggy line in simulator and don’t know how get rid of it. Ui and loading image don’t contain this. Can anyone help with it. Tried deleting graphic settings in documents/automobilista2 folder, no luck.


r/AUTOMOBILISTA 8h ago

AMS2: General Mandatory Pit stops

7 Upvotes

This is a small ask but I’ve set up a timed, not lap based, championship and set it to require a mandatory pit stop. I serve the pit stop but still get DQ’d for not serving a pit stop. This is a known bug for timed races but works as it should for lap based races.

Any chance that bug is getting fixed in an upcoming update? 😅.

Tis all. Other than that I’m absolutely loving AMS2.

Oh and Mustang GT3 please!!!!🙏


r/AUTOMOBILISTA 5h ago

AMS2: General Are different class difficult?

6 Upvotes

I am king in Stock Car Brazi and Porsche Cup. I do okay in GT4. But I am poor in GT3. Same AI difficulty and assistance level. Does the class matter so much in difficulty? Or what is the explanation.


r/AUTOMOBILISTA 1d ago

AMS2: General I built a fully automated career mode for AMS2, no race setup needed: Zero to Apex

288 Upvotes

​Hi, my name is Josh. I've been a software developer for ten years, and I'm here to show you something that's honestly not new at all: a career mode for Automobilista 2. I know it's been done before, but I felt it could be improved. There are already great projects doing this. I've played them, they're genuinely good, but they all require the same thing: human intervention. As a sim racing fan who plays in a cockpit, the friction of configuring every race by hand and constantly jumping between screens really bothered me. So I set out to build a career mode that's fully automatic, needs no babysitting, and feels like a mode that's actually built into the game. I ran into plenty of limitations and had quite a fight along the way, because it's hard to build on top of a system that doesn't give you the tools, but I think the result is pretty good and pretty complete.

I'm not just a developer, I'm a sim racing nerd, and one thing that's really hard to find these days is a game with real career progression AND realistic physics. So I armed myself with patience and tried to design something close to what the life of a motorsport amateur would actually look like, all the way up to the top classes and the pinnacle category. Building on Automobilista made things hard, but it also has one huge virtue: the sheer number of grids you can put together is incredible. I've tried to create championships for almost every category and era, with their real drivers and teams, real skins support (with easy installation), and a progression system that lets you climb through a world that grows with you. This isn't the usual "living world" marketing line: you're part of a generation of prospects growing through the world season after season. Drivers retire, rookies debut, and a reputation and contract system makes your career truly yours, forcing real decisions. There's also a sponsor system that, well, adds some spice.

Quick disclaimer about AI: in a world where vibe coding and AI slop are everywhere, I've kept its use to a minimum. But I want to be upfront: some parts did require AI help, mostly the systematic debugging and reverse engineering needed to operate on top of the game and some UI design. One more thing: my native language is Spanish, so I also used AI to help me translate this post.

Here are the main features:

  • Fully automatic. Pick your next race in the companion app, hit Play, and the game configures itself: car, grid, per-session weather, start type. You race, climb out of the car, and results, prize money and standings settle on their own, with no menus in between. Built to be played from the cockpit.
  • Real grids: real drivers and real teams for each series and year, with real skins support and simplified installation.
  • A career, not just races: the big grids are invitation only. Reputation opens (or closes) doors, seat offers match your actual level, academy teams can promote you to their parent outfit, you negotiate contracts, and teams that don't quite trust you yet put you through a tryout.
  • A full economy: credits, entry fees, era-appropriate prize money, car rental and ownership. Early on, making ends meet is hard, just like real life.
  • Sponsors as cards: finish on the podium and sponsors show up. Every deal pays for what you actually do on track, and you choose which ones you keep active.
  • Your manager writes to you: offers, warnings and progress emails generated by what actually happens in your career instead of canned messages.
  • Adaptive difficulty: the AI calibrates to your real pace so every race is a fair fight, without slider fiddling.
  • Special events that arrive over time and slot into your calendar wherever you happen to be.
  • A dedicated desktop app (second monitor or alt-tab), in English and Spanish, fully usable with keyboard and gamepad, with an installer and auto-updates.

All of this is single-player, running on your own copy of AMS2, without touching a single game file.

There's still a lot to polish and a lot to improve, but I want to do that together with the community, and maybe between all of us we can build what a certain developer still hasn't.

Edit: This is a very early release, so please, any bugs or improvements you've got, I'd be happy to hear them! You can message me or head straight to the Discord! Thanks so much everyone!

Edit2: To set up the race the app uses a DLL to operate on the game, so it’s likely that some antivirus software will trigger a false positive. I’m trying to sort it out, but it’s something a few users are currently reporting

If this sounds like your thing, I'd love to have you around: Download (v0.3.8) · Patreon · Discord


r/AUTOMOBILISTA 20h ago

AMS2: General Maserati Trofeo Best New Cars?

26 Upvotes

Does anyone else think the Maserati Trofeo cars are secretly the best part of the latest DLC? I can’t get enough of them! I’ve had great races with them, both online and offline. They are especially fun to drive with this skin pack, which not only adds rad fictional liveries but also some drivers you might recognize 😉

Is anyone else a big fan of these cars?


r/AUTOMOBILISTA 1d ago

AMS2: General Yeah this is probably my peak

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91 Upvotes

Okay honestly I just wanted somebody else to see my overtake. Included my cockpit view and the chase view.


r/AUTOMOBILISTA 1d ago

AMS1 I love AMS 2 but there was something really beautiful about how chaotic AMS 1 was, here's some of my really old clips of AMS 1 being exactly that

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122 Upvotes

r/AUTOMOBILISTA 1d ago

AMS2: General DTM 2013-2020

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185 Upvotes

since we are getting DTM 2005 season cars I would love if they also added class 1 cars from 2013-2020, those cars are the closest we get to Japan GT500 although still slower even with shared regulatios


r/AUTOMOBILISTA 14h ago

AMS2: Support Time trial setup changes for race pace?

3 Upvotes

Are there any critical changes that I should be making to time trial setups before I use them for races?


r/AUTOMOBILISTA 1d ago

AMS2: General Help with C5.R

4 Upvotes

Does anyone else struggle with the C5.R's grip, or is it just me? I feel like it has noticeably less mid-corner grip and moves around a lot more compared to other GT1 cars. I know GT1 cars are supposed to be like that, but I felt much more comfortable driving the MC12, DBR9, Murciélago etc. I could also brake later with more confidence in those cars.

I've tried tweaking the setup, but I still can't get the car to feel planted. I'm starting to wonder if I'm simply missing something setup-wise, or if this is just the C5.R's character?

For those of you who race it regularly, do you have any tips on driving style or setup?


r/AUTOMOBILISTA 1d ago

AMS2: General 1978 historic Montreal ?

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27 Upvotes

Wish we had the original layout with the different starting grid.
The 1988 layout in the game already has the original starting grid spots in the place they used to be.


r/AUTOMOBILISTA 1d ago

AMS2: General Copa Classic B Rallycross + Thunderstorm

5 Upvotes

It's a shame AI can't be more competitive in different cars/tracks/weather settings like that.
https://www.youtube.com/live/IGNXc_D887A?is=lH_BZ0vmudnA-UxT


r/AUTOMOBILISTA 1d ago

AMS2: General Who Left the Water Running? ⛈️

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43 Upvotes

Loaded up a Practice session in thunderstorm stepped away for 10 minutes… came back to a Lake on the track 😂


r/AUTOMOBILISTA 1d ago

AMS2: General 44 Laps = 24hrs??

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23 Upvotes

Did a full 44 lap race @ Spa (from 8th to 1st in a V8, btw)


r/AUTOMOBILISTA 1d ago

AMS2: Support IA e multiclasse. Perché non sorpassa?

0 Upvotes

Ho fatto Qualche gara multiclasse, mi sembra P1, P2 e P3. Le mie gare sono sempre da 10 o massimo 15 minuti, gioco a 90 di difficoltà e aggressività max. Eppure quando arrivo a doppiare le P3, trovo spesso auto P1 o P2 incolonnate che vanno pianissimo al passo delle P3. Come mai?


r/AUTOMOBILISTA 1d ago

AMS2: Media The end was me with me laughing

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13 Upvotes

r/AUTOMOBILISTA 2d ago

AMS2: Media Just a bit of rain

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94 Upvotes

r/AUTOMOBILISTA 1d ago

AMS2: General Difference with Traction Control settings?

4 Upvotes

Is there a difference on track between changing Traction Control with the keybind (High/Low/Off) on manually setting the TC (0 to 10)? When using the High or Low setting the dashboard still displays the default TC which leaves me confused as to what level it is actually at.

Even at the lowest levels TC seems to kick-in pretty early and at the lowest amount of pedal input. I am using haptic pedals through Simhub and am looking for the best possible feedback from the motors.


r/AUTOMOBILISTA 2d ago

AMS2: General How do you guys manage mods

5 Upvotes

Like as in is there an app that lets you easily add and remove mods?


r/AUTOMOBILISTA 2d ago

AMS2: Media Crashing in the final 3 minutes of a 1 hour race by trying to simultaneously watch the world cup final :(

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129 Upvotes